Avatar System Upgrade Preparation
As part of the preparation for the upgrade to the avatar system scheduled for November, the make-up mask system will be disabled in Version Update 12.8.
So, this means no make up anymore? Or is this just temporary?
If MA disable the make up for ever, then i lost my job in EU! If this happens, i don't play anymore and will sellout for ever!
I need more information about this, about i have customers they will get a mask, and if they disable make up, i don't think i will make more mask for customers, and they just can't use it anymore after oct.9
Please MA, i need more information about make up, and i'm sure all my customer wish this also. We don't want wast our money for noting.
Can we have some preview pictures of new avatar system from Mindark? I know you are lazy to reply our questions but a few pictures won't kill you, right?
IIRC he had said theat they would be similar to the new avas pics on the EU emmissary app - Like this
(sorry couldnt get the pic bigger)
The current hunting/looting system while a vast improvement over what it was several years ago (with far less no looters and a wider range of item types in loots) is still not the ideal system for providing an entertaining experience to all players - especially newer players that are hunting noob mobs. Going out hunting a bunch of snables is barely a step above going out and sweating them in terms of fun and excitement.
it's far worse, with sweating atleast you know all you'll ever get is sweat. But hunting they start out with their hopes high only for them to be crushed when they realise they'll probably get the same variation of loot every hunt.
Atleast a couple of years ago it was possible to loot low end items now it seems as if they've even removed that.
The big problem they've got is that the loot system was designed (or atleast seemed to be) to drop stuff at intervals but with the missions leading to hundreds of thousands of those mobs being killed often in camping sessions for weeks on end so a typical newbie mob premission system are now hunted by players of all levels it means they've had to make those intervals bigger and bigger to cope.
Or they're using the instance system to compensate for item drops but the keys on Ark are crafted so it's seeing massive use compared to the old beacons and the loot system seems to be struggling.
So we're all gonna look like Limahl on a bad hair day.IIRC he had said theat they would be similar to the new avas pics on the EU emmissary app - Like this
(sorry couldnt get the pic bigger)
IIRC he had said theat they would be similar to the new avas pics on the EU emmissary app - Like this
(sorry couldnt get the pic bigger)
Loot System Improvements
The first phase of a comprehensive overhaul of the loots for all shared platform and Calypso creatures will be implemented. This overhaul will result in much more interesting and balanced loots for creatures of every level. Many newly designed items are included in this Version Update, waiting to be discovered. The loot system improvement project will continue during the next several releases, and has been designed to greatly improve the overall hunting experience for participants of all levels.
Crafting System Improvements
A completely new and improved user interface for crafting will be implemented in Version Update 12.8, which will dramatically streamline the process of constructing items. The new interface automatically scans the avatar inventory and storage for blueprints, resources and materials, allowing items to be constructed without the need for dragging input materials into the crafting machine. Other exciting features of this new interface include the ability to sell crafted items directly to the Trade Terminal, setting automated thresholds for the use of residue, along with a detailed log of each crafting run. Handy quick access to auction buy and sell orders are also included, for cases where required input materials are missing.
Planet Partner Content
Tons of exciting new content from each of Entropia Universe’s Planet Partners is also included in this release. Please refer to each Planet Partner’s official website for sneak peeks and full details in their Planet Partner release notes.
Avatar System Upgrade Preparation
As part of the preparation for the upgrade to the avatar system scheduled for November, the make-up mask system will be disabled in Version Update 12.8.
So, this means no make up anymore? Or is this just temporary?
If MA disable the make up for ever, then i lost my job in EU! If this happens, i don't play anymore and will sellout for ever!
I need more information about this, about i have customers they will get a mask, and if they disable make up, i don't think i will make more mask for customers, and they just can't use it anymore after oct.9
Please MA, i need more information about make up, and i'm sure all my customer wish this also. We don't want wast our money for noting.
The system is disabled, not deleted.
As it is now, the avatar is mirrored, I guess we'll be able to do a texture
over the whole mask with the new system.
The system is disabled, not deleted.
As it is now, the avatar is mirrored, I guess we'll be able to do a texture
over the whole mask with the new system.
I personally think the loot system was designed with a steady growing playerbase in mind, the fact that some people made alternate accounts who then got registered by the system as another individual player and also lots of people having a look at the game for a few days and then never came back might have lead to alot of rare items being distributed early on and then stagnating as the amount of alternate accounts getting deleted as time went on was higher then the amount of accounts newly being created. The system therefor couldnt give out rare items anymore due to the amount of accounts needed per rare item didnt increase. It might be that this is one reason for mindark to now adjust the lootsystem again, cause with several planetpartners now running a share of accounts and not the whole lot of them it becomes unbalanced even more to distribute newly created 'rare' items on those planets. Excspecially when the shared items are more likely to drop in case of a rare success then the native items.
i can imagine logging in after the update getting the message.
"Your Modified Omegaton Fast Aid Pack has been deleted, since it was never meant to be looted"
The solution for a change though could be to balance rare item drops against the growth of average active playeraccounts on the respective planet whereas active accounts should be meassured on a set amount of cycled peds per month. That way double accounts wouldnt screw up the system and naitive item drops could be made more likely to drop.
Good suggestion, but you should have told them that 10 years ago.
Applying current growth it will take like 50 years until the player numbers match the items ingame...
(Please note that i've been really nice and assumed that the EU playerbase indeed grows...)
About the drop rate i have been here for 6 years have about 450k skills are maxed at blp have 261 hp i have also say that i am No. 41 in all time in hunting.
The best drops i had so far with ul-items is 3 Marber plasma riffles an 1 Jaguar foot guards M.
I feel that the drop-rate sucks, i dont know if you find this kind of drop- rate ok.
The solution for a change though could be to balance rare item drops against the growth of average active playeraccounts on the respective planet whereas active accounts should be meassured on a set amount of cycled peds per month. That way double accounts wouldnt screw up the system and naitive item drops could be made more likely to drop.
Kim - It will be a very advanced avatar system, I have looked at avatars made already and it looks really really good. The new functions such as tattoos, to be able to control body hair, the density of the hair, the avatars really look alive. We are also going to redo all the clothes and all the armour just to fit with the new quality of the avatars.
Reduced loot MU will make nobody happy.
lol i want modified loot