jambon
Stalker
- Joined
- Dec 14, 2006
- Posts
- 1,812
- Location
- Ottawa
- Society
- Shaolin
- Avatar Name
- James Jambon Zidane
I rip on MA all the time, not so much because they deserve it but frankly because it's just so easy.
But despite some of their big broken promises and failures they have made some GREAT improvements to EU over the years and I want to acknowledge that. A few things that come to mind (in no particular order) are:
Mentioned by others:
Are there any others that you can think of to add?
But despite some of their big broken promises and failures they have made some GREAT improvements to EU over the years and I want to acknowledge that. A few things that come to mind (in no particular order) are:
- Adding Shrapnel In Loots - This was a great addition for a couple reasons. A) If makes it easier to track your returns during hunts and lets you more easily set limits on ammo cost each hunt. B) It gives us something to loot with a guaranteed (even if small) markup.
- Portable TT and Repair Units - For me this is the best quality of in-game life improvement ever. Being able to have access to those terminals anywhere is well worth the small cost. All that's missing now is a portable auction house so you can buy new limited guns on the fly.
- DPS And Eco Ratings In Weapon Info - A game changer for sure. No more hours of scouring the Entropia Wiki comparing stats and running calculations to figure what the best guns are and how much damage they do. Now all that info is right there on the item. Only thing missing is specific decay data rather than vague worded descriptions (average, good, exceptional).
- Global Chat Channels - So much good has some from this improvement. The Rookie chat is a vital part of the community now giving noobs quick access to help and making EU seem closer. There's ALWAYS someone online to talk to in Rookie chat. Additionally, all the custom chat channels have improved person to person business and trade allowing FAP services, Spaceship services and trading to get to a new level by connecting everyone together.
- ArMatrix Series Weapons - This is by far one of my favorite improvements and is something LONG overdue. As soon as they came out with the idea of limited guns they should have launched a complete series like this. These weapons are super eco, have great DPS, have clear definition of progression in which weapon to use at various levels and best of all THEY ARE CRAFTED! I never understood the logic in looting L guns. The whole point of L is to stimulate the economy by getting people to regularly buy stuff that ideally needs to be crafted from players. This series puts great weapons in the hands of everyone at a much lower price point than some UL uber guns. I firmly believe this weapon series is the future of Entropia.
- Reduced Armor Cost / Minimum Damage - This was another long overdue one. Finally decay is proportional to damage and plates are armor are decayed separately! This saves huge amounts of money when hunting across the board. And the fact that they have finally made it possible to deflect all damage has improved the efficiency of all armors exponentially.
- Show Misses/Evades For You And Mob - This was a great step forward it being able to efficiently track things like progression and hunting costs. To be able to know when it's a miss vs an evade is great in validating your skills. All that's needed now is to prevent decay on melee weapons when there is a miss.
- Show Skill Gains In Numerical Format - Another great way to monitor your progression and adds another level to tinfoil hat perception gains = loot theorists lol. Most importantly though is being able to easily see exactly how much you gained in skill during a hunt which you can factor the value into when calculating your return. Very interesting to see that it's not just the same amount gained every time and how what you're doing affects how much skill you get.
- Allow Converting Pills To Universal Ammo - This was a huge thing that freed up locked funds in many peoples accounts after the introduction of loot boxes. There were a lot of people with THOUSANDS of peds locked up in pills that would never get used (myself being one of them). Allowing everyone to convert it into ammo and pump that back into the loot pool was a very good move.
- Stick Notes - Being able to save info within the game has helped me so many times. I personally have dozens of stick notes where I keep item links, mob locations, mission details and more. It's made it so easy to keep track of important info without resorting to external solutions.
- Item Linking - Ok seriously, who doesn't use this EVERY DAY? This is probably one of the most important advancements they have made over the years to bring the community together, to allow sharing of knowledge and to further person to person trades. Even being able to paste all these into sticky notes and being able to quickly reference markups is a huge time saver.
- Entropia Pocket App - It had a bit of a bumpy start but this thing is a million times better than the gold card system was. Despite a couple issues at the start, I haven't had a problem with it since. It's fast, does the job and allows on the go access without the need to lug around a gold card and reader. Apparently they want to add stuff to the app but I hope they don't. It works well now let's not fuck it up by adding a bunch of bloat that could break it and prevent people from logging in. Simple is good sometimes.
- No Ammo Loss When Not Aimed At Mob - There must have been thousands of peds in ammo wasted in the early years with people randomly firing their gun. Either to test it after purchase or when it just won't stop shooting after killing a mob due to lag. Now ammo is only spent when in PVP or actually shooting at a mob.
Mentioned by others:
- Both finders as one
- Ability to summon claims
- Auto use tool
- Disable loot window
Are there any others that you can think of to add?
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