So I did a Beacon.... after 11 years

True Juan

Marauder
Joined
Oct 6, 2006
Posts
5,047
Location
Slovakia
Society
Cz-Sk Crows
Avatar Name
True TJ Juan
Hey guys,

Ive been around this "game" for some time now, and around Two weeks ago, I finally went on the "new improved beacon" after doing the last one over 11 years ago. I've been warned it sucks compared to PE beacons, and thats why I was ignoring them, but gave it a go...

And what people told me is SOOOOOOOOOOO TRUE. Graphics are nice, but Project Entropia beacons were just EXTREMELY more fun.

Acquiring beacons in PE was adrenaline, since anyone could take it and it was guarded by robots (I remember my 1st one, I was sooo pumped and nervous :) )

When you died in PE beacons, you were DONE (Only someone with ressurection chip could revive you.)
Levels were more interesting. Especially "THE MAZE". Boxes were scattered all over, you had to know what you are doing, to pick them all up.
You had a timer, and had to run out of the beacon. Sometimes not all boxes were opened. (It really required team effort to get them all open in time)

This all made beacons challenging, and fun. What I experienced a while back is a completely boring failure. Im sorry, it is.

Such a shame. I really dont understand the need to destroy a system that was good.
Its not a matter of "good old days". Beacons were truly so much more fun because of the challange of getting all boxes opend up in time, staying alive because if you didnt, you had 1 person less in team searching and opening boxes.

There is no challange now. Boring experience.

I wish there was someone in MA that would understand gaming...

Anyways, sorry for the rant.

True
 

messi91

Elite
Joined
Oct 24, 2013
Posts
2,906
Location
Medusa Bazaar floor2, shop3
Society
House of Gamers
Avatar Name
Gaina "Messi91" Cristi
I dont even want to think about how many tens of thousands of complains on support cases they received from people that they died in beacons and lost peds, cases from people who looted 14/21 boxes, cases from people where their time ran out , etc etc etc.
Everything in this game is ruined by players because instead of accepting Mindark's rules they bring their own which is always different from what they propose.That being said their level of expectation is much higher than Mindark is suggesting which leads to disappointment therefore complain over and over in support cases.
You can't fight noobs.They have dictated , dictate and will always dictate the direction of this game because Mindark care about the amount of support cases not about their quality.At the end of the day when no one will ever run beacons , expect they will do something about it in about 2-5 years at best.
 

San

Stalker
Joined
Aug 5, 2007
Posts
2,432
Location
That freaking cold place (in RL)
Society
OldTimers
Avatar Name
Sandal San Tolk
I suspect too many people gave them flak when they lost money because of not overcoming all of these challenges. Everybody seems to be blaming MindArk for taking the heart out of the game, I rather think it's RCE which attracts people who do that. Which in turn is again rooted in the design in the first place. Chicken or egg kind of problem...
 

True Juan

Marauder
Joined
Oct 6, 2006
Posts
5,047
Location
Slovakia
Society
Cz-Sk Crows
Avatar Name
True TJ Juan
I dont even want to think about how many tens of thousands of complains on support cases they received from people that they died in beacons and lost peds, cases from people who looted 14/21 boxes, cases from people where their time ran out , etc etc etc.
Everything in this game is ruined by players because instead of accepting Mindark's rules they bring their own which is always different from what they propose.That being said their level of expectation is much higher than Mindark is suggesting which leads to disappointment therefore complain over and over in support cases.
You can't fight noobs.They have dictated , dictate and will always dictate the direction of this game because Mindark care about the amount of support cases not about their quality.At the end of the day when no one will ever run beacons , expect they will do something about it in about 2-5 years at best.
I completely agree with your comment. Many things were changed due to players crying. Taking challenge out of the game, just makes it generic and boring. SAD :)

I suspect too many people gave them flak when they lost money because of not overcoming all of these challenges. Everybody seems to be blaming MindArk for taking the heart out of the game, I rather think it's RCE which attracts people who do that. Which in turn is again rooted in the design in the first place. Chicken or egg kind of problem...
Reason why MA can be blamed is that they make the decisions. If they decide to listen to crybabys, that is their choice. There are so many other things players cry about and they never change it - yet people still play. So ultimately, MA is to blame :) (But I completely understand what you are saying)
 

Rave

Stalker
Joined
Jun 16, 2005
Posts
2,399
Location
Florida
Society
Freelancer
Avatar Name
RP Rave Prospector
Those were the days, friend.
 

jetsina

Stalker
Joined
Sep 28, 2010
Posts
1,598
I wish there was someone in MA that would understand gaming... - so true, True :) I too get the impression that MA often follow the stupidest of complainers - maybe their numbers are the highest as well, I dunno. But then it's like parents listening to and acting on the whines of their baby children.
Maybe it is subjective. I have just (in another thread) criticised the difficulty of a new mission introduced on NI, but that criticism does take various things into account and it is hopefully clear what I think is so stupid.
I'm not the sort of person who complains something is bad just because I can't finish in 5 mins, or whatever. Quite the opposite, in fact. I have also been complaining about loot waves because it makes 'feeding time' too easy even (as long as you time it right), and takes away my drive to do other stuff in the 80% 'waiting to be fed' time.
Ultimately, there are no adults with proper knowledge and understanding of gaming and psychology in the room, it would seem. I too wish MA would understand gaming, or even accept that previous incarnations of MA did a lot of things right, as well as notoriously wrong things too.
Please return the mining spaceships and put beacon runs in the loot that are worthy of being run by teams! My first ever beacon was as a noob in a more experienced team that needed runners to be alive at the end for boxes. It was thus absolutely fine that I didn't engage the mobs much and spend peds, as long as I did my job at the end. THAT is the sort of thing we need to bring people together again, enjoying events and needing some strategic thinking instead of just pew pew is boring me through and through!
 

Spacejanitor

Old Alpha
Joined
Sep 8, 2017
Posts
861
Location
Netherlands
Society
(Col.) Arkadia Rouchnecks
Avatar Name
Roger Spacejanitor Wilco
Well at least some of us retain the great memories and experiences of the old P.E. Beacon missions. But not only that, but the "out of the ordinary" mining find, red light blinking, robot dropship with some droids. Kill the robots, loot the dropship storage and perhaps HOF with a nice Beacon. SOC Mission Guaranteed, huge briefing and task alocation, who goes to which level at end, etc. Ive never done any Beacons since those days.
 

NevadaJake

Stalker
Joined
Nov 14, 2007
Posts
1,671
Location
Reno, Nevada USA
Avatar Name
Drake Slade Corbett
Back in those days 70 Agility points was uber.
:thumbup:
 

Alainax

Elite
Joined
Dec 6, 2010
Posts
3,932
Location
Normandie
Society
Titans of Space
Avatar Name
Alaina Bonnie Knight
I am glad I read this thread, was planning on doing a beacon again and was trying to remember where the boxes were to put team mates at them :laugh:
 

True Juan

Marauder
Joined
Oct 6, 2006
Posts
5,047
Location
Slovakia
Society
Cz-Sk Crows
Avatar Name
True TJ Juan
I am glad I read this thread, was planning on doing a beacon again and was trying to remember where the boxes were to put team mates at them :laugh:
No need to think at all with todays system. Even a vegetable can succesfully finish beacons.

Its sad that now people can solo it. Before, without a team you could not do it. Runners were important part of getting all the boxes looted in time.

This really does deserve "aaaah the good old days" :)
 

True Juan

Marauder
Joined
Oct 6, 2006
Posts
5,047
Location
Slovakia
Society
Cz-Sk Crows
Avatar Name
True TJ Juan
Where are the days of challenge? Why dont people understand that coming LAST and getting a "participation diploma" makes things just worse?
In Beacons, if you were not organized, you surely lost. But if you are not prepared for the challenge, why should you get the same as those who are?

Welcome to the World of Snowflakes :) (Not even sure I can use the term snowflakes anymore... BLM might not like that word :D )
 
Top