Tiering is free you get back full tt of Matt's back as shrapnelSo many lower and higher level items cost way to much to tier. Especially considering how useful it is tiered.
I just feel like a lvl 0.0 item shouldn't cost over 2k ped to tier up.
You don't get the full amount back some times it's close others it's not even remotely close.Tiering is free you get back full tt of Matt's back as shrapnel
I wanted to tier this rookie terramaster it's just unrealistic at this point.What are you wanting to tier that you feel is too expensive?
Yes you get back full TT just not markup.You don't get the full amount back some times it's close others it's not even remotely close.
Have tiered any item ?You don't get the full amount back some times it's close others it's not even remotely close.
you answered your question. simply dont tier it.So many lower and higher level items cost way to much to tier. Especially considering how useful it is tiered.
I just feel like a lvl 0.0 item shouldn't cost over 2k ped to tier up.
I wasn't referring to the item I want to tier the item I want to tier is very useful when you tier it to 10..you answered your question. simply dont tier it.
coud we know what item is that?I wasn't referring to the item I want to tier the item I want to tier is very useful when you tier it to 10..
No you don't the markup of all the items is usually over 200 percent meaning you get half back....have you ever tiered an item higher then lvl 1Have tiered any item ?
You get 100% tt back even the blazers tt in form of shrapnel
Lmao "we" players do not determine prices ma determines prices by doing math on drop rates and so forth. Also you said we...look at how many people play this game "we" means nothing because the majority of players have quit the game the people under the "we" category have obviously ruined the game for the more then 80 percent that have moved on to more affordable thingsTiering is TT even so your suggestion is irrelevant. The only cost is the markup which is dictated by market forces between players.
The only change mindark could do is mess with the drop rates of components and we don’t want them changing shit like that at the whims of certain players requesting it
No you don't the markup of all the items is usually over 200 percent meaning you get half back....have you ever tiered an item higher then lvl 1
Recently tiered an item and got back 100% tt of matts as shrapnel.No you don't the markup of all the items is usually over 200 percent meaning you get half back....have you ever tiered an item higher then lvl 1
As if there was any non-conspiratorial rationale for doing so.I wanted to tier this rookie terramaster it's just unrealistic at this point.
Mindark determine drop rates, that’s it.Lmao "we" players do not determine prices ma determines prices by doing math on drop rates and so forth. Also you said we...look at how many people play this game "we" means nothing because the majority of players have quit the game the people under the "we" category have obviously ruined the game for the more then 80 percent that have moved on to more affordable things
I would advice you not to tier that finder up. The better path is to just keep getting skill points and using better finders. A 100 meter base finder, even at tier 10, won't find anything it didn't at tier 0.I wanted to tier this rookie terramaster it's just unrealistic at this point.
agreed i think it should be 2-3x the current costs to tier up a weapon. These are the only real competitive aspects left in game. otherwise everyone and their mother just grabs 300k dps and goes off to the races.So many lower and higher level items cost way to much to tier. Especially considering how useful it is tiered.
I just feel like a lvl 0.0 item shouldn't cost over 2k ped to tier up.
So many tears. Bring it on ! but then again, tier comps would loose their value, as this system wouldnt allow everyone to click their equipment up and demand would get pretty limited. Finding balance between these two extremes probably is not simple task.In the early days of tiering you actually needed another ex of the same item in order to tier it up a higher tier, for each tier it required another item I think? Imagine if they brought this system back, it would certainly help with the oversupply of 2.0/twen weapons don't you think?
Some people don't realize how easy we have it now..
True, and i even think you could fail.In the early days of tiering you actually needed another ex of the same item in order to tier it up a higher tier, for each tier it required another item I think? Imagine if they brought this system back, it would certainly help with the oversupply of 2.0/twen weapons don't you think?
Some people don't realize how easy we have it now..
In the early days of tiering you actually needed another ex of the same item in order to tier it up a higher tier, for each tier it required another item I think?
AND make defense enhancers 10% instead of 5%they could work on armor tiering, weapons are good were they are