FYI: Pirate List

Have you ever been shot down by a pirate?

  • No

    Votes: 55 17.9%
  • yes

    Votes: 228 74.3%
  • no answer

    Votes: 4 1.3%
  • I AM a frakken PIRATE, squab!

    Votes: 20 6.5%

  • Total voters
    307
Status
maybe i should go back to space to earn back my place and title on that nice list you got there :)
 
been there, done that?

You already earned that title, don't you have better ways to use your ped then wasting it murdering other players and stealing their loot? But, ofc, it is up to you. You may always be a pirate, but wouldn't your skills be better used killing pirates, running escorts, or killing pirates? Maybe make a business out of it. 2 ped for escort to atmo...

OFC, any weary traveler would feign to hire a pirate for "safe" escort, but who knows.

ty for checking in
-hip
 
thinks someone else said it already, but why work harder for less peds?
 
For the same reason people go to work every day in RL instead of just robbing their neighbors. Its the right thing to do.
 
You already earned that title, don't you have better ways to use your ped then wasting it murdering other players and stealing their loot? But, ofc, it is up to you. You may always be a pirate, but wouldn't your skills be better used killing pirates, running escorts, or killing pirates? Maybe make a business out of it. 2 ped for escort to atmo...

OFC, any weary traveler would feign to hire a pirate for "safe" escort, but who knows.

ty for checking in
-hip


Could I ask you for your views on PVP4 and PVP in general ?

I understand that Space is in a way non optional, even so it is very easy not to be shot down.

Surely anything that helps pays the bills is good for this game :p

If people rage quit because they get looted in space then let them go, they will not last in this game anyway.
 
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Pvp-option

And where would the game go if everywhere but the safe area around the TP was lootable PVP area? Rich, or skilled, players would be looting all the noobs all the time. Then no noobs would play, because it would not be worth leaving the tp. That is space. So some avoid space altogether. Ask those on planet Cyrene why the economy sucks there. Some sell their quads after trying space, and depend on the MS service. Some get pissed and waste time and ped trying to do something. PVP is a part of the game, but if it was good, then apply the same model to the planet. It collapses. Piracy is a way to redistribute goods, really, from paying players to those with expierience. It is the same as buying pyrite from noobs for tt. It is unsavory. Not against the rules, but not right, or good. That is my opionion of PVP. Thanks for asking,

hip
 
PVP is a part of the game, but if it was good, then apply the same model to the planet. It collapses. Piracy is a way to redistribute goods, really, from paying players to those with expierience. It is the same as buying pyrite from noobs for tt. It is unsavory. Not against the rules, but not right, or good.

The action in bold is rooted in deception. Piracy is not inherently rooted in deception, though deceptive pirates certainly do exist.

Furthermore, it seems a reasonable opinion that buying Pyrite from n00bs for TT is NOT WRONG AT ALL in the highly unusual case that it is not done deceptively, such as when the n00b understands its true value, but needs instant PED for an imperative transaction.

This is not to make a case for or against piracy. I'm just pointing out that your comparison is more whacked than a plastic mole in a lifeless arcade attraction.
 
Could I ask you for your views on PVP4 and PVP in general ?

I understand that Space is in a way non optional, even so it is very easy not to be shot down.

Surely anything that helps pays the bills is good for this game :p

If people rage quit because they get looted in space then let them go, they will not last in this game anyway.

PVP4 and planet side pvp in general, is avoidable. Has been around for many years, and I have never had to experience it. has always been a option if want to you can go "over there" and "play" with other pvp people.

However, to bring a "arguably forced pvp experience" into a game, where players have been investing and playing for nearly a decade, in a pvp free environment. To require the user to either accept pvp happening to him, or choose to not play 90% of the game locations for being unable to reach them with out the pvp experience. To then offer up the notion that we should either "accept it or leave", what happens when all the non pvp people leave?

I know of several who have quit over the space pvp, I know of only 1 person who joined because of space piracy and of course that person, is just a thief here to try to take peds from those that have been playing and investing for a decade.

in the long run, piracy will be the death of this game...I think the only reason more haven't quit over it, is at this point in time EU is about the only good RCE out there, but that quite probably changes this year with the new titan contender from blizzard, I know I keep my funds "fluid" in clds because I expect pvp to get worse, I am just looking for another RCE option at this point..
 
And where would the game go if everywhere but the safe area around the TP was lootable PVP area? Rich, or skilled, players would be looting all the noobs all the time. Then no noobs would play, because it would not be worth leaving the tp. That is space. So some avoid space altogether. Ask those on planet Cyrene why the economy sucks there. Some sell their quads after trying space, and depend on the MS service. Some get pissed and waste time and ped trying to do something. PVP is a part of the game, but if it was good, then apply the same model to the planet. It collapses. Piracy is a way to redistribute goods, really, from paying players to those with expierience. It is the same as buying pyrite from noobs for tt. It is unsavory. Not against the rules, but not right, or good. That is my opionion of PVP. Thanks for asking,

hip


I agree with everything you say there.

I am not a pirate, but I do shoot people down from time to time depending on what i feel like doing that day.

Actually, i do disagree with the Cyrene bit, I feel its more the fact it takes 20min ish to get to cry, then if you die you either go back to caly or you make it to the destination, I myself no longer go to other planets, because of the time involed traveling, its a waste.

Space PvP is probably the worse system in the game imo..



PVP4 and planet side pvp in general, is avoidable. Has been around for many years, and I have never had to experience it. has always been a option if want to you can go "over there" and "play" with other pvp people.

However, to bring a "arguably forced pvp experience" into a game, where players have been investing and playing for nearly a decade, in a pvp free environment. To require the user to either accept pvp happening to him, or choose to not play 90% of the game locations for being unable to reach them with out the pvp experience. To then offer up the notion that we should either "accept it or leave", what happens when all the non pvp people leave?

I know of several who have quit over the space pvp, I know of only 1 person who joined because of space piracy and of course that person, is just a thief here to try to take peds from those that have been playing and investing for a decade.

in the long run, piracy will be the death of this game...I think the only reason more haven't quit over it, is at this point in time EU is about the only good RCE out there, but that quite probably changes this year with the new titan contender from blizzard, I know I keep my funds "fluid" in clds because I expect pvp to get worse, I am just looking for another RCE option at this point..


Again, as the above quote, i personally feel its not so much the piracy more the length involved in traveling.

The length has to be there otherwise MS would go out of business and we all know the costs of hangers etc.

So in a trolling way, is it not the case that MS owners and the whole space system will be the death of this game as well ?

I do not think piarcy should be singled out of the whole force of dead planets.

I truly believe it is the length of time taken to get to each planet.

it is that length due to MS owners am I right or right :p


But I do agree space is almost a load of crap in this game.
 
I am not a pirate, but it is lootable pvp. I always shoot first, ask questions later. Either that, or I get killed..
 
I do not think piarcy should be singled out of the whole force of dead planets.

I truly believe it is the length of time taken to get to each planet.

it is that length due to MS owners am I right or right :p


But I do agree space is almost a load of crap in this game.

I agree piracy is not the single issue and in some cases (Like NI) may not be a issue at all with causing dead planets. However I do think piracy is the single number one reason (some) depositing players will no longer deposit and play. I Also think every time you get looted for anything you consider significant it causes a reaction of the brain to consider just quitting playing. I think that psychological effect can not be healthly for this game. it compounds on other issues, and then loses depositors.

The length of time to get to another planet is about 5 minutes on a warp mother ship, these rides can be found for very low cost(even free) from a variety of services, or for less than cost of a hamburger(in rl) on demand from most services. However, when pirates choose to harass the mother ship and its passengers and prevent the ship from warping with annoying 1 shot hits, or repeatedly shooting down the ms. That 5 min travel can take 30min or a hour, or as long as the pirates would like to make it take. So I think the argument that the distance is a problem, and not the pirates, has flaws.

Glad to see we agree its all crap though. With any luck its still in its infancy and they will improve it, hopefully they understand what the depositing players want, and not what the marketing team think we want...Or I fear we will be stuck with a crappy "eve" clone that pits the community against itself., and that just seems unhealthy in a universe already struggling for player numbers and retention..
 
And Growing...

Well, I am impressed at how this post, and the OP list, has grown. There has been much good debate and encoraging repaorts from the field. I would like to link some of the unconfirmed pirates to particular posts in this thread, so if you would like that to happen, please post about your firsthand knowledge of their acts, and I will referance your post on the uncorfirmed list.

As a note, the unconfirmed list is just pirates who have not personally attacked me, but have been reported to be pirates. All people on the unconfirmed list are welcome to dispute there involvement in piracy, and will be moved to the unconfirmed but disputed list until they attack me personally.

The confirmed list are all people proven to be pirates, either by attacking me, or with undisputable proof. They will never be removed, for they will always be pirates whether or not they continue to actively pirate. The only redemtion for pirates to turn around that ignoble reputation is to start a career as a pirate hunter. At that point, I will start a pirate hunter list.

TY,
-hip
 
Shot down by Jig and little wendy at FOMA and then again by little wendy, DESPITE knowing that I carried no loot, when I was quadding to Calypso. Both confirmed pirate.

P.S. they got nothing from me either time as I never carry stackable loot so they were just wasting peds. But hey, whatever floats your boat...

And again by Jig while heading out from CSS to warp to Ark with passengers. I work out they lost about 23 ped shooting at me for zero return :dunce:

Memo to all pirates: I never carry stackables and if my passengers do, I tell them to log out so you waste ammo for zero return and I gain free skills - I consider that a fair exchange! :yay:
 
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U can take me off the list. My suspicions were correct.... My now super low latency means even the best pirates don't stand a chance vs. Menace.

Menace
 
A pirate should never be abel to loot more then the loot they carry themselves, its the only way to make it fair up there. There is no risks to be a pirate and therefore its a lame proffesion. :laugh:
 
Menace?

Sry, its early in the AM for me Menace, but are you even ON the list? Again, the unconfirmed list is people who have not personally murdered me, so even reports with as reputable a source as Narfi gets on that list, most of the time.

and...

I told McJack that I was glad to waste his ped, and he said he does not pay for his ammo anyway, which confirmes my previous beleifs. There is a consortium paying for some piracy. You do not waste the pirates(individual) ammo, but the pirates(organized groups) ammo when you have no loot.

And, in closing, I do agree with the posted who states that pirates have an unfair advantage over almost everyone they slaughter, therefore making them cowards. If the fight was equally matched, it would be fair, even challenging, but unfortunatly, it is not. You gain nothing by shooting back, and the closest you can get to a win by allowing the pirate no loot. You still lose decay, and they still gain skills, no matter what the cost of ammo.
 
Have been killed multiple times in space, at most I think I lost a nova, blazer, sweat and a dung.
A couple of months back I was on my way back to Caly from Arkadia when an avatar called 'Shoe' started shooting at my quad. Didn't get the full name though so don't know if I should mention it.
Either way though it was the first time I realised we can actually get away from them if we dodge and move around enough.
He/she/it followed me for 5 or 10 minutes till they either crashed or got sick of missing me. It was fun and I'm looking forward to the next time I get chased to see if I can escape again :)
Better luck next time.
Stay safe out there!!
 
Littlewendy something and wolf( Wolf already on the list I see )

I don't really get why they are there, two times failing to shoot me down now one resulting in dying themselves :p


I doubt they would be able to shoot a mothership if it was parked right infront of them :laugh:
 
Shot down twice today by Wolf, Littlewendy and Disabled ... cost to them about 13 ped in ammo. cost to me .. nothing apart from some decay on the quad and a small amount of wire for repair :) Piracy seems to be an expensive business with uncertain returns...
 
... pirates have an unfair advantage over almost everyone they slaughter, therefore making them cowards.
Wait a min, i'm lost :scratch2:

Lets see:
Pirate has a quad - you have a quad
He's armed with kismet - and you have exactly the same
All the rest is just RL skills, aim and maneuvering...

Well, suppose 2-3 quads attacking 1 might qualify here, or using hacks, or u could simply say u don't approve the piracy as such... but just the fact that somebody is better in fight? C'mon, that doesn't make anybody a coward. :)

... the closest you can get to a win by allowing the pirate no loot. You still lose decay, and they still gain skills, no matter what the cost of ammo.
Simple math, compare 1 with 2:
  1. number of shots * (ammo cost + weapon decay)
  2. quad decay (cost of the welding wire + tool decay)
There's no "closest". If no loot it's always a loss for the pirate, while u will gain skills for just a few pecs - basically the same thing that u do when repair-skilling on the MS.

Don't worry, be happy! :cool:
 
There's no "closest". If no loot it's always a loss for the pirate, while u will gain skills for just a few pecs - basically the same thing that u do when repair-skilling on the MS.

Don't worry, be happy! :cool:

Very true. I work out that Jig has lost about 45 ped in shooting at me over the last couple of days. He got zero loot, I got free skills. Of course, there is also the waste of my and my passengers time, but I can still usually get my passengers to where they are going in 5 minutes or so even if I get shot down and have to repair before continuing.
 
Enjoyed Reading this Post

I have read a considerable amount of posts in this thread so I thought I would make a couple of observations.

When my avatar was one week old, I went into space for the first time. All my soc friends said DO NOT TAKE STACKABLES INTO SPACE. This was drummed into me and I have only risked a quad run with valuable loot once. I was shot down and lost my payload.

I think this explains the whole pirate thing If you are going into space do not take stackables, particularly if you are going to spend 40 minutes between planets protected only by a Kismet. There are obviously times when you want to take stackables from one planet to another. There is a safe but costly way of doing this, we all know it.

Take a MS ticket, log off when you arrive, check the website connected to the MS and you will be advised when it is safe to log back. When you log on pay the TP fee to go to the surface. This is a fail safe way of avoiding being pirated, but is probably only worthwhile if the potential MU you can generate from your stackables covers the flight and TP cost.

You can always risk the VTOL flight down to the surface but you will still have to pay the 2 ped landing fee and risk getting caught by the pirates.

I like the risk of being pirated - it adds another dimension to the game. In the past I have gone out with other soc members and hunted the pirates - just for laughs - it is a joyous feeling when you nail one.

GL - Moondog

:yay::yay:
 
Yeah, Moondog is right. Sometimes the pirates are very sneaky, so there's no set rules on how to avoid them. For example, some people say that pirates just stay at SS.

It's not true... I was quading out of RT and 5 mins out from SS, ErnJ was there with his pewpewpewpew. Sigh.... if only my ospra sold on RT, I wouldn't have had to take it back to Caly. oh well.
 
There are several free, or low cost transportation options available now via Mother ship from a variety of different ship crews . I really do not understand why people continue to "feed the pirates loot" Either pony up for a vip warp, or take one of the slow cheap options. As long as people continue to carry loot in quads/vtols, pirates will continue to harass travelers.

Don't feed the pirates.
 
can confirm chances and micjack

why the game allows to be looted after returning to a safe zone is annoying

support case sent.

not expecting anything

^_°
 
can confirm chances and micjack

why the game allows to be looted after returning to a safe zone is annoying

support case sent.

not expecting anything

^_°

Yes, I've been shot down and looted AFTER crossing into the "safe" zone.
 
why the game allows to be looted after returning to a safe zone is annoying

support case sent.

not expecting anything

^_°

Yes, I've been shot down and looted AFTER crossing into the "safe" zone.

This is the documented behavior, not only in space but even on planets and in pvp rings. You are vulnerable for something like 30 seconds after you leave pvp. (In space, go into the station)
 
This is the documented behavior, not only in space but even on planets and in pvp rings. You are vulnerable for something like 30 seconds after you leave pvp. (In space, go into the station)
Vulnerable but not lootable,, iirc.. :scratch2: At least that's I remember in pvp4.
 
dito nor..

well ill post what support says :p
 
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