Social Results of VU 9

JohnCapital

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Yes this is late, and a dead issue, but I wanted to discuss, not the changes, but the social effects of them. And for that I needed to take time, wait and watch.

For almost 2 years, my soc The Chosen Few had a standing rule: Masks off while "in town". You could remove armor completely or keep it on, but the mask was always off when we were not hunting. This was a courtesy to people we talked to, traded with, etc. (I hate staring at a mask while in a trade. It just feels so wrong!) Those who know us, could find us in a crowd easy. It's basically the one & only rule that TCF has (other than don't cheat, but that's a no duh).

Then VU 9 came. While 2pec tax is not much, and surely didn't break the bank, the principle of it irked me greatly. I suspended our mask rule.

As I walked around in EU, I noticed more fully armored and less "clothed" avas, even in town, making it very hard to tell who is who. (yes even after the 0/1/2 pec change.) Now instead of clothes all over, I see full sets of armor.

Yes we all got new avas, making it even harder to re-learn who everyone is, but the clothing styles also make up who we are. I've come to expect certain looks that I associate with certain people. Those who see me in my hand sewn, poorly painted brawler clothes know exactly who I am.

Or, they used to anyway. Now I remove my armor as little as possible, planning my hunting runs based on what I'm wearing.

When I get invites to hunts now, I find myself thinking, "Jeeze, I don't have the right armor on, and I really don't want to change". I've found others say the same thing.

Again, the 0/1/2 pec tax isn't a huge financial issue, but it did change certain social patterns.

Meaning many players are becoming less social, in terms of their looks. Folks still chat, but less now and they are less concerned with their avas looks now. They seem less attached to them.

I truly believe this was not MAs intention. I expect MA was really hoping this VU would do great things for the clothing industry and really promote avas getting their own identity quickly and not being "just another masked face in the crowd".

But I am seeing the opposite social changes occurring and that bothers me. The community spirit in EU is very deep, and to now have people unwilling to remove their armor during social moments really sucks. I'm sick of scanning over 9 sets of armor to find the person I'm looking for.

Things improved slightly when MA adjusted the clothing/armor tax. However, I'm still getting that lower social atmosphere.

Maybe it's just me.

Again, this isn't a bash on the issues. Other than the 0/1/2 pec tax, (well and foot guards) I like this VU. Things are looking nice. I just wish I could tell who some of you folks are.
 
I know what you mean, after getting tired of hunting Trox last night, I thought I would go hunt some bots...but then I remembered I would have to change over to my vigi armour...instead of changing, I just logged....:(
 
Meaning many players are becoming less social, in terms of their looks. Folks still chat, but less now and they are less concerned with their avas looks now. They seem less attached to them.

For me at least the opposite has occurred. I was rapidly losing interest in EU up to a few weeks ago. However VU 9.0 has set me a new challenge:

Sweat 180 PED to repair my clothes so they look halfway decent.

I have already reduced that down to 140 PED now and I have nearly 2K of sweat ready to knock it down even further. :sweat:

I may be locking money away into a place where it will never be of use, but to me it is a nice boost to my total TT value for the time when I eventually move on to pastures new. :flip:

For the issue of armour, I take mine off and on so often that I have given up on unlimited armour. Sweating my way to a set of Ghost (L) will be my next challenge. :laugh:
 
Very recognizable observations here! I feel and see the same.

Good post.

/Slupor
 
I was reminded on "another forum" that many are doing the exact opposite, and refusing to put on any armor at all, thus seriously affecting what hunting they can/will do.

This is also true and an aspect that I forgot to mention. I, too have seen this opposite reaction.

However, in both cases, the result is the same. This tiny tax is adjusting folks' hunting & social behavior.
 
this is a social change and something that MA and the average person in general most likley would never have thought of and its short term effects will be huge. the catch is just like the skill nerfs and the amp nerf we have over time came back to these things (skills and amps) and we will come back to clothing and armor the system just needs time to adjust to the change, the people who are already here need time to adjust. the catch is new players will never know that there was another way and will have a smaller amount of resistance to it and the amount of clothing and armor changes will return to their old levels and hopefully MA will use the income for the changes in one of two ways loot or server upgrades to truely reduce lag at least that would be my hope.


the EU community always seems to bounce back, maybe thats why MA keeps doing there thing.
 
From the Developer's Blog:
...it was also a step in improving the clothing system and incorporating it into the overall Entropian economy [...] These changes also compliment our future plans to increase participant customization of clothes.

I find this ironic. If MindArk's intention is to expand the customization of clothes, and 'improve the clothing system', then dissuading us from changing our clothes is not the way to do that.

That said, I have not changed my normal routine. I'm rebelling in my mind. :)
 
I'm allright with the tax on clothes, but I'm still furious about the armor. Now I try to hunt without armor, so I dont have to change, and I guess this is how it will be for a while until I get tired of it and quit... I like the VU but that armor tax is really pissing me off, even after the riot has settled :mad:
 
Would be interesting to see how many feel this way, I can say that I for one have not changed the way i play one Iota.

In fact when I finally found the Hunter shoes I needed to complete what I think is now by far the best looking armour in game, Hunter. I ran to my apartment, boldly through off the Jag that I was using to hunt and put on the complete set of hunter, just to see how it looked!!!

I think it is probably because I loose more ped with 1 miss than I waste putting on armour for an entire week. It is al relative. I think in time that things will probably go back to normal.

Oh and as far as the mask in town thing, it all depends, if I am running in to repair and grab ammo I dont bother taking anything off, never have. However if I am out to be social I am very contious about how I look.

ciao
Lexxy
 
Yeah people need to quit bitching and crying about this. Yeah it sucks, yeah dumb idea, NO not a big deal. For cryin out loud you would think somebody just cut off your genitalia. Honestly, are you really that concerned about 1.4 cent U.S.? I would be willing to bet you have lost at least 140 U.S. cents in your lifetime by dropping a coin or losing it in a couch or giving a friend change.

I am curious as to why people think MA has no right to earn money. Like I said I agree that this was a stupid decision but honestly, in most cases, dealing ONE crit with your gun pays for an entire armor change.
 
Sure...

... it pays for the armour change.

But the question is, I think: why should it be paying MindArk?
 
Yeah people need to quit bitching and crying about this. Yeah it sucks, yeah dumb idea, NO not a big deal. For cryin out loud you would think somebody just cut off your genitalia. Honestly, are you really that concerned about 1.4 cent U.S.? I would be willing to bet you have lost at least 140 U.S. cents in your lifetime by dropping a coin or losing it in a couch or giving a friend change.

I am curious as to why people think MA has no right to earn money. Like I said I agree that this was a stupid decision but honestly, in most cases, dealing ONE crit with your gun pays for an entire armor change.

MA most certainly has a right to make money. But EU is aleady expensive enough as it is. And from what I've been hearing, MA's been doing pretty well money wise before this...

The various nerfs MA's been so kindly introducing, a clothes/armor decay just for wearing things let alone using it (in the case of armor), it all adds up in the long run. One fear is that MA is going to introduce more of these little taxes here and there. Wouldnt be surprised if I saw a 2 pec tax to use a crafting machine, 2 PEC trade terminal fee, a repair tax, etc... little things that are going to add up (I dont think any of those examples to actually happen, but they're about the same type of thing as the clothes tax...)

I think what people are upset about is the principle. Basically, they're being forced to pay more for what is essentially a reduced service. They got more for free pre VU 9, and now they're paying for a lesser service. (afterall, decayed clothing looking like crap is no fun, and costs money to make it look nice again... We always had nice clothes before, and never paid a dime for it...). I'm well aware that MA claimed that this was part of their plan all along. It probably was, I wouldnt doubt that. I also wouldnt doubt that it was unfortunate that the way they developed EU bred this culture of 'low TT clothes' that looked perfect, thus tainting their plans for the future. HOWEVER, I also think that this is a bit stubborn on the side of MA in regards to relations with the community. After breeding such a culture, it would seem to me that such a move on the part of MA would be unwise, especially after developing an image of being leeches, bleeding more and more money out of the community at their leisure (sometimes unfairly, afterall they are a business which aims to make a profit... however, seeing the pattern of things, the claims are becoming increasingly justified in my opinion)

This leaves me with two possible conclusions.
1. MA doesnt care (much, if at all) about the old community and relies mostly on newer players with little or no knowledge of the old ways (in fact, the outing of the old community may prove beneficial to MA post VU 9).They will replace the expendable old moderate depositers who oppose this change. The new players will probably pay just as much as the old moderate spenders. As far as the 'Ubers' are concerned, I dont think MA is too worried about losing them. In fact, I think that MA probably expects those with a lot of money tied into EU to stay, and continue to deposit. Yet even if they don't stay, there will be more 'Neverdies'. There will be more adventurous people willing to spend a good deal of money in EU, with this shiny new VU. All MA needs now is to give someone a nice big juicy HOF to lure in some new players and the problem is solved. (The changes made to the decay may seem to contradict the 'dont care' point made... Perhaps an effort by MA to retain some of the old depositers? MA presents them with the worst case scenereo, than makes it a little nicer, and suddenly a bunch of people are willing to give MA a chance... yet this could only be an image thing. I havent detected too dramatic of a shift in community perception of this VU since the change...)

2. This conclusion is more forgiving than the last one. One could argue that MA does in fact need the money for the expansion of EU, better server efficiency, etc... I am certain that this ispartially true. After all, it takes money to run a business, and to improve the product. Yet I don't think that the solution MA found is very effective. EU used to be (and probably still is) infested with bugs, glitches and things. MA has also had a history of irritating the customer base. It took a while for MA to start showing signs of better interaction with the community, and even when they did (with guides, and what I feel to be improved support) there's no shortage of complaints. So perhaps MA is just clumsy, a bit sloppy and making a few mistakes. Perhaps they have no intention of undermining the old community, they simply thought that the community wouldnt react so harshly. Afterall, in response to the response from the community they did make some changes to the taxes... (although some might argue that this is manipulation... give them the worst case scenereo, make it a little better, and suddenly you've got most of your support back... This conclusion assumes that this is NOT the case, that MA does care about the old depositers as is willing to negotiate with the community to some extent, that MindArk had no pre conceived notions of changing the tax and did so solely by seeing the community reaction.)

I think you know where I stand on this one though. I dont think we should have those taxes AT ALL. If they can do this, what other little charges will find their way into our PED cards?

Well, there's my semi-coherant ramblings. Bring on the flames :D
 
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Thank you Laserline for a well thought out response to this post/(problem?)

I don't know where this game (and to the flamers, yes, it's just a game. get over it...) will go, but I just "hope" this game becomes fun again.
 
As soon as I saw the 2 PEC tax mentioned in the VU changes I realised its implications. I sent a detailed support case regarding this.

I've also tried to get Marco's view on this in the Armor deterioration thread as can be seen here, here and here.

I have yet to read any response to this *sigh*.

I do fear that after the initial excitement of the new graphics people will settle down to wearing a single outfit, if at all, seriously dampening the tailoring and coloring industries. Also as has been said, it is not the actual cost but the concept of taxation that is driving many people to either use no armor at all or switch their sets less often (which is why lowering it from 2 to 1 PEC does not make a whit of a difference). Again this will lead to stagnation and have detrimental effects on hunting and fun. So instead of brighter clothes and diverse avatars we actually get carbon copies of Barbie dolls, half of which are all wearing the same armor (most of the armors now look so similar I have a very hard time telling the difference between them).

Saying that new people joining after the VU do not know any better so will shrug this off is incorrect. It used take new people some time to invest in a suit of clothes. It is now significantly more expensive to do so, and there is a perception of ongoing maintenance acting as a further deterrence. The perceived cost to new players will drive many putative small depositors away before they have a proper chance to explore EU and uncover its charm.

I have not switched from the fully decayed OJs I happened to have on (actually they were fully repaired to 0 PED before the VU), and am refusing to wear armor as a form of protest. On the positive side, I discovered that I can tackle much bigger critters then I ever thought possible (mature Troxies for example), and my paramedic skills are rising in leaps and bounds. The flip side of course is that my choice of hunting targets is somewhat reduced and my FAP bill is 5-10 times bigger then before.
 
I have decided to just suck it up and not care. After a hunt, I take off my armor, and even re-equipt my shades. I do this because I really only have 2 choices: I'm gonna pretend nothing's changed (which is what I do now), or I get too pissed off to play at all, which I don't want.

So somewhere in the back of my mind, I know MA is f*cking me over yet again (and I'm letting them), but I've decided not to change how I do stuff because of the PEC tax.
It all adds up though, not just the cost but also the accumulation of small slights by MA. With every unnecessary petty nerf, tax, etc they introduce, they deduct from the fun EU is. So one day, the balance will shift to the negative. With all the predictable consequences.
 
However, in both cases, the result is the same. This tiny tax is adjusting folks' hunting & social behavior.


Bottom line: This quote is quite true. :wise:


A step in the wrong direction, for a Virtual Universe - perhaps not for an online shoot 'em up game, if you ask me.
 
i sometimes take my mask in towns (but not always) and i have noticed also allot of ppl are wearing their armor. It is like a town full of ppl that look quite the same :(
 
... With every unnecessary petty nerf, tax, etc they introduce, they deduct from the fun EU is. So one day, the balance will shift to the negative. With all the predictable consequences...

you are so damn right.
they will see that, from that VU, they cured all theyr "addicted" users ... themselves. i mean .. what a pathetic step. now suddenly ppl around me (in soc and stuff) are evaluating other games (yes girls and boys, ther ARE other games out there) .. this is the first step in a quitting process. but as marco stated, they dont want us longtermplayers, hail to the joe 6month average user.
 
well

i used to tailor a shirt, sometimes the matching pants, in the leather i could use, and keep them, and give a little fashion show to how leather looks like

i have 3 storage boxes full of clothes just for that basically, which would cost me roughly 40-60 ped to repair (that IS worth a global, and i know many are happy when they get a global)

and to change that would be 30 pec at least as well

so i stopped that


i also change my clothes far less often then i did before

armor is quite similar, i didn't hunt bots usually, so the vigi/boar i use is basically in storage, and i wear it very rarely, but i did that before
although i think twice nowadays if i go on a hunt or not, especially if i gonna wear armor or not

if the "go to hunt" option loses, i go and sweat :sweat:
which pays for the changing cost pretty fast


the thing is not that it cost cash now, the 2 pec aren't that much, or say 7 pec for armor

1-3 successful sweat pulls per hunt and you have it back

in short, i can live with it

but yes, i changed my changing clothes and hunting pattern due to that
 
True... The new decay has changed our behaviour. :(
Though the decay is very small, I find myself keeping on my armor much more than I used to.


The reason MA chose to implement the new decay (they said), was to reduce the amount of clothes/armor equipping.
Well... It worked.

While it might be good for the amount of lag in the cities, it also makes the cities and avatars less interesting.

Hopefully the decay will be removed when MA has a better solution or an engine which is less sensible to changes in avatar appearance.
I'm sure MA also want EU to be as visual appealing as possible.
 
I tend to just keep my armor on when before I would have taken it off to go to public places, I find it sad that it has come this .....

On the other hand my addiction is stronger than my reason when it comes to changing armor for certain mobs and thus not much has changed on that part for me , when I go for different mob types I just switch armor/plates as it fits me best.

I have yet not repaired any clothing either as I find this a waste of peds...
My opinion off course.

Hunting will soon be over for me when VU 9.1 comes which I also find a sad thing. Why you ask? I wear Rascal for 90% of the time. Foots cost +80 now. I paid for my "supposed to be" full set +40. I will not purchase foots at this price.


All in all , I am not negative at all about the changes just realistic and honest.
I still hunt as much as before if not more, lets hope prices will settle so I can keep skilling.

GR

Castro
 
pre VU 9, I always took of my armor after the hunt, and did wear just clothes when at the city. Tried out different setup for clothes.

When tax came, I though, naaw, it is not gonna change my behavior, just 2 pecs, but now few weeks after playing, have to say it has changed =/

I keep my armor on at city, change clothes maybe once a week and so on, so if MA's intention was to reduce people changin clothes, yes they did succeed, at least what comes to me, and it seems I am not the only one.

too bad it makes "vibrant" world of Calypso just dull IMO.
 
I was never impressed by those who continuously wore armour in town. I can understand "just passing through", but one should remove the helmet or mask.

there has always been a culture, particularly newer people, who hide behind a facemask. they think it makes them interestin or scary or something. it doesn't, but that's beside the point.

all this was before.

now, on the premise of saving a pitance, towns are starting to look like the cast of halo or some such nonsense on a break. "cheat MA of the unfair money-grubbing tax and forever wear your armour" is the rallying cry. oh well, since most of us look like barbie or ken, maybe it's better to hide.

I was never much of a clothes changer. while I have quite a few, I always kept them in deep storage until I felt like changing my outfit. for a long time, now, I've been fixated on working to improve a particular outfit. since I do all the work myself, it's has been a long term project.

my behaviour, due to the changes, has not changed at all. I have noticed the change in others, though. and, I'm going to have to agree fully with this:

too bad it makes "vibrant" world of Calypso just dull IMO
 
Well, I'm pretty pissed too about this - I'm not a commercial, but a hobby tailoerer with lots of different clothes that I often change(d), before the VU, when I sold some stuff in the streets of PA and Twin it was normal for me to show the clothes I sold by wearing them - well, if I have a client and want to show him 20 different styles now, it costs a lot of money and only loans for collercial tailorers with quite expensive stores and enough space & mannequins to show their offers.

I never tried to make profit or so with selling clothes, I also often made whole-day-offers to newcomers to buy the lower level stuff extreme cheap, presenting it in little model-shows with 2 or 3 persons organized @ PA; often just standing at Port Atlantis, answer questions and very cheap selling of even nie looking beginner clothes or sometimes to nice people even just giving them stuff

Well, however, no "model-shows", no selling - won't buy a shop cause haven't got the money -> getting commercial by lower service -> buy shop -> get a trying to be commercial tailorer -> no cheap stuff for newcomers anymore -> take the price or piss off ?!

Doesn't make sense...

Lots of people want to see how the clothes look like ON AVATARS before buying, now this service is more or less not available any more cause showing them 10 different cheaper beginner styles costs more that the stuff itself

And well of course, I actually have more than 140 different styles (shirt + shoes + pants (+evtl. hats, coats and jackets) in my own collection and don't understand why I should pay for changing the stuff I wear...
 
After VU9.0 this little noob keeps his facemask on but for different reasons:

Things didn't wen't that smoothly up on that space-station Exodus. I only had this light grey clay to shape my ava's features and since I'm that badly addicted to PE as it is, I had to make the most under those circumstances and hope for the best...

I have't yet seen the results of what my face looks like and I will keep my mask on untill I do know the truth behind the mask! hehe...

I know...have to buy a new laptop with better graphics and all, but 'till then the mask will stay on for the reasons stated above.

-Hyssch-
 
The posts in this thread say it all ... but I'll add my own perspective as well. I've made no secret about being extremely disappointed with this last VU, and as one who has been so out there in promoting the fun in EU that one can have other than hunting, mining, or crafting, I find for the most part that while the environment looks pretty with my new system, the social environment has truly changed.

I used to be enthusiastic and quite excited about my experiences ... I enjoyed taking the community on adventures here and there in EU, and telling stories with pictures of citizens and mobs of Calypso and CND that promoted possibilities of a different fun factor, BUT ... now the dynamic of the citizens of our environment have changed. As mentioned so many times, people are leaving armor on, and we don't get the true flavor or uniqueness of the individual we're interacting with, but as Kira mentioned, maybe that's a good thing since we all look like Ken and Barbie anyway.

While we're the same people behind the pixels, our virtual characters have changed, and many have found the new visuals far less stimulating and familiar, which in turn has changed social behaviors. It's not just our current avatar looks having this effect, but the introduction of the tax on clothes, armor, and other things mentioned that have increased decay that has affected this change. Seeing people either in full armor (including helmet), or nothing but underwear takes much away from the fabric of what our social environment used to be.

For the most part .... I've lost my enthusiasm and desire to do picture storytelling about people, because they all look alike. I don't care how many say they took time with their avatars in the re-creation process, I still see clones coming and going, because the options were so minimal. I don't understand why there was such a minimal system available, and I truly don't understand why our skilled beauty operators lost all of their unlocks, other than they didn't transfer with the new changes.

MA said something about supporting the beauty industry, and that there will be more features available with VU 9.1, well I would like Marco or Frank to come to this thread and be more specific about what these features are going to be, and why MA found it necessary not to include them with the VU 9.0 re-creation process. If the motive was to support the beauty industry, you've certainly achieved that goal, because it is costing people lots of peds to at least try to regain some sort of uniqueness, but it looks as though many are not succeeding to that end.

I have resorted to wearing basic black ... my beautiful purple tantardion skin signature outfit was destroyed. I fully conditioned just the bustier because it took less peds than my Master Coat, but the purple was gone, and in it's place ... well, I don't know how to describe it, but it was ugly as hell. I sold everything but the Master Coat and had Odd Bunny bleach it to it's natural skin color which looks much better at full condition ...

TantardionSkinMasterCoat.jpg


I used to have a large wardrobe ... I don't any more, because it just became far too expensive to condition everything in order for them to look decent enough. It's all gone but the basic black and a few special items that were given to me as gifts. In over 2-1/2 years, I've put plenty of money into EU to enhance my social environment from an avatar and residential perspective, but recent changes now require me to contribute far more than I feel reasonable to continue in the same vein.

I used to be unique ... I used to have beautiful clothes to change into depending on the event or my mood. My avatar used to be unique too, and have facial character that was quite identifiable and familiar, as did everyone else, and didn't look like avatars from any other virtual environment, or appear to be so Ken and Barbie in their teens. I used to have feelings of warmth and excitement when getting together with friends, and the camera was always on to capture those unique and creative moments that depicted the unusual, or out of the ordinary antics because they could be identified with the personalities they took so much time to develop in their characters.

Now we have ... flat affect faces with no character, a jump emote that makes us all look retarded, a coughing emote engaged when we type the smiley face in chat, people not changing clothes or armor due to the tax, people looking like Ken and Barbie stepford kids, and a social environment that has drastically changed as a result of this last VU.

Perhaps we can agree that change is necessary ... but when the changes reduce a vibrant and highly interactive social environment into a mundane (almost) shooter mentality, then something is seriously wrong here. EU is advertised as a "role playing" environment, but I have seen that diminished quite to the extreme since this last VU. The majority of the aspects in this respect that were so familiar and comfortable have all but been obliterated. Ken and Barbie in a Ken and Barbie world is one thing, but not in an adult role playing environment.

I have altered my game play to a much greater degree ... more so than I even anticipated I would, but that said ... I'm waiting in the wings to see what MA does next, and whether their attitude about the 6-12 month playerbase turnover continues in a way that just dismisses the effects their changes have had on our social environment. If MA gives us options that allow us to once again be unique with avatar, as well as additional compromise regarding clothing/armor tax, then perhaps I'll rethink my game play. For those of you who say the tax isn't much ... you're right, but as much as some of us have changed our armor and clothes to interact in a "social" and/or hunting environment, the decay adds up to make enough of a difference.

Last words ... it is said that the equipping and unequipping items change was made to reduce lag ... sorry, but I'm not buying this for one New York minute ... especially when other games don't need to implement anything of the sort in order to affect a reduction in lag. MA's financial information tells a story, and with the recent business dealings with Brazil and China, where does that leave their small staff with regard to focusing on some real issues?



***
 
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I have to agree, that for me at least, i no longer take my armour off, or put my clothing on.

Whatever MA wish to call the 2/1 pec fee for putting clothing/armour (non L) on, and however they wish to justify it, it's still a tax.
Taxes are used for two reasons in general.
1. to raise money.
2. to discourage an activity.

It worked for me on number 2.

I might take my armour off in town, if putting it on did not cause certain items of clothing to come off. It's not really 7 pec for a set of armour to be put on, as you also have to re-put on some clothing, and I cant be bothered! It's not that it's expensive or anything, just that the clothing is hidden by my armour anyway, so why bother putting it on?

Perhaps my behaviour will change one I get a system up and running that will show the new GFX, but as I see all clothing/armour in grey-scale ATM, i see no reason to pay o see myself as grey in no clothing, grey in armour, or grey in clothing. ;)
 
pre VU 9, I always took of my armor after the hunt, and did wear just clothes when at the city. Tried out different setup for clothes.

When tax came, I though, naaw, it is not gonna change my behavior, just 2 pecs, but now few weeks after playing, have to say it has changed =/

I keep my armor on at city, change clothes maybe once a week and so on, so if MA's intention was to reduce people changin clothes, yes they did succeed, at least what comes to me, and it seems I am not the only one.

too bad it makes "vibrant" world of Calypso just dull IMO.

It has damaged one of the things I liked best about PE/EU. Now everyone is running around mostly in armor, some in ratty looking clothing, nothing like the beautiful place it used to be.
 
Another Social Result...

I agree the tax on equipping clothes / armor was a bad move. I did not really get affected by the clothing one since I do not have a wardrobe, but many ingame do and I enjoyed seeing the fashions. The armor, I can get around that by simply leaving it on all the time. Trading or talking to people wearing the face mask will become more accepted as time goes on.

The other social result I see is this: we, as a group of colonists on a planet, cannot and most likely will not come together to resolve the footguard plague. Everyone needs a set and some need several. The ones in the auction are extremely over priced and honestly, only a fool would pay that. Some are going to feel they have no choice (and reseller will know this) the closer we get to VU 9.1 and they will cave in and buy. I do not blame MA for this - not at all. While they did introduce the requirement for footguards, it is the players that are taking advantage of other players by charging so much for footguards. This is a great example of human nature in times of need. There are always reports of people charging $10 US for a bottle of water after a hurricane and this is no different. And because of this action by the player base, the proposed union of players will never happen. MA has nothing to fear from any type of union since we cannot even take care of each other in this time what makes anyone think we can band together to effectively protest anything?

Just my :twocents:
 
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