Info: Some interesting bits (for players) from the memorandum

This has changed years ago already.

When MA changed their Financial auditor to a professional one, the new auditor forced MA to restructure alot in their almost criminal haywired finacial settings.

You are right. The financial reporting standards do changed over the time.
The company's financial reports are required to adopt and complied to the financial report standards.

Anyway, I have to give up on these discussion because the end result is just the same.
 
Mindark MAY purge inactive accounts after one year, doesn’t mean they always will.
They likely do so selectively depending on whether their accountants want the books to look good or bad within that period.

I think everyone should be purged after a year. Return all these items to the loot pools or put them up for competition prizes.
 
So I can see how Mindark can say that 10% of the player base is carrying the other 90%. Or 10% of the players cycle 90% of the PED in the game, it is not that far of a reach.
100% agree, and we can easily see that when Looking at Entropia Life. I know globals don't mean EVERYTHING, but it is a very good indication of what people are cycling. Also just knowing what weapon they use tells you how much their cycling.

But yes, 10% of players are definitely the vast number of ped cycled in the game.
 
Very interesting, a few things surprised me.

Only 10% of active users are paying? That would be a good number if it was total users, but for an active userbase that seems very low, for this type of game anyway. We don't have that many sweaters.. It begs the question, what is their definition of paying user? Lifetime or within a certain time period. I haven't deposited for over 12 months so I might be considered a non-paying user depending how they classify it. All the high end players that are now withdrawing from the system at one point deposited something.

Historically 27-35% of deposits are withdrawn. Very impressive that 2/3s of all deposits are effectively pure revenue. Do Mindark use this figure as a reserve ratio for reinvestment. If not, I wonder what its is? It would be naïve to think that they would keep 100% of our TT value on hand, why do you think we wait 90 days.. Bank run protection.

$8000 average lifetime user monetisation. Pat on the fucking back for that one. Holy shit.
We have 40k players then that are active? Crazy.
 
Wow, that is a lot of strange assumptions. Especially one that assumes that a "paying user" has anything to do with cycle.

I think it is far more likely that a "paying user" is a user who has deposited in a given timeframe (As seen with certIn gifts being made available only for paying users and estate holders, iirc). Also paired with all references to "paying users" are mentioned alongside "deposits"

I don't think it's unreasonable to think that less than 10% is doing 90% of the cycling in game, but I don't think that has anything to do with anything written in this memorandum.

I don't think we can use EL to deduce any numbers relating to MAs definition of active users or paying users. It can be used for a lot of other things though.
 
I don't think we can use EL to deduce any numbers relating to MAs definition of active users or paying users. It can be used for a lot of other things though
My thought is active users is someone who's logged in in the past year. Why I say this is due to the new EULA that says MA "could" remove item, skills or delete a whole account after 1 year of inactivity.
 
Very interesting, a few things surprised me.

Only 10% of active users are paying? That would be a good number if it was total users, but for an active userbase that seems very low, for this type of game anyway. We don't have that many sweaters.. It begs the question, what is their definition of paying user? Lifetime or within a certain time period. I haven't deposited for over 12 months so I might be considered a non-paying user depending how they classify it. All the high end players that are now withdrawing from the system at one point deposited something.

Historically 27-35% of deposits are withdrawn. Very impressive that 2/3s of all deposits are effectively pure revenue. Do Mindark use this figure as a reserve ratio for reinvestment. If not, I wonder what its is? It would be naïve to think that they would keep 100% of our TT value on hand, why do you think we wait 90 days.. Bank run protection.

$8000 average lifetime user monetisation. Pat on the fucking back for that one. Holy shit.
with only 10% of players being pay-to-play, the median on that is going to be MUCH lower than the mean
 
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