Summer Mayhem 2020

Bertha Bot

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The Mul mutants’ aggressive behaviour during their seasonal rituals have been suggested to be connected to the rise of Eomon pheromones in the atmosphere by scientists at the Colonial Xenobiological Institute (CXI). The Mulmun tribe in particular seem strongly affected by the pheromones.

At the center of the Mulmun ritual an Ascended Mulmun become highly agitated and extremely powerful, however these temporary powers also renders him immobile standing in the center of the area where the Mulmun rite takes place.

In order to determine which Entropians can defeat the Ascended Mulmun the fastest and win one of the Summer Mayhem prizes, a timer will start when entering the Mulmun ritual area in Assault mode.

In addition to getting the shortest Assault time, it is also possible to compete in Annihilation mode where the participants who gather the most points will win prizes.

Event Entrances
Mayhem Assault and Mayhem Annihilation instances are accessed via the Global Events List from any planet in Entropia Universe. In addition there are Practice Annihilation areas. Browse the event list for the entrance appropriate for your avatar’s profession level.

Event Dates
  • June 10, 08:00 UTC - Summer Mayhem 2020 begins.
  • July 1, 13:00 UTC - Summer Mayhem 2020 ends.

Event Categories for Assault and Annihilation
Event CategoriesCat1Cat2Cat3Cat4Cat5Cat6Cat7Cat8Cat9Cat10
Highest Combat Prof.<25<35<45<55<65<75<85<95<105105+
Health (Soft Cap)120130160175190220260300340UNL
Max Base DPS34486074829098104110UNL

Event Prizes
Prizes in Summer Mayhem are awarded in the form of Mayhem Tokens, which can also be looted from event creatures in this and other Mayhem-style events. Mayhem Tokens can be exchanged for exclusive items via the Mayhem Token Trader, located in Cape Corinth, Port Atlantis and Twin Peaks on Planet Calypso.

Mayhem Tokens can be accumulated over the course of several events to purchase more expensive items, allowing participants to make incremental progress toward their desired rewards.

Mayhem Tokens are non-tradeable, but the items available for purchase in the Mayhem Token Vendor are tradable. Note that certain Mayhem Token Vendor items may also require special Placement Mayhem Tokens, awarded as event prizes, in order to be purchased.

Mayhem Assault Gameplay
Performance in Summer Mayhem Assault is time-based. The objective is to kill a special immobile Assault Mulmun Ascended boss creature as quickly as possible.

The Assault Mulmun Ascended boss is immune to damage unless a special buff is active. This buff is received after killing an elite Assault Longtooth, and allows the Assault Mulmun Ascended to be damaged for 60 seconds, or up to 20% of its maximum health. An Assault Longtooth is spawned after killing 20 Assault Mulmun creatures, with a limit of 3 Assault Longtooth active at any one time. Also, the Assault Longtooth has a Dodge Chance buff that makes melee and MindForce weapons relatively more effective at dealing damage to it than traditional ranged weapons.

Upon killing the Assault Mulmun Ascended boss, the instance stops spawning new creatures and the participant’s time is recorded for the current category, if that time is shorter than any previous runs in that category.

Pay attention to both positive and negative buff effects inside the Summer Mayhem.

You can only have a recorded time in a single Assault category at a time. Recording a new score with a higher leaderboard rank (regardless of category) will replace any previously-recorded time.

Mayhem Assault Prizes

Category 1
  • 1st Place - 1 Placement Mayhem Token + 1000 Mayhem Tokens
  • 2nd Place - 1000 Mayhem Tokens
  • 3rd Place - 800 Mayhem Tokens
  • 4th Place - 700 Mayhem Tokens
  • 5th Place - 600 Mayhem Tokens
  • 6th Place - 500 Mayhem Tokens
  • 7th Place - 400 Mayhem Tokens
  • 8th Place - 300 Mayhem Tokens
  • 9th Place - 200 Mayhem Tokens
  • 10th Place - 100 Mayhem Tokens

Category 2
  • 1st Place - 1 Placement Mayhem Token + 2000 Mayhem Tokens
  • 2nd Place - 2000 Mayhem Tokens
  • 3rd Place - 1600 Mayhem Tokens
  • 4th Place - 1400 Mayhem Tokens
  • 5th Place - 1200 Mayhem Tokens
  • 6th Place - 1000 Mayhem Tokens
  • 7th Place - 800 Mayhem Tokens
  • 8th Place - 600 Mayhem Tokens
  • 9th Place - 400 Mayhem Tokens
  • 10th Place - 200 Mayhem Tokens

Category 3
  • 1st Place - 1 Placement Mayhem Token + 3000 Mayhem Tokens
  • 2nd Place - 3000 Mayhem Tokens
  • 3rd Place - 2400 Mayhem Tokens
  • 4th Place - 2100 Mayhem Tokens
  • 5th Place - 1800 Mayhem Tokens
  • 6th Place - 1500 Mayhem Tokens
  • 7th Place - 1200 Mayhem Tokens
  • 8th Place - 900 Mayhem Tokens
  • 9th Place - 600 Mayhem Tokens
  • 10th Place - 300 Mayhem Tokens

Category 4
  • 1st Place - 1 Placement Mayhem Token + 4000 Mayhem Tokens
  • 2nd Place - 4000 Mayhem Tokens
  • 3rd Place - 3200 Mayhem Tokens
  • 4th Place - 2800 Mayhem Tokens
  • 5th Place - 2400 Mayhem Tokens
  • 6th Place - 2000 Mayhem Tokens
  • 7th Place - 1600 Mayhem Tokens
  • 8th Place - 1200 Mayhem Tokens
  • 9th Place - 800 Mayhem Tokens
  • 10th Place - 400 Mayhem Tokens

Category 5
  • 1st Place - 1 Placement Mayhem Token + 5000 Mayhem Tokens
  • 2nd Place - 5000 Mayhem Tokens
  • 3rd Place - 4000 Mayhem Tokens
  • 4th Place - 3500 Mayhem Tokens
  • 5th Place - 3000 Mayhem Tokens
  • 6th Place - 2500 Mayhem Tokens
  • 7th Place - 2000 Mayhem Tokens
  • 8th Place - 1500 Mayhem Tokens
  • 9th Place - 1000 Mayhem Tokens
  • 10th Place - 500 Mayhem Tokens

Category 6
  • 1st Place - 1 Placement Mayhem Token + 7000 Mayhem Tokens
  • 2nd Place - 7000 Mayhem Tokens
  • 3rd Place - 4800 Mayhem Tokens
  • 4th Place - 4200 Mayhem Tokens
  • 5th Place - 3600 Mayhem Tokens
  • 6th Place - 3000 Mayhem Tokens
  • 7th Place - 2400 Mayhem Tokens
  • 8th Place - 1800 Mayhem Tokens
  • 9th Place - 1200 Mayhem Tokens
  • 10th Place - 600 Mayhem Tokens

Category 7
  • 1st Place - 1 Placement Mayhem Token + 9000 Mayhem Tokens
  • 2nd Place - 9000 Mayhem Tokens
  • 3rd Place - 5600 Mayhem Tokens
  • 4th Place - 4900 Mayhem Tokens
  • 5th Place - 4200 Mayhem Tokens
  • 6th Place - 3500 Mayhem Tokens
  • 7th Place - 2800 Mayhem Tokens
  • 8th Place - 2100 Mayhem Tokens
  • 9th Place - 1400 Mayhem Tokens
  • 10th Place - 700 Mayhem Tokens

Category 8
  • 1st Place - 1 Placement Mayhem Token + 11000 Mayhem Tokens
  • 2nd Place - 11000 Mayhem Tokens
  • 3rd Place - 6400 Mayhem Tokens
  • 4th Place - 5600 Mayhem Tokens
  • 5th Place - 4800 Mayhem Tokens
  • 6th Place - 4000 Mayhem Tokens
  • 7th Place - 3200 Mayhem Tokens
  • 8th Place - 2400 Mayhem Tokens
  • 9th Place - 1600 Mayhem Tokens
  • 10th Place - 800 Mayhem Tokens

Category 9
  • 1st Place - 1 Placement Mayhem Token + 13000 Mayhem Tokens
  • 2nd Place - 13000 Mayhem Tokens
  • 3rd Place - 7200 Mayhem Tokens
  • 4th Place - 6300 Mayhem Tokens
  • 5th Place - 5400 Mayhem Tokens
  • 6th Place - 4500 Mayhem Tokens
  • 7th Place - 3600 Mayhem Tokens
  • 8th Place - 2700 Mayhem Tokens
  • 9th Place - 1800 Mayhem Tokens
  • 10th Place - 900 Mayhem Tokens

Category 10
  • 1st Place - 1 Placement Mayhem Token + 15000 Mayhem Tokens
  • 2nd Place - 15000 Mayhem Tokens
  • 3rd Place - 8000 Mayhem Tokens
  • 4th Place - 7000 Mayhem Tokens
  • 5th Place - 6000 Mayhem Tokens
  • 6th Place - 5000 Mayhem Tokens
  • 7th Place - 4000 Mayhem Tokens
  • 8th Place - 3000 Mayhem Tokens
  • 9th Place - 2000 Mayhem Tokens
  • 10th Place - 1000 Mayhem Tokens

Mayhem Annihilation Gameplay
Interact with the Pile of Skulls inside the Annihilation event instance to begin spawning creatures and start the mission timer; the timer pauses automatically when leaving the instance.

Eliminate Mayhem Mulmuns to accumulate as many points as possible in 10 hours.

A random number of points (0, 1, 5, 10, 25, 50, 100, 250, 500, 1000, or 5000) is automatically awarded after defeating one of the event instance creatures.

Once your 10-hour run is complete, your score is finalized and recorded on the event leaderboard. You can then start a new run to try to improve upon your previously-recorded rank.

The score from a subsequent run is only recorded if it would result in a higher leaderboard rank.

You can only have a recorded score in a single category at a time. Recording a new score with a higher leaderboard rank (regardless of category) will replace any previously-recorded score.

The top ten highest scorers (most accumulated points) in each category win prizes.

Mayhem Annihilation Prizes

Category 1
  • 1st Place - 1 Placement Mayhem Token + 2000 Mayhem Tokens
  • 2nd Place - 1 Placement Mayhem Token + 1000 Mayhem Tokens
  • 3rd Place - 1 Placement Mayhem Token + 500 Mayhem Tokens
  • 4th Place - 1000 Mayhem Tokens
  • 5th Place - 750 Mayhem Tokens
  • 6th Place - 500 Mayhem Tokens
  • 7th Place - 400 Mayhem Tokens
  • 8th Place - 300 Mayhem Tokens
  • 9th Place - 200 Mayhem Tokens
  • 10th Place - 100 Mayhem Tokens

Category 2
  • 1st Place - 1 Placement Mayhem Token + 4000 Mayhem Tokens
  • 2nd Place - 1 Placement Mayhem Token + 2000 Mayhem Tokens
  • 3rd Place - 1 Placement Mayhem Token + 1000 Mayhem Tokens
  • 4th Place - 2000 Mayhem Tokens
  • 5th Place - 1500 Mayhem Tokens
  • 6th Place - 1000 Mayhem Tokens
  • 7th Place - 800 Mayhem Tokens
  • 8th Place - 600 Mayhem Tokens
  • 9th Place - 400 Mayhem Tokens
  • 10th Place - 200 Mayhem Tokens

Category 3
  • 1st Place - 1 Placement Mayhem Token + 6000 Mayhem Tokens
  • 2nd Place - 1 Placement Mayhem Token + 3000 Mayhem Tokens
  • 3rd Place - 1 Placement Mayhem Token + 1500 Mayhem Tokens
  • 4th Place - 3000 Mayhem Tokens
  • 5th Place - 2250 Mayhem Tokens
  • 6th Place - 1500 Mayhem Tokens
  • 7th Place - 1200 Mayhem Tokens
  • 8th Place - 900 Mayhem Tokens
  • 9th Place - 600 Mayhem Tokens
  • 10th Place - 300 Mayhem Tokens

Category 4
  • 1st Place - 1 Placement Mayhem Token + 8000 Mayhem Tokens
  • 2nd Place - 1 Placement Mayhem Token + 4000 Mayhem Tokens
  • 3rd Place - 1 Placement Mayhem Token + 2000 Mayhem Tokens
  • 4th Place - 4000 Mayhem Tokens
  • 5th Place - 3000 Mayhem Tokens
  • 6th Place - 2000 Mayhem Tokens
  • 7th Place - 1600 Mayhem Tokens
  • 8th Place - 1200 Mayhem Tokens
  • 9th Place - 800 Mayhem Tokens
  • 10th Place - 400 Mayhem Tokens

Category 5
  • 1st Place - 1 Placement Mayhem Token + 10000 Mayhem Tokens
  • 2nd Place - 1 Placement Mayhem Token + 5000 Mayhem Tokens
  • 3rd Place - 1 Placement Mayhem Token + 2500 Mayhem Tokens
  • 4th Place - 5000 Mayhem Tokens
  • 5th Place - 3750 Mayhem Tokens
  • 6th Place - 2500 Mayhem Tokens
  • 7th Place - 2000 Mayhem Tokens
  • 8th Place - 1500 Mayhem Tokens
  • 9th Place - 1000 Mayhem Tokens
  • 10th Place - 500 Mayhem Tokens

Category 6
  • 1st Place - 1 Placement Mayhem Token + 14000 Mayhem Tokens
  • 2nd Place - 1 Placement Mayhem Token + 7000 Mayhem Tokens
  • 3rd Place - 1 Placement Mayhem Token + 3500 Mayhem Tokens
  • 4th Place - 6000 Mayhem Tokens
  • 5th Place - 4500 Mayhem Tokens
  • 6th Place - 3000 Mayhem Tokens
  • 7th Place - 2400 Mayhem Tokens
  • 8th Place - 1800 Mayhem Tokens
  • 9th Place - 1200 Mayhem Tokens
  • 10th Place - 600 Mayhem Tokens

Category 7
  • 1st Place - 1 Placement Mayhem Token + 18000 Mayhem Tokens
  • 2nd Place - 1 Placement Mayhem Token + 9000 Mayhem Tokens
  • 3rd Place - 1 Placement Mayhem Token + 4500 Mayhem Tokens
  • 4th Place - 7000 Mayhem Tokens
  • 5th Place - 5250 Mayhem Tokens
  • 6th Place - 3500 Mayhem Tokens
  • 7th Place - 2800 Mayhem Tokens
  • 8th Place - 2100 Mayhem Tokens
  • 9th Place - 1400 Mayhem Tokens
  • 10th Place - 700 Mayhem Tokens

Category 8
  • 1st Place - 1 Placement Mayhem Token + 22000 Mayhem Tokens
  • 2nd Place - 1 Placement Mayhem Token + 11000 Mayhem Tokens
  • 3rd Place - 1 Placement Mayhem Token + 5500 Mayhem Tokens
  • 4th Place - 8000 Mayhem Tokens
  • 5th Place - 6000 Mayhem Tokens
  • 6th Place - 4000 Mayhem Tokens
  • 7th Place - 3200 Mayhem Tokens
  • 8th Place - 2400 Mayhem Tokens
  • 9th Place - 1600 Mayhem Tokens
  • 10th Place - 800 Mayhem Tokens

Category 9
  • 1st Place - 1 Placement Mayhem Token + 26000 Mayhem Tokens
  • 2nd Place - 1 Placement Mayhem Token + 13000 Mayhem Tokens
  • 3rd Place - 1 Placement Mayhem Token + 6500 Mayhem Tokens
  • 4th Place - 9000 Mayhem Tokens
  • 5th Place - 6750 Mayhem Tokens
  • 6th Place - 4500 Mayhem Tokens
  • 7th Place - 3600 Mayhem Tokens
  • 8th Place - 2700 Mayhem Tokens
  • 9th Place - 1800 Mayhem Tokens
  • 10th Place - 900 Mayhem Tokens

Category 10
  • 1st Place - 1 Placement Mayhem Token + 30000 Mayhem Tokens
  • 2nd Place - 1 Placement Mayhem Token + 15000 Mayhem Tokens
  • 3rd Place - 1 Placement Mayhem Token + 7500 Mayhem Tokens
  • 4th Place - 10000 Mayhem Tokens
  • 5th Place - 7500 Mayhem Tokens
  • 6th Place - 5000 Mayhem Tokens
  • 7th Place - 4000 Mayhem Tokens
  • 8th Place - 3000 Mayhem Tokens
  • 9th Place - 2000 Mayhem Tokens
  • 10th Place - 1000 Mayhem Tokens

Rules & Notes
This event is intended for solo hunters. Any attempt at abusing team mechanics or any other Entropia Universe systems or features in order to gain an unfair advantage over other participants will be grounds for disqualification from the event, forfeiture of any prizes, and possible sanctions imposed on one’s Entropia Universe account.

It is possible for participants to abandon the Annihilation mission and restart the event. In order to prevent excessive use of this feature and to protect the fairness of the event, any participant who abandons the Annihilation mission more than 3 times will be considered disqualified from the event and ineligible for prizes.

Bypassing or attempting to bypass any of the event instance entry or item restrictions will be grounds for disqualification from the event, forfeiture of any prizes, and possible sanctions imposed on one’s Entropia Universe account.

Anyone found using multiple accounts to gain an unfair advantage or to win prizes in multiple categories or divisions will forfeit all prizes and risk additional sanctions on their Entropia Universe account(s), including potential account termination.



Originally Posted Here
 
No annihilation practise?
 
Brace yourselves. Summer is coming!
 
I find it very weird that we get an announcement 2 days before the event starts. Historically, we are given the few days leading the ability to access a practice instance before the official event rolls out, not to mention that the event itself normally only lasts two weeks, not three weeks such as in this case. Looking at last years mayhem, it even followed that outline with the event being announced on the 14th of June and then it started on the 19th of June, ending on July 1st...This year it's announced on the 8th and then starts on the 10th and ends on the 1st. I wonder what's going on that it caused MA to add a week onto Summer Mayhem and push it out so quickly? Hmmm...Where is my tinfoil hat when I need one.

https://www.planetcalypsoforum.com/forums/showthread.php?310950-Summer-Mayhem-2019
 
:zzz: maybe add items to the vendor?
 
worse and worse...
copy / paste
ad one more week for extra revenue but nothing more given to players
Not a single change in token vendor since 3 years
same categories
............. mayhem feels like a work to me now lol :D
 
Can't wait to see how well this will work with the lag :D
 
Guess I won't be participating as my Castorian Xeno Dagger Scratcher is currently bugged and unrepairable..
 
worse and worse...
copy / paste
ad one more week for extra revenue but nothing more given to players
Not a single change in token vendor since 3 years
same categories
............. mayhem feels like a work to me now lol :D

Agreed and find it ironic that I am pretty much copy/pasting your response, but you said it perfect
 
I'm drooling over this ring... and probably going to open more boxes than I should :laugh: Geez that's a nice ring!

Also, GL to everyone!
 
I'm drooling over this ring... and probably going to open more boxes than I should :laugh: Geez that's a nice ring!

Also, GL to everyone!

You have my number, you know where to find me :)
 
I find it very weird that we get an announcement 2 days before the event starts. Historically, we are given the few days leading the ability to access a practice instance before the official event rolls out, not to mention that the event itself normally only lasts two weeks, not three weeks such as in this case. Looking at last years mayhem, it even followed that outline with the event being announced on the 14th of June and then it started on the 19th of June, ending on July 1st...This year it's announced on the 8th and then starts on the 10th and ends on the 1st. I wonder what's going on that it caused MA to add a week onto Summer Mayhem and push it out so quickly? Hmmm...Where is my tinfoil hat when I need one.

https://www.planetcalypsoforum.com/forums/showthread.php?310950-Summer-Mayhem-2019

https://www.planetcalypsoforum.com/forums/showthread.php?316311-Increase-Summer-mayhem-to-3-weeks
 
I entered the event but points n counter aint there
 
yep, only assault seems launching right
 
Yeah also not getting any points counter or a mission on annihilation (besides the daily + codex).

Format C: :scratch2:

:lolup:
 
Same here.

Not working at all.
 
Hello MA? Will it ever gets fixed?
 
Ditto. Posted a time for Assault but was unable to see a 10Hr countdown or a points list for Annihilation.
 
View attachment 38540



Mayhem Assault Gameplay
Performance in Summer Mayhem Assault is time-based. The objective is to kill a special immobile Assault Mulmun Ascended boss creature as quickly as possible.

The Assault Mulmun Ascended boss is immune to damage unless a special buff is active. This buff is received after killing an elite Assault Longtooth, and allows the Assault Mulmun Ascended to be damaged for 60 seconds, or up to 20% of its maximum health. An Assault Longtooth is spawned after killing 20 Assault Mulmun creatures, with a limit of 3 Assault Longtooth active at any one time. Also, the Assault Longtooth has a Dodge Chance buff that makes melee and MindForce weapons relatively more effective at dealing damage to it than traditional ranged weapons.



Originally Posted Here


finished a run never saw a longtooth:scratch2:
 
Since there have been support cases from multiple players regarding this and it has not been fixed, I will ask publicly...

How about disabling Yog Horror and Yog Hatchling pets so they don't give 25% and 10% reload buff for *weapons* above the 30% reload limit?
 
Since there have been support cases from multiple players regarding this and it has not been fixed, I will ask publicly...

How about disabling Yog Horror and Yog Hatchling pets so they don't give 25% and 10% reload buff for *weapons* above the 30% reload limit?

oh snap!? :(
 
Since there have been support cases from multiple players regarding this and it has not been fixed, I will ask publicly...

How about disabling Yog Horror and Yog Hatchling pets so they don't give 25% and 10% reload buff for *weapons* above the 30% reload limit?

what??? :scratch2::eyecrazy:
 
Since there have been support cases from multiple players regarding this and it has not been fixed, I will ask publicly...

How about disabling Yog Horror and Yog Hatchling pets so they don't give 25% and 10% reload buff for *weapons* above the 30% reload limit?

Now it makes sense why LG was full of them.
 
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