Teleporter Fees on the way, says President of the Virtual Reality...

@ voting

1. It's PR stunt to put someone who can be blamed later in charge ( if something go wong )

2. Real good old style election would use ingame terminals ( there already ben in game - older players remeber - voting terminals ). What better use of those can be imagine ?

@ TP fees

1. Socialistic and Keynes style idea based on economical ignorancy. There will be huge fall in number of teleportations as soon as it start costing something.

2. MA is running out of old 6M$ from 1st CLD's. Revenue paid by MA is close to innitial gain. So they need new dope. Smth like FED QE money printing. So they thinked out new one 10 M$ alowing them survive next few years. We pay for that.

3. It's literally not possible all that money will go to those 'new paid workers" i wonder how much %'s will get lost in ther porcess

4. All that will end that we will be paying for TP's with 24h/d event going on nearby ( shooting AI ) which means higher cost to play at reduced funcitionality which is simply higher taxation


When I was writing here ca.2 years ago that MA doing bad and need new financial miracle, that nerfing uber player and taxation of all of tehm increases i was pointed out, adviced to leave if i dont liked it and even get official warning of ban for constant negativity ( lol ). Now lets see how much of old players is still around. Don;t tell me about retention, ppl don;t sign off from good things.

Maybe game with lots of fees for everything, even basic activities, with more ppl is good for MA financials, but it is not game with REAL MICRO transacctions model based economy i was signing on in 2005.

Worse thing to wach is slowly painfull fall.
 
Honestly how i expect this to end is with the usual bargaining trick. Say he wants to add 10 pec tp

Start by offering the extreme, ie 1ped tps
See reaction, if it's excepted great you win
Bad reaction? Ok how bad, not too bad, try 50 pec tps. Really bad, give the offer you wanted all along 10pec
If this is excepted, claim it's because you listen to community and your loved again, ppl will think they won by reducing the tp fee, ND wins as he got at least his target and avoided the anger if he came in at 10pec first
Quietly drop wage system, it was a carrot for the high costs, no longer fundable.

So in the end, we are hit with a new tax with no benefits to us, ND gets paid and doesn't have to fund anything.
The joys of capitalism and privatisation
 
Honestly how i expect this to end is with the usual bargaining trick. Say he wants to add 10 pec tp

Start by offering the extreme, ie 1ped tps
See reaction, if it's excepted great you win
Bad reaction? Ok how bad, not too bad, try 50 pec tps. Really bad, give the offer you wanted all along 10pec
If this is excepted, claim it's because you listen to community and your loved again, ppl will think they won by reducing the tp fee, ND wins as he got at least his target and avoided the anger if he came in at 10pec first
Quietly drop wage system, it was a carrot for the high costs, no longer fundable.

So in the end, we are hit with a new tax with no benefits to us, ND gets paid and doesn't have to fund anything.
The joys of capitalism and privatisation

It's neither captialism nor privatisation - it's simply a ponzi scheme.

A Ponzi scheme is a fraudulent investment operation where the operator, an individual or organization, pays returns to its investors from new capital paid to the operators by new investors, rather than from profit earned through legitimate sources.

Buy my deed, and I'll pay you income from the money you paid me to teleport.

It's fucking wrong, and MA should be very, very careful.
 
Ya'll can sit down and relax, because there won't be any TP fees.
 
Ya'll can sit down and relax, because there won't be any TP fees.

Even if they drop the idea, simply the fact that they thought it was a good idea in the first place and then dropped it on us in such an insane way (fake election, "I have a virtual dream" speech, etc.) is a very serious reason for concern. These guys truly do not have a clue as to what they are doing.
 
Even if they drop the idea, simply the fact that they thought it was a good idea in the first place and then dropped it on us in such an insane way (fake election, "I have a virtual dream" speech, etc.) is a very serious reason for concern. These guys truly do not have a clue as to what they are doing.

The idea was dropped when it was brought up the first time many years ago. I see no reason why it all the sudden should be implemented. It won't happen.
 
The idea was dropped when it was brought up the first time many years ago. I see no reason why it all the sudden should be implemented. It won't happen.

I hope you are right, for all kinds of reasons.
 
I hope you are right, for all kinds of reasons.
According to Hanlon's Razor ("Consider cock-up before conspiracy") it seems to be the most likely outcome indeed? :scratch2:
Suppose we made it abundantly clear what we think about it too... :)
 
The idea was dropped when it was brought up the first time many years ago. I see no reason why it all the sudden should be implemented. It won't happen.

Try to send a support (i did it), MA confirm they plan to do it because IT WAS REQUESTED BY COMMUTY !!

Many of us sent a support and we all get same answer : it is something requested by players...

So i think if we do not show we don't want it then MA will do it ...
 
Instead of charging TP with 1 ped fee, why not create a new chip which allow you to TP from anywhere to everywhere for 3 or 5 ped (but always on same planet).
It would be better imo to charge only people who want to go super fast and let TP as they are today.
 
Try to send a support (i did it), MA confirm they plan to do it because IT WAS REQUESTED BY COMMUTY !!

Many of us sent a support and we all get same answer : it is something requested by players...
I think I have seen the reply, signed by Ulf. You can't make the conclusion you are making.
That reply only says they haven't decided anything.
The last part sounds like an attempt to vindicate a misbehaving kid by a supportive and a little concerned parent. A noble thing to do but not necessarily a cause for concern.

Then again, without a clear and concise announcement from MA we can't be sure about anything ofc...
 
If it is not joke for 1st April... read below ... and make your conclusions.

Ask yourself which planet will suffer from the introduction of paid teleport? I think you can easily guess. This planet is called Calypso. Why? It is the biggest planet of EU. It is impossible to cross it on any form of transport in a reasonable time.
I guess the consequences of this:
1. Players will use the flying vehicles, so as not to pay for the teleport, because vehicles are cheaper in use.
2. Players will colonize planets with smaller gaming area. I personally will write a guide on my owned entropia.club website, with tips to the new players to choose a smaller planet, not to spend money to paid TP.
3. The population of the planet Calypso will be reduced, many players will move to a smaller planets.
4. Toulan will become especially popular, it can be covered with the Teleportation Chip III

Why Neverdie offered this? (I always knew that he is a great dodger). He plans to win a part of the Calypso players to himself, as his planet is small, and there is possible to use flying transport. But he also runs the risk of stepping on a these rake sooner or later.

And one more question: Teleports for beginners who have no money, will be also paid? If so, it will reduce the influx of new players in several times.

Results after introducion of paid TP for Planet Calypso will be pitiable. I plan survive ... at Arkadia, forever (there I can use flying vehicles and TP chips). And I think that after the introduction of paid teleports I will never come back on Calypso.

MA! You can do it ... but after you do a hard brainstorm. Perhaps it will end as a big fail.
 
Mind Ark may implement teleporting from one planet to another. I can see this as something some players are willing to pay extra for. It would guarantee safe travel of goods as well as being much faster then arranging warp services.

Those of us who stepped over the bodies of hangar owners on our way to buying our warpships should not expect Mind Ark to safeguard our investment.










#space_flight connecting space service providers with travellers
 
Instead of charging TP with 1 ped fee, why not create a new chip which allow you to TP from anywhere to everywhere for 3 or 5 ped (but always on same planet).
It would be better imo to charge only people who want to go super fast and let TP as they are today.

Why not make it interplanetary? They are tp chips after all... Maybe adjust it so the price to jump between planets is higher, but a chip is a chip... or at very least, make the upper level chips allow you to tp to the space stations, asteroid, or moon for the planet your are on.
 
Mind Ark may implement teleporting from one planet to another. I can see this as something some players are willing to pay extra for. It would guarantee safe travel of goods as well as being much faster then arranging warp services.

Those of us who stepped over the bodies of hangar owners on our way to buying our warpships should not expect Mind Ark to safeguard our investment.
why not go back to the old way and actually do the fee to the hangar owners again for the interplanetary tp jumps. After all the hangars buildings are fairly useless closets at the moment... make them useful again.

As for jobs, no one said that those hangars wouldn't be under bot invasion 24/7 without any automated turrets. ;) (perhaps the new deeds can be for manual turrets instead of for tps. Do away with the automated ones... the turrets would have to be manned by an avatar with at least 3 of the new deeds, and it'd have to manually be manned 24/7 by someone or else the red dots in the cities would just get worse over time... giving folks with explosive weapons a reason to use em... a whole new line of them being created... both ul and l so that the crafted explosives now have some usefulness :) (who remembers the ancient days when cities got overrun during bot invasions and MA had to bring out the Carramine type troopers to defend us... well that armor is in the playerbase now... perhaps it's time to sell Marco's gun to someone in the playerbase who might actually use it for similar type of situations?) )
 
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For myself I would support idea of hangar owners being able to provide teleport service as they did before.
Providing variety of choice players want is opportunity for player base to grow.
If player base grows there is room to accommodate both hangar owners and warpship owners.
Everyone can win :)










#space_flight connecting space service providers with travellers
 
And one more question: Teleports for beginners who have no money, will be also paid? If so, it will reduce the influx of new players in several times.

I do think far more people will come to EU for the prospect of earning money, while also being able to have fun in a virtual world, than will be put off because of TP fees... The appeal of EU has always been, at least for a lot of people imo, about being able to put a real world value on your time. This is what makes EU different from playing some other computer or console game. Here we can create businesses, invest in gear and skills, build a strong avatar to compete in events, and hopefully break even or profit. Whenever we want we can then pull that investment back into the real world. If we stop participating then we can at least take something back for our time rather than it just being lost forever.

This move is about making virtual reality more than just "a game", it is about helping people see EU as a serious platform for commerce. I think this move is a step in the right direction to targeting a more general audience who will see virtual reality as a meaningful and helpful extension of their day to day lives rather than "a waste of time". Originally social media was this novelty thing for friends to chat and post cat pictures but now pretty much every large organisation has some sort of "social media manager", a dedicated person to monitor and interact with people and grow that social presence. Why can't virtual reality be the same one day. Maybe large organisations will have "virtual reality managers" that looks after real life company's presence in virtual worlds. Yes we are some way from this, and yes a lot needs to be change, but I do feel this is a step forward and not a backwards one. Yes it will cost us all money but EU needs to be relevant in the modern world or it will disappear and if that happens any value or any items we have will be wiped. We have more to lose not investing in the future of the platform because we all have a vested interest in making this work.

Regarding worries about new participants, maybe there can be a system where new participants receive 10 free or subsidised trips in order to help them become established? I am sure this will not be a problem and will be well thought out.
 
I do think far more people will come to EU ...

I honestly do not care, will be in EU a fee for TP or not. I just guess that Calypso will suffer more than other planets due to big territory.
And this is just a ploy of Neverdie to get a couple more of players. It's nothing personal (just business), it's clear as day for me.
 
I don't really understand how ND can present such a plan :confused::confused:

10 million of TP use for the year ... it can be ok. Let's start with that value.
That means less than 28,000 use of TP per day.
Let's say that every player use 4 time a TP per day in average. That means 7000 users (not sure if it's so much)

in his plan for 2020, he expects 10 billion of use to have sufficient revenu for those jobs he wants to create.
I see two solution to reach that goal:
1- increase the use of TP ... and i'm not an expert but adding a fee will probably keep users away from TP :)
That will probably reduce the amount of TP (at least during the first year)
2- increase the amount of players by 1000 during the next 4 years... I'm not so sure that will raise so fast

Neverdie, do you really think that there will be 10 times more players in 4 years???
(if number of TP use is reduce, then player amount needs to increase even more than 10x)


In my point of view, this plan is totally wrong and cannot be reach. The one that imagine that plan probably does not know anything about this game ;) (ND is here for too long that he forget that players can stop playing when they are tired to pay fees)

just my two pecs :yay:
 
I do think far more people will come to EU for the prospect of earning money, while also being able to have fun in a virtual world, than will be put off because of TP fees...

WHY IN THE HELL SHOULD WE, THE PAYING CUSTOMERS, BE FORCED TO SPEND EVEN MORE TO SUPPORT THE FREE-TO-PLAYERS???

What you don't seem to understand is that any of us who actually pay to play this game are already paying for the people who don't.

MindArk is a business. In addition to other things, they produce and run a game called Entropia Universe. Associated with producing, maintaining, and operating this game are some very substantial costs. These costs come directly from the pockets of the paying customers. The more free-to-play people, the higher the operating costs, and the more each one of the paying customers are required to pay.

So, you'll have to forgive me when I ask "Are you freaking nuts?"
 
Ive worked with restaurants all my life so the only parralel I could find in this case is to give away food for free to attract more "customers" and let the ones that have to pay for their food pay even more??

In a worst case scenario this plan can be very counterproductive, you have to deliver a value for the customer to pay more, in this very scenario there is no gain for the paying customers (like me) just a plan to attract chinese goldfarmers and bots and freeloaders.....

If the end result gives the payibg customers a better value in resources needed and the circle is closed in all ends then the plan might work but it has to be more to it then what Ive seen sofar.

//ALZ
 
[WHY IN THE HELL SHOULD WE, THE PAYING CUSTOMERS, BE FORCED TO SPEND EVEN MORE TO SUPPORT THE FREE-TO-PLAYERS???

There's no reason to think you'll be forced to do so. The whole 'conscription' idea is clearly building upon Arkadian oratan missions which proved people are ready to grind crap mobs for months for a partial offset of costs and a vague promise of some reward at the end. Why would 'jobs' be much different?

See thoreau on the other thread:
Aren't these'jobs' really a rebate system? If u hunt a X level for Y minutes we will rebate you Z PEDs to help defer costs.

If this is right, then this is a classic example of a regressive tax. Any teleport fee is a greater liability to poor player but the tax goes most to high level players via the rebate.
(bolding mine - //H.)

Of course, gullible people will find grounds for wishful thinking, as they always do, but to me it's fairly obvious this has more to do with getting rid of freeloaders - just like most recent initiatives from MA.
 
This whole thread is some kinda sick april fools joke right? I mean it is still april.

If its not....man i just don't know what to say, what a idiotic idea.
 
There's no reason to think you'll be forced to do so. The whole 'conscription' idea is clearly building upon Arkadian oratan missions which proved people are ready to grind crap mobs for months for a partial offset of costs and a vague promise of some reward at the end. Why would 'jobs' be much different?

No it would not and you bring up a good point. See this is one other major issue we are currently having with the game. More and more items are being locked into the game. A big sign that MA is slowly moving away from a RCE game. So yes you can debate about this since you may support all this. That is fine. Just understand that we stay on this path, as we will, and soon find that this is just another subscription based game that yes many will stay and love.

The only issue is what will MA do next? Eyes need to be wide open here. If they move much more away from the RCE concept people will start selling items off to recoup their money. If that happens MA can easily just go into chapter 11 and all will be lost.

Kind of why MA should have responded to this sooner. Also what is sad here is how many we are seeing that are simply playing without supporting MA and why MA is having to go this route. So at the end there is only one answer. Yes this last year my name has gone to mud. Sorry but MA is doing it.
 
No it would not and you bring up a good point. See this is one other major issue we are currently having with the game. More and more items are being locked into the game. A big sign that MA is slowly moving away from a RCE game. So yes you can debate about this since you may support all this. That is fine. Just understand that we stay on this path, as we will, and soon find that this is just another subscription based game that yes many will stay and love.

The only issue is what will MA do next? Eyes need to be wide open here. If they move much more away from the RCE concept people will start selling items off to recoup their money. If that happens MA can easily just go into chapter 11 and all will be lost.

Kind of why MA should have responded to this sooner. Also what is sad here is how many we are seeing that are simply playing without supporting MA and why MA is having to go this route. So at the end there is only one answer. Yes this last year my name has gone to mud. Sorry but MA is doing it.

Without the RCE aspect, Entropia Universe don't stand a chance among competition. So personally it's highly unlikely that they go away from that. But bound items is the biggest danger, as is basicly locks money in-game. Making the economy much easier to control. But no panic yet. Right now they are making much money on boxes and upgrade missions
 
MA can let ND to conduct an experiment on his own planet (RT), and we all will see how many players remains there. And after that experience he, I believe, will ask urgently to remove paid teleporters :laugh:
 
MA can let ND to conduct an experiment on his own planet (RT), and we all will see how many players remains there. And after that experience he, I believe, will ask urgently to remove paid teleporters :laugh:

Now that is indeed a thought and a dilemma. I dislike ND for various reasons, some of which many others share and have been discussed over the years. However, I have also considered some few things to be quite good. I don't go to RT as an overall result, but I like some of the bravery (bravado?) shown and experimentation.
If this idea were to be introduced as a limited experiment, I'd have to consider it more carefully..... but it's still dangerous giving 'them' even your little finger here...... precedent and all that like with bound stuff.
 
I'm just a thought: The max size of the planet Arkadia is about 20-25 kilometers. What fool would use paid teleporters for 1 ped, if for slightly more money (and most of the time a significantly less money), but time-consuming, you can fly to your destination with using a Sleipnir?

Yep, cost in 1-2 PEC per one TP use can be acceptable, if MA is not enough money for happy living (but why they removed armor equipping decay?). But 1 PED, just lol. This can offer only greedy ND :)

Conclusions (what will happen if this idiotic idea will be realized):
1. Decrease overall turnover, due to players cannot reach spots fast (they need time to reach destination using flying vehicles). Most (I think about 50-70%) active players stop using teleporters on persistent basis.
2. Decrease attracting new players, which accepted gameplay and quantity of non-depositors due to very high cost of play.
3. Increasing prices (MU) on all items, due to including TP fees into MU by players
4. Abandoned Shops and appartaments due to no cost-free ways to reach most of them
5. Decrease Calypso revenue (and CLD payments) due to leaving players (to another, smaller planets)
6. Leaving and withdrawing 3-5% of all playerbase due to anger to MA
7. Most LA will be less popular (with several exceptions). This will happen also with Hell and AU, due to fact, that players cannot reach them without paid TP. AUD payments will be also decreased.

This idea of greedy ND will help MA to increase overall cost of play, and as result will help to decrease popularity and population of EU.

I saw only one interesting point - if ND will pay (or do a IPO) for NEW teleporters (75k PED each), lets it be TP to other planets, or something similar, maybe this idea will be not bad, but for this idea he need a hard designer work, and ND dont want to pay for it. And monetize something, that has always (13 years already) been cost free, will cost to MA much more expensive in result.

And I think MA will not accept this IPO
 
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