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  1. #251
    Mutated mastermesh's Avatar
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    Quote Originally Posted by Justine View Post
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    First i'm sorry if someone still purpose this, i did'nt read all post

    Would be great and fun if we can have a Bestiary book for each planet. When we scan a mob, an entry on the Bestiary book will be added with all mobs informations like hp, max damage, damage type etc
    1 entry for each mob for each maturity
    Compets had something like that...

  2. #252
    Stalker San's Avatar
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    A smarter repair terminal could be realized with very little effort:

    Often there is a significant mismatch between an item and its attachment in terms of how many applications a repair load holds. Examples are weapons which either last much longer or much shorter than amplifiers they are commonly paired with.

    This means that, when a combo is always fully repaired together, a portion of the money stored in it never gets used. Partial repairs also build up the unused portion. If you want to maximize your PED circulation or your budget is limited, you have to repair them separately and do cumbersome calculations to optimize the PED split.

    Solution: In the item info, overlay the "TT value/max." field with a slider which can set the maximum TT value of this particular item between 0 and 100% of the maximum TT value of its type. Then in the repair terminal, apply the weighted proportion to each item when the user chooses less than full repair or doesn't have sufficient funds. Deduct existing load, and if an item inside a combo already carries its share or more, skip it.

    Some examples:
    Genesis ArcSpark (10494 uses) & Melee Trauma Amplifier VI (4049 uses) => set slider on weapon to 4049/10494 = 39%
    Ozpyn RSB S1X1 (5357 uses) & Melee Trauma Amplifier I (4049 uses) => set slider on weapon to 4049/5357 = 75%
    B.A.M.F ZK7 (2388 uses) & Fi/Ra/Co Cause Improved (6443 uses) => set slider on amplifier to 2388/6443 = 37%
    Maddox IV Adjusted (4347 uses) & Fi/Ra/Co Beast (5198 uses) => set slider on amplifier to 4347/5198 = 84%

    The usage of damage enhancers which increase decay can also be adjusted for this way.

    These numbers are known and calculation of optimal slider settings for each combination needs to be done only once. Maxmizing the amount of PED in circulation should benefit both the user's and the company's economy because only money which is put to work is contributing. Implementation requires the storage of only one additional number per individual repairable item.
    Last edited by San; 11-24-2019 at 07:46.
    1. I NEVER post off-topic.
    2. If you disagree, go to 1.

  3. #253
    Alpha Spacejanitor's Avatar
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    Quote Originally Posted by NPV View Post
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    Remove EP casino function - EP blueprint changed to require mined resources.

    Add Iron Missions to crafters.

    Change mentoring requirements to Level 50 and 1 year account age.
    NOOOOOOOOO!!!!!


    Daddy needs his res creator to craft items for selling. Those who call it gambling are clueless to the viable usefullness of EP crafting. Then theres the hofs, who financially helps me to aquire more recources.

    Isle of Troy Plot #5 & Southern Ithaca Plot #14
    Nea's Place TP & Sanctuary Cove TP & Aakas Island Arkadia. Starfinder XIII & Firebird

  4. #254
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    Give us EP-V bps

    I would like to jet ski in the river of salt and tears this new BP would produce.

  5. #255
    Old Alpha theProphet's Avatar
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    Quote Originally Posted by Blackchip View Post
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    Give us EP-V bps

    I would like to jet ski in the river of salt and tears this new BP would produce.
    why stop at V? EP-X!
    Free from desire, you realize the mystery. Caught in desire, you see only the manifestations. Yet mystery and manifestations
    arise from the same source. This source is called darkness. Darkness within darkness. The gateway to all understanding. 道德經 老子
    Eyes closed -.-

  6. #256
    Stalker messi91's Avatar
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    Quote Originally Posted by Spacejanitor View Post
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    NOOOOOOOOO!!!!!


    Daddy needs his res creator to craft items for selling. Those who call it gambling are clueless to the viable usefullness of EP crafting. Then theres the hofs, who financially helps me to aquire more recources.
    You must be super dumb to believe that you purchase stuff from tt and sell to tt is going to help you in the long run.
    Excuse me , you get residue worth 101% , you still need to cover 4%
    Since EP was introduced I never heard anyone that in the long run is positive doing that stupid shit bp.
    The only usage of that bp is one and only 1 : You craft as much ammo as you need to use rocket period.
    If you extend that period is gambling.
    If you continue after you hit big you are complete moron and you deserve to lose it all.

  7. #257
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    Quote Originally Posted by theProphet View Post
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    why stop at V? EP-X!

    Iím gonna need a bigger jet ski

  8. #258
    Alpha Spacejanitor's Avatar
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    Quote Originally Posted by messi91 View Post
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    You must be super dumb to believe that you purchase stuff from tt and sell to tt is going to help you in the long run.
    Excuse me , you get residue worth 101% , you still need to cover 4%
    Since EP was introduced I never heard anyone that in the long run is positive doing that stupid shit bp.
    The only usage of that bp is one and only 1 : You craft as much ammo as you need to use rocket period.
    If you extend that period is gambling.
    If you continue after you hit big you are complete moron and you deserve to lose it all.
    I am okay with your faulty perception of me

    I craft a lot, not just EP IV, but a lot of mining amps. For example. I need to craft 20 D-Class amps. Would it be helpfull to have like 10K residue and craft em all at quantity with residue, or just run 55 clicks without Residue at full condition? Have you, yourself tried both ways and figured out which is best?

    Now imagine, i am under pressure to restock my shop because the amps sell out fast daily. What would be the fastest way to generate large ammounts of residue to help the crafting process?

    Oh and if you dont know, I also utilize a Recycle bp III sometime IV directlly after my EP IV runs. One requires lyst the other liver oil. I used to sell my explosives to a fixed buyer. And you thought I TT stuff away. How do you make such a acusation? Did you see me do it? lol

    I mine a lot and I hunt a lot. All my looted recources is hoarded in my storage for crafting purposes. And I mean all. I have two peops working for me both hunting and mining recources for me. Need I go on?
    Last edited by Spacejanitor; 03-30-2019 at 07:27. Reason: Grammar & spelling

    Isle of Troy Plot #5 & Southern Ithaca Plot #14
    Nea's Place TP & Sanctuary Cove TP & Aakas Island Arkadia. Starfinder XIII & Firebird

  9. #259
    Stalker San's Avatar
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    A simple but effective feature to enhance the space map:

    Projection of 3D space on a 2D map inherently reduces information content by removing one dimension. Not a big deal in our constellation but one bit I'd sometimes like to know while travelling through space is whether a marked zone with mobs in it or other obstacles lies in my path or is safe to cross because of its elevation being out of my way.

    This could be achieved by a very simple colour coding of the zones such that e.g. a zone which lies entirely below, i.e. its highest elevation is below my own z-coordinate, is shown in blue; if above (lowest point > my z) in green; and red otherwise as it would cut through the same pane where I travel. Or any other set of colours.

    I have not examined whether the round zones are actually cylindrical or spherical in 3D, but would deem it unnecessary to account for that by going whole hog with vector math. The above should be sufficiently helpful.
    1. I NEVER post off-topic.
    2. If you disagree, go to 1.

  10. #260
    Mature savya's Avatar
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    ETAUs

    I'd love to see Enhanced Target Assessment Units drop on Cyrene.
    Just was looking for ETAUs, but none to be found on auction

    Preferably not on a creature that is so hard I'd never be able to kill it

    Quote Originally Posted by San View Post
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    Please bring back these components essential for crafting of many classic, some iconic items (e.g. Apis):

    Basic/Advanced/Enhanced Target Assessment Unit
    Basic/Advanced/Enhanced Electronic Fluid Memory
    Basic/Advanced/Enhanced Scanning Sensor
    Basic/Advanced/Enhanced Strategic Combat Processor
    ... (in case I missed any)
    ----------------------
    Savya's Craft Service and Sundries

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