I agree to an extent. Less is more on the action bar improvements. I would like to see more flexibility, e.g being able to move/copy entire parts of an action bar set (keybind set) to another set.Currently, the game has perfect action bar support. We can create action bars anywhere and however we want. Not sure how that could be improved.
Yes, a little concern for me too - I play exclusively remote through SplashtopI hope the UI update doesn't change the controls in the game. VU 10 really changed up the controls when it first came out and many people left the game. It took several months to get the UI right again and many people did not come back. The talk of an action bar and controller support is both interesting and scary to me. Currently, the game has perfect action bar support. We can create action bars anywhere and however we want. Not sure how that could be improved.
One thing that bothered me a bit...retroactive based on player level ?PP codex and codex attribute rewards, new UI unification coming Q1 of 2021, and a new hire as QA lead to improve testing
All good news !!!!
It’s done so when that level 70 hits 80 all things remain equal.One thing that bothered me a bit...retroactive based on player level ?
Would have understood if it was solely based on mob and ranks, but bringing the player levels into the equation is something punishing the lower levels.
A lvl 80 getting more stamina than a lvl 70 even though they have the same ranks on the same mob ? Does not sound fair.
IT is awesome. By the way people have been using controllers with EU now for years.Controller support! yes please! would be awesome to chill back on the sofa, watching movie while playing EU with xbox controller if thats waht they mean?
Soon (tm)When is Q1?
It’s all a matter of personal taste of course. But you are observant. There has been a general trend moving away from beveled, shaded, faux-3D visuals of the early 2000s to a “flatter” aesthetic (e.g. Windows Vista/7 vs Windows 8/10). Seems natural to me. Less is more.I assume that the codex-page with the meta already shows what the rest will probably look like? OMG... Looks like it's following the general style-guide to kind of what web-pages were made to look like over the last couple of years...
I don't have the vocabulary to explain this in more detail, but it starts with using pastel-colours, components losing their edges and corners, ...
In case anyone asks, from all the different styles visible in the game I prefer the blueish-kind like private trade window.