mastermesh
Mutated
- Joined
- Apr 21, 2007
- Posts
- 16,461
- Location
- Auction room somewhere...
- Society
- Freelancer
- Avatar Name
- Maria Mesh
The upgrade estates process if fumblesome because there is a cost to increase item points that is not refundable.. and it only works on one estate only. If an avatar moves to another planet, that costs has to be passed on to whoever picks up the estate at the time of the sale, and many are not willing to consider that cost in market value on estates....
Shopkeepers are rare and in recent year market value on them has skyrocketed to where it's way more to buy sk than an estate upgrade... With the upgrade you pay 2k for 20 item slots. With a shopkeeper you get 20 item slots but pay 6 item slots so really only gain 14....
so.... why not create a soul bound, non-tradeable shopkeeper that can be purchased so if an avatar wants to move later on they can take the 'upgrade' cost with them to their avatar's 'new home'?
This also would open the possibility of many more apartment shopkeepers in game than we currently have since those apartment dwellers that don't have shopkeepers now would have ability to have em?
Shopkeepers are rare and in recent year market value on them has skyrocketed to where it's way more to buy sk than an estate upgrade... With the upgrade you pay 2k for 20 item slots. With a shopkeeper you get 20 item slots but pay 6 item slots so really only gain 14....
so.... why not create a soul bound, non-tradeable shopkeeper that can be purchased so if an avatar wants to move later on they can take the 'upgrade' cost with them to their avatar's 'new home'?
This also would open the possibility of many more apartment shopkeepers in game than we currently have since those apartment dwellers that don't have shopkeepers now would have ability to have em?
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