Upcoming patch note highlights...
RDI apologizes for the tier unlock recipes, the lead scientist was very very drunk on the Beer shipment that finally arrived, and somehow put "x2" (original + duplicate) as the required base material (original item) for the tier unlock to function, when it was meant to be "x1" (original item ONLY). This issue has been addressed, and the former scientist is now on his way back to earth in a burial pod.
In further news, research into 'Enhancers' has shown that we can now make them last longer, rather than randomly consumed - so they will now have 'healthbars', and only one is needed per tier slot. Please experiment with them, as some covert intel from the research labs indicate that 'perfect' alignment of the Enhancers on an item activate unlisted potentials both within the item itself AND the user...
Also the bug of a single pec of weapon cells splitting into 100 units has been fixed, both at the Trade Terminal and in the Loot Control Mainframe. Again, we apologize for these errors, and have put safeguards in place to prevent issues such as this from happening again. Have a blessed and wonderful Christmas!
...../dream mode off. Crap, o well - time for bed.