Mack
Old Alpha
- Joined
- Dec 6, 2005
- Posts
- 964
- Location
- Massachusetts, USA
- Society
- Dark Knights - Squires
- Avatar Name
- Armak Mack Zardacon
Edit2: When I open "Professional Standing" it sais like "Beginner, 2" which means Rank and level right? But underneath it sais: "Green, 2" aswell? Same level but different rank? Can someone explain this to me?
This is a result of a change in how professional standings were reported. It used to be that we just got the individual skill rankings. There was no real reporting of your "profession levels". So I might be Beginner at Handgun skill for example (they still show this). They didn't show us our prof standings like Laser Pisotleer, which is a combination of handgun, laser, aim, etc. skills.
Later on they gave us the "prof standings", and carried over the text descriptions "Green, Beginner...Great, etc", but added a numeric level as well. Through most of the scale, there are multiple numeric prof levels per text categories...so prof level 30 and 31 are both Great. In the lowest levels it is the other way around. Level 2 starts out in green, then you switch to beginner. I know, kinda confusing, but I guess they just tried to relate the prof standings to the old skill levels.
Anyway, that's how I remember it....but they say your memory is the first to go, so I could be off a bit. Been a while since they changed the skill/prof reporting implementation.
Oh, and for the Vivo T1 vs T5. If you are just trying to be economical, you should stick with the T1 until you can max, or pretty damn close to it, the T5, otherwise you are paying a lot more per hp of heal. That's my suggestion for all of the SIB gear, weapons, tools, etc. Wait til you max the next level before you move up. There is still some question about the Skill Increase Bonus....lot of testing on it and no real proof that skill increases faster from the last time I checked the forums about this, but maybe Doer or Witte can let us know if that is updated. Even if there is a skill gain bonus, you are paying extra for it in lower efficiency of the tool/weapon until you max and then the supposed gain stops.
And rocket launchers are certainly used in pvp, but it's not that hard to avoid them as they are slower and you have to take a direct hit to receive a lot of damage. Of course, if you have 10 ppl laying in rockets on an area, then yes, they have the potential to do a lot of damage to anyone in the area. You'll see it a lot in the next Landgrab competition. Mostly though, they are big toys ;-)
-Mack
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