Nothing makes sense anymore

JakkDanielsz

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Howdy peeps!

Ive been thinking a little and had to write it down.

With the new planets and all, their own storylines etc. Even their own timelines and so on.

It dosent make any sense. If its the same Universe, how can the planets have different timelines?

So if iam going to Arkadia for example, wich i heard had a different timeline, am I timetraveling? :S

And all the items? If Arkadia has no storys linked to Calypso, what is for example Genesis items doing there when people go there?

AGW¤%¤#% Nothing makes sense anymore...


Peace out!

/Simon
 
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Howdy peeps!

Ive been thinking a little and had to write it down.

With the new planets and all, their own storylines etc. Even their own timelines and so on.

It dosent make any sense. If its the same Universe, how can the planets have different timelines?

So if iam going to Arkadia for example, wich i heard had a different timeline, am I timetraveling? :S

And all the items? If Arkadia has no storys linked to Calypso, what is for example Genesis items doing there when people go there?

AGW¤%¤#% Nothing makes sense anymore...


I guess you do make a point there... I've never really realized that. :scratch2:

~Danimal
 
Just think of it as more of an Alice In Wonderland Universe where multiple, non-related fantasies coincide...:scratch:
 
Booze is not good for Crones mind to work. So he doesn't drink. That would be a good start. ;)

Other than that, Crone can easily adapt to other circumstances and wouldn't want to be replaced by some new guy just because it's another planet. He would just compare this difference in time like how it was on the old earth. There were people their that hunt with bow and arrow, and there were people there that fight with supersonic airplanes without pilots.

All this on one planet. Atleast within this starsystem the differences aren't that big on one planet.

But that's just Crone's thoughts without booze.
 
If you consider universe and planets as that you are right.

But universe is considered the platform and a planet is the game based on that platform. (I'd guess you already know though).
 
Howdy peeps!

Ive been thinking a little and had to write it down.

With the new planets and all, their own storylines etc. Even their own timelines and so on.

It dosent make any sense. If its the same Universe, how can the planets have different timelines?

So if iam going to Arkadia for example, wich i heard had a different timeline, am I timetraveling? :S

And all the items? If Arkadia has no storys linked to Calypso, what is for example Genesis items doing there when people go there?

AGW¤%¤#% Nothing makes sense anymore...


Peace out!

/Simon

It's all very easy to explain:
  • multiple realities
  • alternate universes
  • black holes
  • ripples in the fabric of space and time
  • god
 
robots disturbed comminucation with other planets a long time ago and we are only slowly getting the communication back up since we pushed em back 'n all that. (also makes it easy to explain fading planets) the difference in timeline is because communications where lost a long time ago, people don't remember tech/fuel runs out because supplyships stayed away etc.
 
I think this is the least problem, my real concern is with so many planets and the main population is lessening

Every new planet that brings in new players would fail in giving the new player any feel for the game .

Ive seen many new players at R-T just running around mindless wondering wth is this for a game ,


There should really be a Real starting point like at calypso with free of trial tps (Time limited )to diff planets .

right now we loose new players because they chose an empty planet .
 
From what I hear of Arkadia, that's has been taken care of on their planet.
Beginners area and beginners missions to teach people the game.
And a few old timers to help the newbies around there I'm sure.
 
Opening so many new planets in such a short time, without a big increase in active players will be a double edged sword. by thinning out the loot pools as folks migrate to different planets, im sure we will see changes in what we are used to in our professions. On teh other hand , maybe planet partners will come up with incentives to draw planet populations to their planet i agree a lot doesnt make sense anymore , and it seems a lot of players are waiting to see where this goes before either investing in this game , or investing more.,
 
I feel the same when I hunt on Next island or Rocktropia, my armor looks stupid on these planets Calypso is Sciencefiction the others are not sciencefiction, so I have the same feeling as you.
 
It's easy to explain, actually. In the beginning there was only one universe but at some point in time the loot got so bad that it shattered reality. All the new planets are located in different parallel universes, every one of them in a different reality created by the abysmal loot. This is the reason space ships don't work anymore because they only travel in three dimensions and time. To reach the other planets you also have to travel through the fifth dimension, a process that is easy to do with teleporters but hard with space ships. It all fits together.

:silly:
 
If we discover another planet in our universe, that we decide to travel to. Do you expect them to have the exact technology as we do on our own planet (earth) today? :) Everyone driving around in Toyota prius and having Global warming problems and for the first time of their time they got a black president in the worlds biggest superpower?

man... lol



The "year" is the same I suppose, however the evolution(?) hasn't got as far, or got even futher, than the planet we come from..


I'm not sure if I missunderstood the OP but I see no problem here...


All planets are in their own time, ain't they? I mean just because we had dinosaurs 2 million years ago or W/e it does not mean that all planets had it 2 million (w/e dunno how long ago they lived here) years ago :)


I just woke up and realized what you meant in the OP.... They have their own timeline and not just different steps in the evolution... They actually say "Planet calypso (dunno what year it is) is in the year of 3001"
and "Next Island is in the year of 500 BC"



I got it now, and yeah, I am totally lost at this point LOL
 
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The Teleport between Planets is faster then light and you either move forward in time or back.:girl:

As for things transferring from one to another...MA should change what items look like on other Planets evan if they keep the same name and stats. Then if you travel you would still be able to bring what you had and fit into the new theme of that Planet.

Though I don't think MindForce should be changed since that is a tech that you could bring with and use somewhere else. MA already ruined the idea of MindForce with their VU10 Version being something you learn as a noob starting with the sweat dance. MA made it so it has nothing to do with the mind other then the tech attached to it.
 
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Dear oh dear, what do they teach you youngsters on Calypso nowadays? All about tier rates and firearm statistics, everything commercialised, nothing about simple science.

I reminded you on an earlier occasion of how Pocket Universe Technology [PUT] has been applied to solve the problems of Entropian storage [https://www.planetcalypsoforum.com/forums/showthread.php?208967-Why-aren-t-storages-universal&p=2706035&highlight=#post2706035], and assumed that you already had some grasp of the science behind it - the PUS [Pocket Universe Science] that everything boils down to. Evidently I was mistaken.

When a pocket universe is created, it naturally mimics all the characteristics of the universe within which it is created. This requires no further power input on the part of the creator, though any limits (on size, time flow, permitted elements, etc.) do impose considerable power and financial constraints. The fact that the first pocket universe created by our civilisation immediately expanded to fill out the whole universe has been taken to prove that we live inside an artificial creation and is therefore taken as the best existing proof of the existence of God the Creator, an entity more popularly known nowadays as Mind Fark.

Anyway, to cut a long story short and to keep the attention of the less academic of you, the Entropia universe is a privately created pocket. Each planetary configuration exists as a discrete pocket within the whole, each with its own physical laws. The difficulty lies not so much in creating the individual pockets (simply a matter of rule-making, investment, inspiration and sweat) but more in the dangerous task of providing stitching between the pockets (often creating the technical condition known as balls-up, which can create particular difficulties for personalities that are male outside the pocket but female inside - and so particularly susceptible to itchy whinge syndrome).

So, if anything just seems too uncomfortable to bear, stick your hands in your pockets and scratch - or, too impossible to understand, just stick your hands in your pockets and enjoy.


Pallas
 
Howdy peeps!

Ive been thinking a little and had to write it down.

With the new planets and all, their own storylines etc. Even their own timelines and so on.

It dosent make any sense. If its the same Universe, how can the planets have different timelines?

So if iam going to Arkadia for example, wich i heard had a different timeline, am I timetraveling? :S

And all the items? If Arkadia has no storys linked to Calypso, what is for example Genesis items doing there when people go there?

AGW¤%¤#% Nothing makes sense anymore...


Peace out!

/Simon

If it wouldnt be that sad, Id say "it is only a game"... :,(
 
Its very simple to explain...they all left earth at the same time to escape the robot invassions. Sadly when they left ALL computer operating systems were window based and the y2k bug nailed many making them lose track of time. We are all on the same time line just not on the same clocks.

As soon as the platform is worked out and the windows.timeserver.com is back up all will sync and be right again.

We deal with a few hundred milliseconds of lag in our ping.. planet partners deal with ping lags in hundreds of years. (or so they think)
 
Its very simple to explain...they all left earth at the same time to escape the robot invassions. Sadly when they left ALL computer operating systems were window based and the y2k bug nailed many making them lose track of time. We are all on the same time line just not on the same clocks.

As soon as the platform is worked out and the windows.timeserver.com is back up all will sync and be right again.

We deal with a few hundred milliseconds of lag in our ping.. planet partners deal with ping lags in hundreds of years. (or so they think)

NO!!!! Mindark is making the platform buggy enough, we don't need Microslop making an even bigger mess of it.
 
Actually I think Arkadia and Calypso are in the same universe, so Genesis Star exists in both, as the events in Calypso and Arkadia occur side by side. I seem to remember mentions of parts of Calypso's story in the Arkadia backstory, such as the robots and the Imperial army. As far as I know RT and NI are the 2 planets out right now that arent really part of Calypso.
 
SO Right, Check It, On"May Whatever day" I Will Discover Arkadia, Come Back And Tell you all about it.
AND BAM!!!
We Gotta Storyline


Ty SyILLz William Has Discovered a New Planet "Planet Arkadia" -40ped Travel Cost

WooHOO

Hell Yeah
 
Dear oh dear, what do they teach you youngsters on Calypso nowadays? All about tier rates and firearm statistics, everything commercialised, nothing about simple science.

I reminded you on an earlier occasion of how Pocket Universe Technology [PUT] has been applied to solve the problems of Entropian storage [https://www.planetcalypsoforum.com/...es-universal&p=2706035&highlight=#post2706035], and assumed that you already had some grasp of the science behind it - the PUS [Pocket Universe Science] that everything boils down to. Evidently I was mistaken.

When a pocket universe is created, it naturally mimics all the characteristics of the universe within which it is created. This requires no further power input on the part of the creator, though any limits (on size, time flow, permitted elements, etc.) do impose considerable power and financial constraints. The fact that the first pocket universe created by our civilisation immediately expanded to fill out the whole universe has been taken to prove that we live inside an artificial creation and is therefore taken as the best existing proof of the existence of God the Creator, an entity more popularly known nowadays as Mind Fark.

Anyway, to cut a long story short and to keep the attention of the less academic of you, the Entropia universe is a privately created pocket. Each planetary configuration exists as a discrete pocket within the whole, each with its own physical laws. The difficulty lies not so much in creating the individual pockets (simply a matter of rule-making, investment, inspiration and sweat) but more in the dangerous task of providing stitching between the pockets (often creating the technical condition known as balls-up, which can create particular difficulties for personalities that are male outside the pocket but female inside - and so particularly susceptible to itchy whinge syndrome).

So, if anything just seems too uncomfortable to bear, stick your hands in your pockets and scratch - or, too impossible to understand, just stick your hands in your pockets and enjoy.


Pallas


Somehwere in all that Freud would be utterly confused.:scratch2:
 
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