So having read the announcement and the whole thread, I think there are 3 posts that have probably got the right idea:
However, any existing planet that elects not to transition to the new development tools will face a cataclysmic extinction event within four years ( Hold Over Period). Players holding deeds or items from planets choosing not to transition will be offered compensation options via other...
www.planetcalypsoforum.com
Slept a night and no progress no further official inputs Gonna snuggle in bed a bit longer Yawns
www.planetcalypsoforum.com
Slept a night and no progress no further official inputs Gonna snuggle in bed a bit longer Yawns
www.planetcalypsoforum.com
So this is my take on it. Take it or leave it.
First off...
Forget anything MA say about allowing players to create their own planets
Seriously, just forget it.
Want evidence?
- MA struggled to make the PP system work already for many years, so forget any notion they can support every player who wants to make one.
- Several MA projects already failed:
+ COMpet
+ cyrpto
+ banks
+ crypto affiliate eggs
+ numerous other ideas/plans that never came to fruition such as space courier missions, check McCormick's "content of oblivion" for a comprehensive list.
But let's focus on stuff relating to UGC, since that is what we are talking about here:
- player created in game event/shop adverts -
delivered
- players can upload images and videos to signs -
delivered
- players can make limited/crude alterations to clothing by altering colour and texture -
delivered
- players can customise mob availability on land areas and add TP's etc -
delivered
- player created (crudely customisable) events -
delivered
- players can name pets -
delivered
- players can customise their homes/shops by arranging items -
delivered
So far so mediocre... but lets look at the failed CLD land plot system.
This started as a notion that the land on calypso would be divided up into small chunks and players with CLD's would be able to claim a spot of their choice and customise it. When this was eventually delivered, rather than give everyone with a deed a chance to claim an associated land plot, they made it so that folks had to increase their investment by a
minimum of nine times to be able to claim an area, and the area available wesn't all over calypso, it was just a few metal platforms MA put in.
OK so what could you do with these... well not much, not that anyone would want to, just spend more money
still. and grow some plants that no one had any use for... consequence? System abandoned and forgotten about.
The reality is that MA just don't have the people/resource to cope with UGC. So just forget it.
So what does this announcement really mean?
Well, reading between the lines here, all the named planets/moons etc are essentially ex PP owned assets that have been taken over or returned to MA in some way shape or form (e.g. see Neverdie's post) and we all know that NI was the first to die, lay dormant for years, before being taken over by a "mysterious entity". We are left with Ark and Cyrene. Ark's been "having some problems" in recent years. I don't know the ins and outs of it, but it sounded legal. Cyrene, feels a bit like it's being run by a skeleton crew so I wonder if they have the resources available to migrate to UnTropia..
Fundamentally, I think this is what the announcement is all about. Likely this new planet will be the launch of MA's beta test of UnTropia which will run in parallel with CryTopia. It may or may not (probably not) have a connection to the existing Entropia economy and will probably need a new beta UnTropia client to access it.
The talk of Ark and Cyrene needing to transition to "genesis probe" tools within 4 years is likely the estimated remaining lifetime of CryTopia. In essence MA are saying,
"we don't run these planets, we didn't create the assets, they are not ours to transfer. We need the companies who created/own them/are responsible for them, to migrate their content to UnTropia before CryTopia ceases to be a thing,... and if they don't... well we'll have to figure something out compensation wise for players who own the assets (read guns, armour, clothes. textures etc) from these planets".
Legally, it's anyone's guess as to what the PP deal was when it came to stuff like maintenance/platform switching. I believe there has already been some disputes over ownership in the past, so maybe this could be used as an indicator that MA are not simply able to, "take back control"? Who knows...
It does seem somewhat irresponsible though for MA to scare everyone, that has Ark/Cyrene items, into worrying they should dump them ASAP on to someone who isn't reading the news, in case those PP's are unable to resource a migration to UnTropia (if that's indeed what they are really on about with this Genesis Probe stuff). I for one am certainly not happy about this, but as a responsible player, I know my stuff is only backed by TT value. I took that risk. I'd certainly hoped MA hadn't created a PP program where they'd allow PP generated content to vanish from the game, but I can't complain if that isn't the case. Faith is faith. I can only feel let down.
Genesis Probe/PP creation tools
From what I've understood of previous PP tools, I think essentially they had a customised version of the Sandbox2 Editor that comes with games like Crysis. What Neverdie said about MA not being able to continue the old model of tool provision was interesting, given how the different engines tend to be licenced, and that Unreal Engine is available to anyone to use free of charge*.
We can speculate on this but it's probably going to be something like, MA know that in theory, anyone could now grab Unreal Engine and work on content for Entropia, "all" MA need to do is facilitate such content's integration into the platform (but realistically, without dedicated staff, I doubt MA could man even that much effectively - see my earlier comments).
What might be going on here is that maybe MA are unable to provide equivalent tools to CryTopia ones, for UnTropia to PPs. This could be something to do with Unreal Engine licencing, who knows. Maybe they are just finding they need to take back control. Perhaps it's too much of a problem to licence Unreal with a model where you have a few different companies involved. So maybe MA are thinking they just need to move everything back under the MA umbrella, and roll out a new way to allow for UGC, that fits more under a revenue sharing model such as what we have with deeds and so forth. It could be, that if they accept they need to do
that much, and given that anyone can use Unreal, they can say (in theory), anyone can "be a PP" going forward.
Realistically though, probably what we'll see is only the
usual handful of people putting together content, e.g. using Unreal Engine dev tools. In theory yes, maybe this would provide
scope for a large group of players to author a planet (or a small well funded group who can afford costs/staff) but I don't think we'll see it.
In conclusion, I think that:
- MA are (badly) informing us that non-MA controlled PP assets are at risk, if not-migrated to UnTropia by the owning companies (or that they need to be transferred to MA) before CryTropia is retired (target 4 years).
- Old dev tools/PP model is being dropped in favour of some sort of deed-based revenue sharing model in UnTropia.
-
Theoretical scope for others to create planets in UnTropia using Unreal Engine tools (but I suspect MA can't realistically resource UGC integration in reality (see previous points about how little freedom MA have previously been able to provide around customisation options)
Interested to know if anyone else thinks the same
Wistrel
* IIRC the Unreal Engine payment model is typically related to income generated from it, in some manner or other.