John B Knight
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- John Black Knight
I took a moment to compare the tierupgrade costs for a few Armor sets just for t3comps and found something interesting.
As you can see the higher the total protection of an Armor set the more the respective cost scales up.
Could be worth to make a chart out of it and extend the sample of compared armors.
As a matter of discussion do you think that the tier upgrade cost of armor sets should scale up as it seemingly does or should it be a linear increase based on protection provided ?
Especially with the consideration that there is more and more new armorsets that focus on heavy protection on a few stats and therefor become much cheaper to upgrade then older less focused armorsets.
EDIT: Included more armor sets and durability stat.
armor set (total protection) | T3 comps/protection point | T3 comps | Total protection | durability |
Chelydra (41) | 0.170731707 | 7 | 41 | 3900 |
Salamander (75) | 0.226666667 | 17 | 75 | 3000 |
Paneleon Spec Imperium (92) | 0.336956522 | 31 | 92 | 3000 |
Viceroy modified (94) | 0.361702128 | 34 | 94 | 3800 |
Jaguar (105) | 0.466666667 | 49 | 105 | 3350 |
eMINE (115) | 0.591304348 | 68 | 115 | 2700 |
Boar adjusted (121) | 0.719008264 | 87 | 121 | 3400 |
Jaguar adjusted (130) | 0.938461538 | 122 | 130 | 3700 |
Augmented Gorgon (147) | 1.469387755 | 216 | 147 | 3300 |
Merry Mayhem (160) | 2.15 | 344 | 160 | 3500 |
Augmented Imperium (164) | 2.536585366 | 416 | 164 | 4500 |
Sand Stormer (170) | 3.058823529 | 520 | 170 | 5000 |
Protector of the Empire (178) | 3.764044944 | 670 | 178 | 5000 |
Titan (180) | 3.994444444 | 719 | 180 | 5200 |
Shadow (184) | 4.364130435 | 803 | 184 | 5000 |
RX OpTac x2 (187) | 4.711229947 | 881 | 187 | 5100 |
Chronicle (194) | 5.505154639 | 1068 | 194 | 5000 |
Perfected Gorgon (202) | 6.361386139 | 1285 | 202 | 4400 |
Mayhem (210) | 7.114285714 | 1494 | 210 | 3300 |
Eon (215) | 8.241860465 | 1772 | 215 | 5000 |
TWEN PotE (220) | 8.890909091 | 1956 | 220 | 5000 |
Supremacy (234) | 10.58974359 | 2478 | 234 | 5200 |
Sentinel SGA (243) | 11.47325103 | 2788 | 243 | 5400 |
Chronicle TEN (241) | 11.4813278 | 2767 | 241 | 6200 |
Wormslayer (246) | 11.90243902 | 2928 | 246 | 6400 |
Lord/Lady Kraster Helmet (315) | 12.24761905 | 3858 | 315 | 1300 |
Supremacy SGA (258) | 12.44186047 | 3210 | 258 | 5600 |
Carramone (293) | 12.63481229 | 3702 | 293 | 2500 |
imperial hazen (270) | 12.65555556 | 3417 | 270 | 4300 |
modified shadow (264) | 12.70833333 | 3355 | 264 | 6000 |
As you can see the higher the total protection of an Armor set the more the respective cost scales up.
Could be worth to make a chart out of it and extend the sample of compared armors.
As a matter of discussion do you think that the tier upgrade cost of armor sets should scale up as it seemingly does or should it be a linear increase based on protection provided ?
Especially with the consideration that there is more and more new armorsets that focus on heavy protection on a few stats and therefor become much cheaper to upgrade then older less focused armorsets.
EDIT: Included more armor sets and durability stat.
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