If you had apartment, you could put there 1 AI mannequin, storage + assembler and even on other planets you could make items and put in auction and buy with the mannequin, so you can make and sell on all planets that you have apartment in and those objects, you would get robotics, and other skills when you do it. More robot skill would allow the AI mannequins to do more stuff, like assist hunting, heal, mine, pilot, turret etc.
Remove that material/component tt, so it wouldnt be much to have stack of stuff in storage, so no need big bankroll to have AI expeditions and stuff on all planets if all wishes to do so. Could be also that you could have extra screen inside game when you open some device, and you could control the AI mannequin there, and use that auto-tool - autotarget function to heal, or run/teleport it somewhere and set it to mine in auto-pattern, with bots that collects claims and take to storage. Would save alot of time. With enough skill, could have some leader bot and 2 others to assist, like they would attack leader bots(controlled) target, and use repair tool to get hp up to make bot hunter teams. You could make routes by clicking waypoints to ground and if bots have many weapons/moves later on, do a priority list. If your avatar is on team and close with em, your robot skills would increase their eff, give em buffs,speed etc, and gain 1-3 pet buffs depending on how many pets you got, so player could have a team to do stuff with, pvp with, do harder content solo. I would like that. could have 1 ship too with bot captain, turret and repairman, or ship AI chip with 1 repairman bot. Would have operations communicator to swap screens and give tasks and control bots. Npc would also call/msg to give missions to it. I dont think it matters so much that ppl would have em, it would just make it so player can play on all planets at once, so not so much overgrowding. especially of spawns would work so, more ppl/kills/hour more they spawn. You could have more activity ingame 24/7 on all planets this way, aslong as playing is afforable. Some AI upgrade would also allow bots to use MF, could be different for, buffs, heals, attacks. Could be pet and bot combat stuff for those pet deeds. Bot war zone that you can take your bots with you and combat others and npc robots for objectives and points.
Could be instance player cap, so player can choose a human player or take AI bot. With more lvl could upgrade pot weapon systems and armor, with armor/weapon craft skill and robot skills. If they gets destroyed, would need ore to fix em back full. Would consume some resource to give em energy to work, but i dont like that you lose the tt, only MU, so would get it back in shrapnel or something. I think even 1 pet is too expensive atm to keep. Could have a 3 bot hunter team, manu/auction and minerbot on all planets when enough robot skills. They cant shoot other players targets, can buff/heal tho. Could put J.E.S.U.S chip in one so it can regen, resto, resurrect and could put it to assist others. Could could press space and fast tab between bot screens ingame when their online. Bots cant mayhem, would use player items, and maybe some bot booster items. Just set tax to very small and ppl could hunt on many spawns at the same time for days, trying to get those adj-perf rares. With empathy chip bots would have pets 1 per bot.
Do something about mountains, caves, rare spawns, vaults, places, houses, plants, paths.
Remove that material/component tt, so it wouldnt be much to have stack of stuff in storage, so no need big bankroll to have AI expeditions and stuff on all planets if all wishes to do so. Could be also that you could have extra screen inside game when you open some device, and you could control the AI mannequin there, and use that auto-tool - autotarget function to heal, or run/teleport it somewhere and set it to mine in auto-pattern, with bots that collects claims and take to storage. Would save alot of time. With enough skill, could have some leader bot and 2 others to assist, like they would attack leader bots(controlled) target, and use repair tool to get hp up to make bot hunter teams. You could make routes by clicking waypoints to ground and if bots have many weapons/moves later on, do a priority list. If your avatar is on team and close with em, your robot skills would increase their eff, give em buffs,speed etc, and gain 1-3 pet buffs depending on how many pets you got, so player could have a team to do stuff with, pvp with, do harder content solo. I would like that. could have 1 ship too with bot captain, turret and repairman, or ship AI chip with 1 repairman bot. Would have operations communicator to swap screens and give tasks and control bots. Npc would also call/msg to give missions to it. I dont think it matters so much that ppl would have em, it would just make it so player can play on all planets at once, so not so much overgrowding. especially of spawns would work so, more ppl/kills/hour more they spawn. You could have more activity ingame 24/7 on all planets this way, aslong as playing is afforable. Some AI upgrade would also allow bots to use MF, could be different for, buffs, heals, attacks. Could be pet and bot combat stuff for those pet deeds. Bot war zone that you can take your bots with you and combat others and npc robots for objectives and points.
Could be instance player cap, so player can choose a human player or take AI bot. With more lvl could upgrade pot weapon systems and armor, with armor/weapon craft skill and robot skills. If they gets destroyed, would need ore to fix em back full. Would consume some resource to give em energy to work, but i dont like that you lose the tt, only MU, so would get it back in shrapnel or something. I think even 1 pet is too expensive atm to keep. Could have a 3 bot hunter team, manu/auction and minerbot on all planets when enough robot skills. They cant shoot other players targets, can buff/heal tho. Could put J.E.S.U.S chip in one so it can regen, resto, resurrect and could put it to assist others. Could could press space and fast tab between bot screens ingame when their online. Bots cant mayhem, would use player items, and maybe some bot booster items. Just set tax to very small and ppl could hunt on many spawns at the same time for days, trying to get those adj-perf rares. With empathy chip bots would have pets 1 per bot.
Do something about mountains, caves, rare spawns, vaults, places, houses, plants, paths.
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