Stop developing UE5

Yeah, by ignorning it.
Seeing majority of threads and posts here. Can we blame them? 🤔

Sure i am annoyed by bugs i have reported both here and in support cases not being fixed. But tantrum here wont change their priority order.

I am realist, it is company and employes working there, if any remain are still people with their own life's and most likely are working with limited resources and priority list.

I hope all the best for MA. Changes lately have been noticeable. Keep working on it and one day deliver outstanding product to us. 🙂
 
UE5? Lets start in on 6...

Mindark being somewhat of a hyper commercialism company somewhat should talk directly to Epic and get Epic to work directly on EU to make Entropia Universe the FIRST and biggest Unreal 6 game that comes to market... then there will be spin... Hell, Mindark could even sell the company to Epic in theory. ;)

All those Unreal game dev scenario things for training people through the industry are using - imagine that being primarily focused on developing new planets for this game. Use your imagination a bit.
 
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Honestly this whole thread has really angered me and some of the replies in it.

Why? Because other people who also pay to play this game have a different view than you do about what is most pertinent to fix FIRST before we try to put ray-traced icing on the cake? Why should your wants and needs take precedence of the wants and needs of others? Maybe if you actually articulated your concerns instead of blowing an emotional gasket, I could find some sympathy for your reasoning.

UE5 needs to happen not just for the graphics but for the other fantastic things that it can do. IT is more than just a graphics update. UE5 is a super powerful engine and much easier to work with.

What fantastic things? It's just a game engine like CryEngine. It requires serious development time to rebuild the entire game engine over in a new engine. Some parts have to be custom-built at low level if the engine doesn't cater for it in its vanilla state. I can see you've never done any development a day in your life, that's why you think UE5 is some panacea 'solution to all our ills'. UE5 has a HOST of problems and pernickety things of its own that can slow down or complicate development. It's not just a case of switch to UE5, and the game runs like butter in a hot pan! It's going to come with a host of issues of its own, and MA is known for letting bugs that hinders us, the players, linger for years! So, again, why must it happen? Cause you think it's a cure-all?

Can all the trolls and UE5 deniers please go and uninstall the game now please :ROFLMAO:

You're the troll making no points and riling yourself up like some primitive caveman and then angry-emote-bombing people's posts. "Me very mad now! ME ANGRY!" Take that attitude and crawl back into whatever cave you crawled out of. Your conniption fits are self-induced. Nobody insulted you, nobody picked on you. We made our points and we wrote out our reasoning. You just can't stand that other people have different perspectives from yours, so you resort to the only insult you can throw at them without taking a 2-week ban: You call us trolls.

That is all that is left for me to say.

Somehow I doubt that.
 
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Unreal could have entropia on the epic launcher, meaning it would be on steam and on Epic.. That alone is good for the game and a good reason to move to Unreal
Secondly it is a lot easier to code in Unreal than Cryengine and I think there will be more staff available with knowledge of Unreal compared to Cryengine.
Foliage with Nanite technology is a lot easier and lifelike to create, have you seen the witcher 4 techdemo?

So a full yes to Unreal from me.
 
I (nobody ?) don't care about graphics.

Only thing I expect from UE5 is the multi-threading, I'm so bored to see my FPS drop when only 1 of my CPU core is working...
(Like in the PA new area with huge trees, Setesh, etc)
 
Great question. CryEngine 2 was cutting-edge when Entropia migrated to it (2010–2011), but it’s an old, rigid toolset compared to what Unreal Engine 5 (UE5) brings. The gap isn’t just prettier graphics — it’s about scalability, workflows, AI integration, and ecosystem growth.

Here’s a breakdown:


---

🚀 What MindArk Could Do with UE5 That CryEngine 2 Can’t


---

1. Vastly Improved Visual Fidelity

Nanite Virtualized Geometry
→ Millions of polygons streamed in real time without performance collapse. Entire cityscapes or alien megastructures can be rendered without baking them down.

Lumen Dynamic Lighting
→ Real-time global illumination + reflections = no more pre-baked lighting tricks. Worlds can shift from day/night, neon cyberpunk glow, or dark dungeons seamlessly.

High-Quality Avatars
→ MetaHuman framework allows hyper-detailed, customizable avatars for players and NPCs — far beyond CryEngine 2’s stiff models.



---

2. Procedural Worldbuilding (Genesis Probe Synergy)

World Partition + Streaming
→ UE5 streams massive open worlds dynamically. This solves CryEngine 2’s limitations with zone boundaries and loading stutters.

Procedural Generation Plugins
→ Direct integration with tools like Houdini Engine or MindArk’s Genesis Probe for fast world prototyping.

AI-Assisted Design
→ UE5 supports scripting AI-driven content pipelines — ideal for Genesis Probe’s “instant planet” generation vision.



---

3. Better Multiplayer & Networking

Massive Concurrent Users
→ UE5’s networking layer (with replication optimizations) can support far larger PvP battles and social hubs. CryEngine 2 struggled once populations spiked.

Cross-Platform Expansion
→ UE5 makes console and VR ports realistic. CryEngine 2 was PC-centric and brittle to adapt.

Server-Side Scaling
→ Easier integration with cloud/edge compute (AWS, Azure) for instanced battles, mini-games, or planet-specific loads.



---

4. Modern Development Workflows

Blueprint Scripting
→ Designers can prototype gameplay without needing deep C++ knowledge — reducing iteration time.

Marketplace Ecosystem
→ Thousands of prebuilt assets, shaders, plugins can accelerate new features. CryEngine 2 had almost no ecosystem.

Continuous Updates
→ Epic Games actively supports UE5; CryEngine 2 has long been deprecated.



---

5. Richer Gameplay & Immersion

Physics & Interactivity
→ Chaos Physics system supports destructible environments, ragdolls, fluid simulations. Imagine PvP arenas where walls crumble or vehicles smash apart. Dynamic weather that spawns different creatures mobs at certain times.

VR / AR Integration
→ Ready Player One–style immersion becomes achievable. CryEngine 2 never had serious VR support.

Cinematic Tools
→ Sequencer lets MindArk build in-world cutscenes, event intros, or esports broadcasts without external tools.



---

6. Scalability for Partner Worlds

Multiple Planets, Unique Biomes
→ Each partner planet can look/feel radically different without reinventing assets from scratch.

Live Service Flexibility
→ Seasonal updates, special events, AI-driven dynamic content easier to push through UE5 pipelines.

Player-Created Content Pathway
→ With Genesis Probe + UE5, long-term MindArk vision = let external partners (and maybe even players) co-create worlds. CryEngine 2 just doesn’t have the toolset for that.



---

✅ Bottom Line

UE5 isn’t just a graphics upgrade. It’s what enables:

Massive, seamless open worlds (partition + streaming).

AI-driven procedural content (Genesis Probe at full power).

Modern PvP & social scalability (bigger battles, smoother hubs).

Cross-platform + VR expansion (Ready Player One-style immersion).

Fast iteration + external partner tools (Blueprints, marketplace).


In short: CryEngine 2 limits Entropia to being a “pretty 2010 MMO.” UE5 lets it evolve into a persistent metaverse with scalable worlds, co-creation, and true Ready Player One vibes.


---

👉 Would you like me to sketch a 1–5 year innovation roadmap that shows exactly how MindArk could roll out UE5 features step by step (graphics first, then procedural worlds, then VR/metaverse integration)?
 
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Ask AI chat GPT about Mindark Entropia Universe.

Ask it about Mindarks stock listing.
Workflows
Finance
How to innovate and innovation
What they need to need to do
Where Mindark will be in 1 year from now to 10 years.
Ask it about game play mechanics
Ask it about unreal engine 5
 
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UE5 will allow Mindark to implement these.

VR / AR Integration
→ Ready Player One–style immersion becomes achievable. CryEngine 2 never had serious VR

Cinematic Tools
Cinematic Tools
→ Sequencer lets MindArk build in-world cutscenes, event intros, or esports broadcasts without external tools.
 
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UE5 supports the Genesis Probe system at full power CryEngine does not support it.
 
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Player-Created Content Pathway
→ With Genesis Probe + UE5, long-term MindArk vision = let external partners (and maybe even players) co-create worlds. CryEngine 2 just doesn’t have the toolset for that.
 
UE5 may allow cross platform play

Vr meta store - Oculus quest 3 etc and HTC Vive Vr systems.

Console ports Xbox and Playstation full controller support

Steam

Epic games store.

Cross platform compatibility .
 
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by the time they update to UE5 - UE 8 wil be the new thing people are looking for - shit never ends with this game because people are the same no matter what engine runs the game. MA knows this and wil use it to milk players as much as possible. More deeds and token please!! lol

OP is right imo - its another carrot on a stick and the 5% who know they wil make more $ off of UE5 (just like SGA, Ten, Fen, Twen etc...) are the most vocal asking for it and MA wil apease them.

I do think OP is wrong about the cash out on items thing - the items in game now, even twen items, are not worth what they were just a little while ago so if they are waiting for UE5 to boost prices to cash out well good luck to them on that as i am sure a whole new round of evern shinier items will drop even further devaluing the current stock of pixels.

I really dont care either way release UE5, dont release, bring back comp pets, who cares anymore. 100's of dead ends and broken promises and a system that allows greed and market manipulation to slowly ruin a game that once was uniuqe and different.

Now its just a socilized hand out system to the few that feel entitled to neverending profit at everyone eles's expense

UE5 wil change nother for me which is - "why would i spned a lot of money knowing that i have virtually no chance unleess i spend 15 hrs a day grinding and re- mortgage my house to buy a few items from a handfull of ungrateful greedy players that benefit from the EU socialized loot system".

Wake up MA...
 
What if Mindark had a vision to be the first or to help design the future metaverse to build a true metaverse they may have a vision far bigger
This game could be great.

I think some People don't understand anyone that agrees with op and related post don't understand that well.

They should have moved to Unreal Engine in the first place instead of CryEngine the game would be in a better state including everyone's money.

If Mindark was just interested in filling Thier pockets with cash get rich quick I would agree with op and related post but the game and Mindark could change.
 
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Ask AI chat GPT about Mindark Entropia Universe.

Ask it about Mindarks stock listing.
Workflows
Finance
How to innovate and innovation
What they need to need to do
Where Mindark will be in 1 year from now to 10 years.
Ask it about game play mechanics
Ask it about unreal engine 5
This you?

 
I bet I play more than you do right now. The difference is, I'm enjoying it. If you want to insult me, find a new angle…

I sure as hell hope you do, 1 pec cycle per day pretty much gets you there. After all, you are what MA’s got left after a series of decisions that led the economy to the ground.

My reply to you was no insult, I was just referring to your previous statements from months ago where you said that it’s so amazing that everything is cheaper now and that you will now buy amazing gear at bargain prices. However, you still haven’t done that, yet you’re still trolling on PCF. You don’t even play EU, you play only PCF. I saw your EL profile, it’s a joke considering the opinions you are voicing here on the forum. I have no desire to insult you but everyone and their dog should be held accountable for their words. Like I said, you are still just talking… A person whose words mean nothing is undeserving of the oxygen expenditure on planet Earth imho. Every such person is less than human.

I will not reply to the rest of what you said, frankly, it’s mostly nonsense and what kind of disrespect is that to your partner? Just delete that sentence for Christ’s sake…
 
[...]

My reply to you was no insult, I was just referring to your previous statements from months ago where you said that it’s so amazing that everything is cheaper now and that you will now buy amazing gear at bargain prices. However, you still haven’t done that, yet you’re still trolling on PCF.
Oh, have you seen how much the prices have come down since just those few months ago? It's my money, I'll spend it when I feel like it, not when you insist on it. I'll buy when I deem the bottom is in. Until then, those prices can still go down a whole lot more! It's like buying a house, never buy until the bubble pops, cause you might get 2 houses later for the price of 1 today. Patience, after all, is not just a virtue, its a path to prosperity.

My reply to you was no insult [...] I have no desire to insult you but everyone and their dog should be held accountable for their words. Like I said, you are still just talking… A person whose words mean nothing is undeserving of the oxygen expenditure on planet Earth imho. Every such person is less than human.
So, I have to have X-amount on EL (a fucking loot tracker, not a deposit tracker) before I - as a paying customer dealing directly and exclusively with Mindark, not you - can express my hopes and desires for the game in a place MA provides to all players to do just that? If I overstep the line, they delete my posts and/or ban me. My posts MOSTLY stay up, as such they meet community rules. And beyond that, I'm not a student in anyone's class here. What I have to say does not need nor require anyone else's fucking endorsement! If you think I have shit opinions, STOP READING THEM and/or table better ones.

Besides, MA's so deep in the hole, I'm sure they'd love a diversity of options and ideas on how to get out of that financial grave they dug themselves into. And tell me, since you are all about accountability for the opinions people hold, do you think you should be held accountable for your (I highlighted it for you) honest opinion there? But don't fret, I find it funny. Cause in most countries today, animals get more rights than human beings do, plus they don't have to pay taxes LOL! I'll take the demotion and its perks! :love: :ROFLMAO:

I will not reply to the rest of what you said, frankly, it’s mostly nonsense and what kind of disrespect is that to your partner? Just delete that sentence for Christ’s sake…
It's ok. My partner is a stable, mature individual who can understand irony, sarcasm, and even tolerate a diversity of opinions. As such, I'll keep that sentence.
 
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It sounds like the best thing going for UE5 is EPIC and Steam to bring in new players. VR is good but there are still a big group of people suffering motion sickness on VR. VR isn't for the main stream population yet.
There's always something MA does to bring in new players. But there's not much in keeping the new players. We get cool news like Treasure Island sold for x amount of USD or CND(FOMA) sold for y amount of USD etc. A bunch of new players comes in getting hyped on these news hoping they can be the next Neverdie or the next Messi. Only to be disappointed and stop playing.
The reason why they all eventually stop playing is because of the economy. There isn't demand for anything. It's been said many times.
Why buy crafted weapons when you can buy some super eco UL weapon. Pay the 1 time high price and save so many peds down the line. Best of all when you're ready to upgrade, the MU for the eco UL weapon usually goes up or stay the same. At worst goes down a little bit. Most UL tend to go up. --- demand for crafted weapons dead...
Why buy hunting / mining loots? Loots are mostly bought for crafting, but as we saw why craft weapons when not many are buying crafted weapons. --- demand for loots dead.
no demand for loots means no MU on loots. No MU on loots means players leave.
I completely agree CE2 is outdated and we will need to upgrade eventually. But I think MA will need to work on fixing the economy before we worry about getting more players in the game. Economy is what keeps the players in the game. This is a real cash ECONOMY game. Economy is the most important aspect of this game. Not graphics, not hyping for temp new players. We get a good economy going and I bet more and more new players will be trickling in.
Then it will be much more worth it to upgrade game engine and advertise on Steam and EPIC etc.
 
It sounds like the best thing going for UE5 is EPIC and Steam to bring in new players. VR is good but there are still a big group of people suffering motion sickness on VR. VR isn't for the main stream population yet.
There's always something MA does to bring in new players. But there's not much in keeping the new players. We get cool news like Treasure Island sold for x amount of USD or CND(FOMA) sold for y amount of USD etc. A bunch of new players comes in getting hyped on these news hoping they can be the next Neverdie or the next Messi. Only to be disappointed and stop playing.
The reason why they all eventually stop playing is because of the economy. There isn't demand for anything. It's been said many times.
Why buy crafted weapons when you can buy some super eco UL weapon. Pay the 1 time high price and save so many peds down the line. Best of all when you're ready to upgrade, the MU for the eco UL weapon usually goes up or stay the same. At worst goes down a little bit. Most UL tend to go up. --- demand for crafted weapons dead...
Why buy hunting / mining loots? Loots are mostly bought for crafting, but as we saw why craft weapons when not many are buying crafted weapons. --- demand for loots dead.
no demand for loots means no MU on loots. No MU on loots means players leave.
I completely agree CE2 is outdated and we will need to upgrade eventually. But I think MA will need to work on fixing the economy before we worry about getting more players in the game. Economy is what keeps the players in the game. This is a real cash ECONOMY game. Economy is the most important aspect of this game. Not graphics, not hyping for temp new players. We get a good economy going and I bet more and more new players will be trickling in.
Then it will be much more worth it to upgrade game engine and advertise on Steam and EPIC etc.
Now THAT ... is how you table an opinion. Nicely done :D

And that's exactly what I am talking about. We need the Real CRRRash Economy to again be a Real Cash Economy - or all the icing on this turd might make people sniff at it, but one bite and its OVER!
 
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