M Rufen Power
Marauder
- Joined
- Feb 23, 2010
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- Mark Rufen Power
Reason I ask this question is simple, I wanted to challenge people opinions about this. Cast your vote on the poll! Now here is what I don't understand. 1 armour gives you no skills. 2 fapping is more effcient.
1. Armour does not have a use action like weapons or tools, so the armour itself cannot give you any skills. However getting hit lots of times does give you skills because that is how the armour gets engaged & used to decay. Armour gives you skills, like it or lump it I proved it by getting avoidance after unlocking coolness.
2. The other side of this arguement is very simple, is healing more efficient than getting hit with armour? The answer is no, healing is not as efficient as armour. So why wouldn't you want to get hit more to gain evade faster which even has more market value than first aid does? The thing about UL armour is that it can protect about 90-100 damage & still be more efficient than your average healing tool, for L its double that 180-200.
The facts are, you've the best sib fap herb box 10.06 pec decay. 1pec decay = 10.06 health healed. Now lets look at armour efficiency, I've picked atrox as that's usually the most hunted mob on calypso & using Rascal + Armor Plating Mark.4A. Here we have an efficiency of 13.27, so every 13.27 damage absorbed it decays 1 pec.
So I'll ask you all again, why wouldn't you want to get hit more to gain evade faster which even has more market value than first aid does? Seems simple enough to understand. Getting hit lots of times gives you skills. I'd like to know what you guys think of this thread, comments, opinions are welcome & trolls too .
~Mark~ Hopefully this makes you think about what is eco once again... improving the game for all.
1. Armour does not have a use action like weapons or tools, so the armour itself cannot give you any skills. However getting hit lots of times does give you skills because that is how the armour gets engaged & used to decay. Armour gives you skills, like it or lump it I proved it by getting avoidance after unlocking coolness.
2. The other side of this arguement is very simple, is healing more efficient than getting hit with armour? The answer is no, healing is not as efficient as armour. So why wouldn't you want to get hit more to gain evade faster which even has more market value than first aid does? The thing about UL armour is that it can protect about 90-100 damage & still be more efficient than your average healing tool, for L its double that 180-200.
The facts are, you've the best sib fap herb box 10.06 pec decay. 1pec decay = 10.06 health healed. Now lets look at armour efficiency, I've picked atrox as that's usually the most hunted mob on calypso & using Rascal + Armor Plating Mark.4A. Here we have an efficiency of 13.27, so every 13.27 damage absorbed it decays 1 pec.
So I'll ask you all again, why wouldn't you want to get hit more to gain evade faster which even has more market value than first aid does? Seems simple enough to understand. Getting hit lots of times gives you skills. I'd like to know what you guys think of this thread, comments, opinions are welcome & trolls too .
~Mark~ Hopefully this makes you think about what is eco once again... improving the game for all.
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