ArieJVW
Old Alpha
- Joined
- May 5, 2009
- Posts
- 846
- Location
- Sydney, Australia
- Society
- Apocalypse
- Avatar Name
- Jimmy Inno Felix
I dont know bout the rest of you but when I am hunting,
alot of the time I will shoot at a mob to hit it, but then the rocket etc will go right through it and not hit, some times lag alot of the times the game glitch is the problem.
Or even when a mob is standing still then you fire a long range rocket at it and it moves.
Launchers have stuff ups all the times they should remove misses from them completely....
lets not mention the times you have to shoot ground cause mobs like hirryu you cannot hit with launcher so they take reduced damage due to non direct hit.
seems like the dmg/pec are not great on them eaither considering they if used as finisher do ALOT of over damage.
or the reduced use of them hunting in pvp zones cause you damage yourself and team mates.
and after all these problems we have to pay a % on there ammo.
I just think its stupid when you use 7000 ammo per shot and miss due to glitch lag or unnatural mob movement.... and then they give you misses when you actually hit.
Obviously MA will not want to change this as it will be taking decay/ammo burn away from them but I think its needed, when was the last time you heard someone missing a rocket or grenade thats blown up? on them
alot of the time I will shoot at a mob to hit it, but then the rocket etc will go right through it and not hit, some times lag alot of the times the game glitch is the problem.
Or even when a mob is standing still then you fire a long range rocket at it and it moves.
Launchers have stuff ups all the times they should remove misses from them completely....
lets not mention the times you have to shoot ground cause mobs like hirryu you cannot hit with launcher so they take reduced damage due to non direct hit.
seems like the dmg/pec are not great on them eaither considering they if used as finisher do ALOT of over damage.
or the reduced use of them hunting in pvp zones cause you damage yourself and team mates.
and after all these problems we have to pay a % on there ammo.
I just think its stupid when you use 7000 ammo per shot and miss due to glitch lag or unnatural mob movement.... and then they give you misses when you actually hit.
Obviously MA will not want to change this as it will be taking decay/ammo burn away from them but I think its needed, when was the last time you heard someone missing a rocket or grenade thats blown up? on them