John B Knight
Elite
- Joined
- Jul 9, 2007
- Posts
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- Titans of Space
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- John Black Knight
Actually in my opinion all vehicles should be massiv, it shouldn't be possible to move through objects.
That would leave the possibility of hiding behind a vehicle which i think is fine, but not inside when its destroyed.
There is a T button that people can use if they cant get out of a place because of vehicle structures.
Around TP's there should be zones that despawn vehicles within 5 seconds of entering.
There should be several levels of a destroyed vehicle, like broken, burning, exploded (littering the floor in small pieces not targetable anymore, could only be recalled by the recall button and would do shrapnell damage to its surroundings during explosion turning the fuel tank into a bomb -> people would have to watch with how much fuel they travel around in dangerous areas). Using a fueled vehicle as cover would be a dangerous thing to do.
Vehicles bumping/crashing into each other should also create damage to both vehicles depending on the mass of the involved vehicles and their respective speed.
That would leave the possibility of hiding behind a vehicle which i think is fine, but not inside when its destroyed.
There is a T button that people can use if they cant get out of a place because of vehicle structures.
Around TP's there should be zones that despawn vehicles within 5 seconds of entering.
There should be several levels of a destroyed vehicle, like broken, burning, exploded (littering the floor in small pieces not targetable anymore, could only be recalled by the recall button and would do shrapnell damage to its surroundings during explosion turning the fuel tank into a bomb -> people would have to watch with how much fuel they travel around in dangerous areas). Using a fueled vehicle as cover would be a dangerous thing to do.
Vehicles bumping/crashing into each other should also create damage to both vehicles depending on the mass of the involved vehicles and their respective speed.