Seems doesn't exists. At least, I don't see any major fuckups so far. Very impressed.
Good job, MA, and thanks!
My sarcasm detector seems broken.
out of sync and rubberbanding sens VU 12,9 still exist,
i logged out today aswell becouse i cant play, time to change game,
Seems doesn't exists. At least, I don't see any major fuckups so far. Very impressed.
Good job, MA, and thanks!
Trade terminals still aren't fixed, displaying old ped value after a trade.
Dead Nexnecises keep standing around Shinook jungle tp with a puzzled look in dead eyes until disappear.
Haven't had rubberbanding in a long time, but now I get lag which results in getting multiple hits at the same time, sometimes as late as after killing the mob. Hunting same place same mob (btw levi and 10% increase in attack rate and hit rate makes it like CP rather) and same net connection.
And here's a bug I haven't experienced in a good while: I twice got stuck on objects in the environment. Just last night, I was back-stepping, bumped into a tree, and got stuck there. I can't remember if there was an Action to just move my avatar a few feet, I was flipping through the library and couldn't find anything relevant...
TP chip bug isn't fixed.
https://www.planetcalypsoforum.com/forums/showthread.php?235029-Load-TP-chip-while-running
About the rubberbanding, be sure it's not a client side problem.
If I play EU via wireless I have sometimes rubberbanding, when I plug in the cable I don't.
If I download torrents without bandwidth throttling while playing EU I also sometimes have rubberbanding, when is top the download rubberbanding is 'fixed'.
In general when I start commandline: "ping 8.8.8.8 -t" this is a google DNS server. when the response times are usually between 6 - 16 milliseconds I don't have any rubberbanding.
When they go +25 milliseconds constantly i see some rubberbanding, when they are over 100 ms I see loads of rubberbanding.
If you internetconnection sux for whatever reason;bad wireless connection, another PC that is using the same internet connection streaming HD media or doing heavy downloads,.. you cannot blame MA for it.
There is definitely a huge quality difference in wireless router quality, some cheap-ass routers seems to have the same speed, but as soon as you send some traffic over the wireless the response times are dropping significantly.
There were times that the rubberbanding was often serverside but for me that is over 2 years ago, if everyone is complaining in a certain area, that is obvious, but besides from some events where there are 100+ avas on radar simultaneously if I had rubberbanding it was always on my client side.
i never get higher than 11ms for google dns server, i got 100/100mbit and my pc can run all games on MAX grafics (except eu) so i blame MA
I'm not defending MA's case, I try to be objective.
A Danish soc. member don't have any issues, but a Swedish soc. member also seems to have more rubberbanding.
So maybe it is a provider issue.
Wrong!!!!
Kill em all part 1, I managed to finish at Ashi, and nearly completed kill em all part 2 aswell.
That's an island specific mission
Edit
Damn, I never actualy counted the trox, trax, armax and molisk up, to see if they were being counted, in iron mission, i'll do that later on.
Rubber-banding/lag have always been the favourite period to generate MISSes in the game = easy money
Noticed today after the patch, that few times I couln't land my VTOL, can stir all other directions, so I had to drive it a bit further and than ''go down'' button was fixed
I'd say a bug, but who am I to judge
I'm not defending MA's case, I try to be objective.
I never have rubberbanding and I am playing on the same servers as you so I cannot blame MA.
Maybe your provider has bad peering to the datacenter where the servers from MA are. I believe they are in Amsterdam so close to the AMS-IX. Although it seems that there is peering in Stockholm: https://www.ams-ix.net/connect-to-ams-ix/peering-around-the-globe
But a server cannot give selective rubberbanding per avatar.
I am curious tho to do some tests, contact me ingame when you have an area with heavy rubberbanding, I want to see if I have some as well.
If someone from US or Australia have more rubberbanding due higher latency it seems logical, but I don't hear much complaints about that. A Danish soc. member don't have any issues, but a Swedish soc. member also seems to have more rubberbanding.
So maybe it is a provider issue.
out of sync and rubberbanding sens VU 12,9 still exist,
i logged out today aswell becouse i cant play, time to change game,