Shooting unreachable mob in pvp shouldnt consume ammo.

SleePy

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Feb 1, 2007
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SleePy Angel Chick
Like the topic, if a mob goes unreachable or if it is out of range in pvp it consumes ammo and decay when shooting at it. This shouldnt be a thing when using the automated targeting system, if a mob is unable to take damage you shouldnt be able to shoot it, or you shoot it but it doesnt count. One example is when hunting leviathans they get stuck in eachother, on sea floor etc. and often they are unreachable before you even agro them.

Its real money we are talking about, and if it was the other way around and MA was the one loosing money it would get instantly patched.
 
I agree. Dropships in space are very clunky and get stuck in each other too. Especially when a ship is moving.
 
Wasn’t this fixed in latest VU?
 
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