Suggestion: HP bar 2.0

Naomi

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Naomi NP Polder
OVERHEAD HEALTH BAR
The current HP bar is like... basic. It's been this way as long as I can remember. And it does not differentiate between higher and lower levels of health, since it is proportional (full bar = 100%, not x health)

HEALTHBAR SIZE:
I remember the days of games such as prince of persia, where you could collect more health (or bottles). and it was awesome to get a big hp bar :d

The current hp bar in a full hd setup is like... 4cm?
How about 2cm/120health?


HEALTHBAR COLOURS:
Also, the colours of the current hp bar should be reversed and updated.

For instance a gradient bar with:
<120 = green (new avatars = greenhorn)
120-180 = yellow
180-240 = orange
240-300 = red
300-360 = purple
360-420 = blue
420+ = white

I think this might be another intensive for people to develop their avatars.
 
OVERHEAD HEALTH BAR
The current HP bar is like... basic. It's been this way as long as I can remember. And it does not differentiate between higher and lower levels of health, since it is proportional (full bar = 100%, not x health)

HEALTHBAR SIZE:
I remember the days of games such as prince of persia, where you could collect more health (or bottles). and it was awesome to get a big hp bar :d

The current hp bar in a full hd setup is like... 4cm?
How about 2cm/120health?


HEALTHBAR COLOURS:
Also, the colours of the current hp bar should be reversed and updated.

For instance a gradient bar with:
<120 = green (new avatars = greenhorn)
120-180 = yellow
180-240 = orange
240-300 = red
300-360 = purple
360-420 = blue
420+ = white

I think this might be another intensive for people to develop their avatars.


screw hitbars.
Give me blood!

Each time I die it's because I dont notice the small hitbar when hunting mobs that are so small for me to simple dont pay attention to the tiny hitbar,

I just want blood!
Make my character bleed when she's hurt. And make her bleed heavily when she's about to die.
That way I know when to heal!
 
screw hitbars.
Give me blood!

I just want blood!
Make my character bleed when she's hurt. And make her bleed heavily when she's about to die.
That way I know when to heal!

Make her bleed during the periode time too!:laugh:
 
PostHistory PostHistory Hax is the first colonist to discover Tampon Heavy (L)

Yes I would like to see the HP Bar re-done also...

Showing what the Buff part of the HP is, and a section for how much you have in reserve with the Heal tool's that heal over time...
 
OVERHEAD HEALTH BAR
The current HP bar is like... basic. It's been this way as long as I can remember. And it does not differentiate between higher and lower levels of health, since it is proportional (full bar = 100%, not x health)

HEALTHBAR SIZE:
I remember the days of games such as prince of persia, where you could collect more health (or bottles). and it was awesome to get a big hp bar :d

The current hp bar in a full hd setup is like... 4cm?
How about 2cm/120health?


HEALTHBAR COLOURS:
Also, the colours of the current hp bar should be reversed and updated.

For instance a gradient bar with:
<120 = green (new avatars = greenhorn)
120-180 = yellow
180-240 = orange
240-300 = red
300-360 = purple
360-420 = blue
420+ = white

I think this might be another intensive for people to develop their avatars.

Nice ideia. I support this.
 
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