Cool/interesting idea to loot the strongboxes in game and then sell the keys
I'm not sure it's interesting/cool to loot bills to pay ... with no garantee they're worth it. (The mobs we hunt don't have any garantee they're worth it either, but to put a box in a mob is to add another level to pay ... what's next: a box in the box in the mob, with yet another key that must be bought?)
(Not to be negative, but so far none of the boxes i have ever looted or bought ever contained anything worthwhile. Only ammo, skill pills, loot pills, firework bs, and a pet that i never wanted.)
If the box was looted with a key, that would be much more acceptable.
Rick
Now that would be something else.
P.S. Not everyone sees it this way (and i do try to see the other perspective, but i can't really see it atm):
-good for hunters if they sell the boxes (<> depends if the loot isn't magically lower in return again because MA already assumes you sell the boxes for a certain MU)
-good for gamblers (<> already have the boxes in the webshop, MA could just add these rings for halloween for their benefit)
-good for MA (deposits coming in) and thus good for the game/players (<> not sure it works that way ...)
-...?
I don't see a better game, no progression or fun being added by this buy-your-keys-to-open-looted-boxes, but ok, i guess i'll have to sell them then.