the new deer Mall

In which case the Thorkell Tomb Shops should've been the same hence me telling MA to take them back yet again and return the ped which they did.

I refuse to pay 150 ped a month for my two shops when originally it was something like 18 ped total. I know they weren't officially ours as we had to give them back but none of that was our fault and until the deer mall they still had our names on, even in the Mall that was eaten by concrete worms :rolleyes:

Glad you got yours sorted though :)

Ahhh I was wondering why your shops sat there empty.. that sucks I want good neighbor shops -.-
 
i am sorry to break the fun,have you all check all the shop in the deer mall, not every shop having the same stat as all, my shop still running at 100 items point and with monthly rental 100 ped, ? :eek:

Amar has the same problem. It's as if they're not counting the shop owners who were forced to return their shops due to MA fucking up the stats originally as shop owners at all and as new owners.

May be the new community liason could look into it.
 
Thats a rip off.

MA increased fee by 833,33% over night compared to my old Thorkells Cave shop.

I bought that Thorkells Cave shop because fee was low. Only 12 PED/month for 100 items.
Now its 100 PED for 100 items, at bad location, without TP auction or storage near.

I ever will pay that, and that made another Shop that surely will not be operated in the future.

Thanks MA that you drive me more and more off EU.

I really think about selling of all my investments, I made during last 3 years in EU and cash it out.

Its senseless to invest into EU when all your plans for operating a business will be completetly destroyed by MAs greed and incompetence to deliver bugfree products !
 
In which case the Thorkell Tomb Shops should've been the same hence me telling MA to take them back yet again and return the ped which they did.

I refuse to pay 150 ped a month for my two shops when originally it was something like 18 ped total. I know they weren't officially ours as we had to give them back but none of that was our fault and until the deer mall they still had our names on, even in the Mall that was eaten by concrete worms :rolleyes:

Glad you got yours sorted though :)

omg the concrete worms..i cannot believe they had the nerve lol
 
For a while now, some of the shop owners in New Oxford Mall have had their business affected by the conversion of the game to the current CryEngine technology. FPC and MindArk constantly try to restore and improve on the experience for all players that have been subject to having their investments altered due to this conversion, and our latest effort have seen the reconstruction of the New Oxford Mall, with new shops installed and previous owners offered to reopen their business. Because of this, some stats was altered to balance the shops against all other shops in the game. However, this meant that numbers such as item points was reduced, not to give the owners a disadvantage but to better balance their estates.

But since this approach contradicts our general stability policy (to not change stats on previously player-acquired investments unless it's absolutely necessary) we've decided to restore the stats to a pre-VU 10.0 state for the affected shop owners in New Oxford Mall, if they so prefer.

Each player affected by this will be contacted separately by support to handle this.

i just replay what Marco said in this thread. I'm not sure this also means the Thorkell Tomb Shops.
 
Does this mean I will get my bugged apt restored back to the way it was before the Cry engine and I will be able to put an unlimited amount of items in it again ?



Originally Posted by Marco|FPC
For a while now, some of the shop owners in New Oxford Mall have had their business affected by the conversion of the game to the current CryEngine technology. FPC and MindArk constantly try to restore and improve on the experience for all players that have been subject to having their investments altered due to this conversion, and our latest effort have seen the reconstruction of the New Oxford Mall, with new shops installed and previous owners offered to reopen their business. Because of this, some stats was altered to balance the shops against all other shops in the game. However, this meant that numbers such as item points was reduced, not to give the owners a disadvantage but to better balance their estates.

But since this approach contradicts our general stability policy (to not change stats on previously player-acquired investments unless it's absolutely necessary) we've decided to restore the stats to a pre-VU 10.0 state for the affected shop owners in New Oxford Mall, if they so prefer.

Each player affected by this will be contacted separately by support to handle this.
 
Does this mean I will get my bugged apt restored back to the way it was before the Cry engine and I will be able to put an unlimited amount of items in it again ?

ofc. not! and we talk here about the deer mall!:)
 
Oh Gee I am sorry but if the rules of something being the same before the new Cry engine apply to your shop should'nt they apply to my apt? It's a simple question

ofc. not! and we talk here about the deer mall!:)
 
Oh Gee I am sorry but if the rules of something being the same before the new Cry engine apply to your shop should'nt they apply to my apt? It's a simple question

if your apt had the bug to put in more items, i don't think they recover the same bug... at the deer shop is a different, we don't had a bug, they removed the item amount and made the fee more as 600% higher... that's not the same as the bug in your apt. plz read the whole thread! and maybe you open a own thread, about our apartment bug.. if you feel to talk about this.
 
Maybe it was not a bug? And you sure are not very Bright to see that the more people you have on your side with problems like yours within the game just might help you argue your point. Now go sit in you Overpriced shop and Cry your Virtual eyes out ;)

ANd I hope they Never fix your shop and now there will be no way in hell noone will buy it back from you for what you paid for it Then maybe you will feel like I feel

if your apt had the bug to put in more items, i don't think they recover the same bug... at the deer shop is a different, we don't had a bug, they removed the item amount and made the fee more as 600% higher... that's not the same as the bug in your apt. plz read the whole thread! and maybe you open a own thread, about our apartment bug.. if you feel to talk about this.
 
Oh Gee I am sorry but if the rules of something being the same before the new Cry engine apply to your shop should'nt they apply to my apt? It's a simple question

they rebalanced them, you wouldn't like it if your apartment was resized, moved around, had most of the item points removed and then the monthly maintenance fee was increased to 250ped would you? because this is what the thread is about.
 
Apperantly you did not read my Earlier post. I had an apt that was able to hold an UNLIMITED amout of items Now it does not that seems to Be the same as having Item points removed I also have friends who have shops that Used to be Next to Televators and No longer are. It seems to me you people should get EVERYONE that has been Screwed over by MA', changing things around you just might get better results if more people theaten to leave

they rebalanced them, you wouldn't like it if your apartment was resized, moved around, had most of the item points removed and then the monthly maintenance fee was increased to 250ped would you? because this is what the thread is about.
 
. I had an apt that was able to hold an UNLIMITED amout of items

this was just a bug... and MA/FPC fix it ! no apartments have unlimited items!

and plz, make a own thread to talk about this !
 
i just replay what Marco said in this thread. I'm not sure this also means the Thorkell Tomb Shops.

Definately not!

My Thorkells Shop could hold 100 items, at a fee of 12 PED only!
Now my Deer Shop may hold 100 items at a fee of 100 PED.

I never will pay the fee, thats for sure.

I operate the shop, as long its free of charge (1 year is paid by MA, for compensation of the long time we had to wait!).
After that year it will be another dead shop, as I don´t think that I manage to sell it at the price I paid for it, and I definately will not sell below that!

I contacted support and told them that and asked what they understand balancing.

There are XL Emeralds Shop with 300 itempoints at 70 PED fee.
Thats much cheaper than Deer Mall Shops with only 100 items, and its a much better location as Emeralds got an TP inside the Mall and Servicecenters at every floor. That all doesn´t exist at Deer Mall, so what the hell is balanced here ?

Its just MAs greed, nothing else.

I want back that shop I originally bought with 100 itempoints at a 12 PED fee, nothing else!
 
I want back that shop I originally bought with 100 itempoints at a 12 PED fee, nothing else!

the fight is not over! :mad: i really hope they fix this too
 
This is actually what i got from the support: :scratch2:


2010-02-01 17:36 Entropia Universe Support:


Dear Richard,

Thank you for your feedback. All of you that previously had Thorkell's Tomb shops that we repurchased back in 2007, have been offered to purchase mall shops with a maintenance fee of 50 or 100 PEDs and with 50 or 100 item points (in the main shop room).

The stats of the shops will be updated in an version update now in February, but then they will remain as they are (100 PED fee, 100 items points). Your first year with the shop will still be free of charge.

Please take a few days and think about if you still wish to continue you business with the shop you have received. If you have changed your mind, and would like to eive your funds back, just update this case again and we will assist you further.

If you have any other questions related to this, please let us know.

We wish you a nice day.

Kind regards,
Entropia Universe Support


Please comment
 
Nobody told me that the shops repurchased got 833% fee than the original shop.

So this reply from support is just a bullshit, that can´t we can´t accept!

Sent another support file, as they ignored my inital file, untill now.

If i get the same response the only thing I can say is, that MA are lyers and don´t hold their words.

They told us back in 2007 that we get this shops back at the same price we paid back then!

But what we get is much worse than what we bought originally !
 
In another thread (regarding the server downtime) Hanne mentioned she has a meeting with MA tomorrow. It might be worth trying to get her on side to bring this issue up, a little late but worth trying.
 
Definately not!

My Thorkells Shop could hold 100 items, at a fee of 12 PED only!
Now my Deer Shop may hold 100 items at a fee of 100 PED.

On the other hand, didn't those shops have 5+5 or 10+10 item points when they were sold initially on auction?

(Personally, I wouldn't have minded such a tiny shop for fun, and to put items in I want to sell/think that socmates are interested in. I'm not willing to pay excessive rent for it though.)
 
On the other hand, didn't those shops have 5+5 or 10+10 item points when they were sold initially on auction?

(Personally, I wouldn't have minded such a tiny shop for fun, and to put items in I want to sell/think that socmates are interested in. I'm not willing to pay excessive rent for it though.)

rofl!

Originally it said 100+10 for my Thorkells Shop.
And that was the bug in the shops back in 2007, all items placed where counted as in additional area, so you could only place 10 items and the 100 indoor items have been lost due to this bug!!!
It was never a 10 items shop advertised, you could see it at the estate terminal that it is a 100+10 items shop, and therefor I bought it, as 110 items at that low fee was cheapest shops that existed ingame.
As soon I noticed that bug (Day 1 after auction ended!), this was reported to MA support.
They kicked our asses and never fixed this bug.
After 3 years now, they gave us a replacement, that is much less valuable than that, what we purchased back in 2007!

Consider someone bought a MM for +200k back in 2007 and noticed it was bugged, after that he had to wait 3 years, and got a Justifer MK-II as replacement at the originally paid price of +200k PED. Would that be nice or acceptable?
 
Things don't look very promising for me atm. I'm not sure whether to sell the shop back to FPC or not, but I very much doubt that I will ever pay the 100 PED/month maintenance fee and atm I can't use the shop for the purpose I intended for it.

Its a nice shop and a nice Mall. To those of you who are happy with your shops and will try to run a successful business in the Deer Mall; I wish you the best of luck. I hope New Oxford becomes a place worth visiting again.

Entropia Universe Support:


Hi,

It was never possible to fix the old issue that the old tomb shops had unfortunately. When the Deer was reinstated in Planet Calypso using the CryENGINE2 game engine, the whole deer interior also needed to be redesigned. Since the caves were removed all together and will not be brought back, and we still want to give you the opportunity to purchase a shop in the same area as your old shop had, we have proposed a shop that is located above the ground in the new Deer Mall. The shops in the new mall have different stats than the old shops, so they are not direct copies of the old ones.

Please take a few days and think about if you still wish to continue you business with the shop you have received, or if you would like to decline the offer and receive your funds back. And if you have any other questions related to this, do not hesitate to ask.

We wish you a nice weekend.

Kind regards,
Entropia Universe Support


You wrote:


Hi,

I have not yet decided whether to keep the shop or not, but I wish to make you aware of my feelings towards the current situation.

I am very disappointed with this situation. It was not made clear that I was being offered a shop with fees ten times as high as the fees for the shop I previously owned. I do not understand how it can be justified that I have to pay 100 ped/month when there are other shops in existence both in Deer Mall and other areas) with more item points and a lower fee. A few doors along from my shop, in the very same mall, there is a shop with 150 item points and a 15 PED fee - this seriously devalues my shop as an asset.

Why is it that some shop owners are getting their original low maintenance fees while I have to pay ten times the fee just because you made me wait longer? I cannot believe you made my wait three years just to make me the offer "Pay ten times more or go without". What damage would it do to MA/FPC to give Thorkell's Tomb shop owners the maintenance fees they originally had?

TBH, I can't understand why you would make *any* shop fee so high. If I ran a game/platform where the RCE was one of the core attributes I would find the number of empty or unsuccessful shops an embarrassment. I would be doing all I could to encourage participants to engage in the ingame economy. After all, a successful trading business provides income to MA/FPC through sales tax. For reasons I am unable to understand you seem to be taking steps to make running a business prohibitively expensive.

And as for the 1 free year... as per support case 178500 I have a problem/bug which prevents anyone from viewing the content that is loaded onto the signs that I am intending to sell in this shop. I wait to see whether anything gets does about this problem before my "free" period expires.

Regards,
 
Dear mindark/fpc. I have simple solution to this mess. Please put in shopping booths in front between the deer legs or on the second floor of the mall and let thorkel owners buy them at the old mini shop prices. Problem and upset fixed in one step.

Thank you

Kitten
 
Dear mindark/fpc. I have simple solution to this mess. Please put in shopping booths in front between the deer legs or on the second floor of the mall and let thorkel owners buy them at the old mini shop prices. Problem and upset fixed in one step.

Thank you

Kitten

Not when my original areas had 75 and 50 item points and a booth has what, 20? The actual shops had more than my areas as well.
 
Not when my original areas had 75 and 50 item points and a booth has what, 20? The actual shops had more than my areas as well.

Ahh but they can give a booth a large area and a high item count too ^.^

Its just an idea I had today...
 
I am very interested to see was FPC does to remedy this situation. I hope everything turns out better than how it is right now.
 
Oh Deer

I don't think MA care or are interested in Shopping Malls or player owed Business apart from the big 3 players - I notice small up-dates fix bugs in event systems done very quickly - but they made no effort to add terminals to New Oxford or a Mall TP -

I read they added temporary terminals for the Christmas Event on LA's - but they have never added any to the New Oxford mall in 3 years - We enjoyed its notoriety while it had something original about it - A Catwalk, A mob with a big Cock & the Art Gallery - but now its far worse than the ghost town it once was.

It once had a charm about it - A few modifications & additions and it would of been a nice place to Visit,trade and have an apartment in - they could of fixed things very simply:

Add a few stalls out side
A terminal area
A TP
Open a few more shops
Add sign posts
Extend the gallery for players to use

Good luck to the shop owners there, maybe one day they will add a few terminals, but from the recent history and turn of events - it looks like they have been trying to kill it off.
 
ok... this might be a stupid question..

but is this not the same (in theory) as buying the right to operate.. uhh.. lets say a gas station... and you bought the right from some company to run 10 gas pumps... then the company says "oh well were gonna build you a brand new building" so they demolish it and built you a bright shiny new gas station. however now they give you 6 gas pumps and a piece of paper saying "well we might get back to you later for the rest."

this is supposed to be a RCE... so if someone spent the money to buy something nice shouldnt there be some protection against MA/FPC or who ever the hell it is now from coming in and messing with everything and changing the value of the item? (up or down)

i dont play like its a business... i just stick in my 20 bucks a month and go blow it all on whatever activity i feel like doing that week... but i do want to know if i do invest then i have some guarantee they aint gonna pull this shit and screw me over
 
this is supposed to be a RCE...

Yes but at the same time its a service, a mmo and so on and forth.

Protection is nothing that magically is provided by businesses, any company will always try to protect its own assets first.
Just an example, which just happened to our company:
when you are a data provider with guaranteed reaction times you need a working phone and internet connection, but what happens if street works damage the line?
Even as the marketing of the phone company gladly will assure one that they will cover losses in case of service problems I can tell you that we in fact will have to go to court for that.
And we will do as our chances of enforcing the covering of our losses are very good.

MindArk is not automatically evil if they don't agree to be held responsible or to remedy faulty situations.
Considering cases in matters like this will also be country border crossing its a greatly interesting situation.

I don't want anything bad for MA, but I really would love to see how a court case about a virtual property would work out.
Seeing that global dealings in virtual goods is on the rise I sincerely hope that international cross border contracts between nations will enforce a minimum standard of quality in the future.
 
this is F**king crazy.. is there any way that maybe leagl action could be taken, you bought and item and there for expect it not to change. Does the EULA say we willl screw you over at any chance we can?
 
this is F**king crazy.. is there any way that maybe leagl action could be taken, you bought and item and there for expect it not to change. Does the EULA say we willl screw you over at any chance we can?

Item stats has changed in the past, practically, but it has mostly been low and mid level players who got affected by it:
- The indtroduction of SIB weapons, which depreciated older weapons (ewe-40, Kat. Determination).
- The Amp Nerf; practically the biggest impact was on opalo+a104, but during my first 6 months or so ingame I hunted alot with Jester D1+a103 (note: this was before Opalo, when the TT weapons were crap), and for higher mid-level players Maddox IV+Dante. Before the amped opalo there was never any mentioning about amps having a big impact of economy, and anyway MA allows ubers to hunt with imk2+a204 which have a simular eco to "amped opalo", and who had mod merc instead of the "too cheap" maddox+dante combo.
- Footguards: When I bought my ghost, I thought I have made my last big armor investment. But suddently you needed to start looking for a rare part and pay >300 ped for it if you wanted to keep your protection.
- Adjusted mobs: To make mod merc owners happy on Crystal Palace. For me it took the fun out of hunting feffs in Spider Crater (using plasma rifle+determination). To make ammo run out much faster if you met an Atrox out there in the wild. To make it impossible to use nerveblast as "spare ammo" if you ran out of ammo on a feff, or got an estophyl after you. To change Molisk Leaders from being "challenging" to "not worth the trouble".
 
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