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  1. #1
    Elite Naomi's Avatar
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    EU 3.0, loving it, still much work to be done!

    In 2019 I've been having the feeling that something has changed in Entropia. I've been feeling a fresh breeze coming out of the development department. It is not easy to run a company with all the legal issues, and I'm happy to see that there have been spent some resources towards bringing Entropia into the 21st century.

    New graphics engine: awesome job! It still may need some tweaking. Water, avatar and items look so much better now. The terrain is still a bit outdated though.

    Locking the items so you do not accidentally sell them in the TT. Awesome! We've been needing this for such a long time.

    Finally the custom channels got fixed. When you relog, they remain!

    I even got familiar with the new control system and the F(ck) key and all. It takes some getting used to, but it is actually quite good.

    Here are some more request for issues that can be updated:

    - add 'Create Plates Set'
    This will enable players to swap armor sets, and add their favorite plating set to it as well, rather then doing it manually.

    - Chat window size
    Every time I log in my chat window's size decreases. Why?

    - Add shops inventory to some kind of listing
    I don't have the time nor the ability to resist glitching shops all the time without becoming nauseous. However many ppl sell interesting stuff in their shops, without the general public knowing it. Is it possible to give them a 'listing' in either a seperate auction category, a seperate NPC, or something else, so that we can know if something interesting is for sale without having to spend 1-2 hours to visit every shop?

    - Gear should matter
    Big events are a main driver in Entropia. They have been devaluating because of several reasons. One of these is the lending of gear. It feels a bit like, do you know the cartoon movie of Asterix and the olympics? At a certain time all the runners take the same magic potion, and they all arrive at the finish at the same time. That's the effect of lending gear. It requires less investment to participate and win, what does require is the ability to network and make good rich friends.
    I would propose using the 'lock item' system. Add the option 'lock item for 30 days'. Every item used in the (mayhem) events must be locked for the full event, if you don't want to be disqualified.

    I do understand that having multiple avatars use the same high-end gear in 1 event may generate more temporary revenue. However not being able to lend items out will re-value the prices of weapons, and make EU more attractive as an investment.

    - Skills should matter
    With the current mayhem category system, people chip out their avatars to be able to dominate a lower category. It feels the same as that primary school bully running amok kindergarten.
    One of the main goals in Entropia has always been progressing and building your avatar. The current mayhem category system has kind'a destroyed this.
    I have recently talked to a few other avatars, and they feel the same as I do. In my personal example, I am lvl 140+, but according to MA my participation in mayhem is worth less then a cat1 avatar... This is because there is only 10 spots (in cat10) where I would qualify to participate. This is impossible without heavy investment, which I am not capable of at this moment. If I would chip out to a lower category, I would probably dominate it. But this feels so wrong.. It is not fair, and I base my decisions upon that.
    TODAY, BEING 11th IN CAT10 IS WORTH LESS THEN BEING 9TH IN CAT1

    It is possible to solve this matter, and have EVERYONE take their shot at it. This will increase turnover and hence MA revenue: the proportional reward system.

    New system: 10 categories to hunt in
    Every avatar can hunt his x hours in whatever category, but you cannot interchange categories during event.
    Final score gets multiplied by category number, the higher category you hunt in, the higher the multiplier of your points.

    Final scoreboard is a top1000
    Mayhem tokens get distributed proprotionally:
    (your amount of tokens = total#tokens / totalscoreallavatarstop1000 * yourscore)

    This solves so many issues:
    - EVERYONE can now participate
    - everyone can get a piece of the cake
    - if you would get 10th place, but the next one passes you with a few lucky points, you don't go from 10th to NOTHING, but from 10th to 11th.
    - no need for soft caps, or weapon limits, everyone gets what he deserves!
    - this is a WAY more fair system imho

    Also PM tokens can be added in different ways, for instance top20, + every place that can be divided by 10, or some other semi-randomness

    Also items rewarded can be distributed with some lvl of randomness in the top1000.


    Society overhaul
    There are quite a few threads on pcf about this, lots to be done there. Make society have purpose again
    This one for instance: https://www.planetcalypsoforum.com/f...hlight=society

    Feel free to add suggestions in this thread! MA is paying attention! (which is a good thing)
    Last edited by Naomi; 12-12-2019 at 15:23.


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  2. #2
    Prowler jambon's Avatar
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    You had me up to the first half of your post. I like the idea of plate got swapping. The account to easily move out from one set to another weekend be great. Also some way of better having limited sets wood be nice too. It sucks having to recreate the whole set when one L piece is replaced.

    I think your idea with gear is going in the wrong direction. We should be encouraging enterprise. As such there should be a way to officially lend gear without the need for collateral. Like being and to recall your gear after a set time when lent out.

    In terms of locking gear to your entire mayhem instance, how is this going to work with limited guns? What if you accidently go in with a smaller guy than you need not realizing how strong the mobs are? Ooops, fired my TT gun now I'm locked in to only use this the whole time? Seems counter intuitive.

    I agree mayhem cats need to be revamped but If don't feel your suggestion is the right way to go.


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  3. #3
    Elite Naomi's Avatar
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    Quote Originally Posted by jambon View Post
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    In terms of locking gear to your entire mayhem instance, how is this going to work with limited guns? What if you accidently go in with a smaller guy than you need not realizing how strong the mobs are? Ooops, fired my TT gun now I'm locked in to only use this the whole time? Seems counter intuitive.
    It does not apply to L weapons, however it does apply to L armor and plates
    L weapons decay fast, and will be used and replaced.
    Crafters will be happy if, rather then 10-20 ppl sharing 1 L perseus set, they all want their own set.

    About choosing categories, they have to be available before the event starts, so that people can test it out.
    Secondly, you can hunt in whatever category you want.

    Thirdly, you don't get locked for firing a tt gun or L gun during the event. However you would get disqualified, if you UNLOCK your Foeripper or Mod Merc, so that you can lend it to someone else.

    Quote Originally Posted by jambon View Post
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    I think your idea with gear is going in the wrong direction. We should be encouraging enterprise. As such there should be a way to officially lend gear without the need for collateral. Like being and to recall your gear after a set time when lent out.
    I understand your idea of encouraging enterprise. I has however created a problem in Entropia. People are less interested in investing in gear towards getting an event position. Why would they buy gear, if they can rent it?
    There is a danger in renting for this purpose, that is that a few avatars with lots of money buy up a lot of gear to rent it out. This makes gear less available to normal players with the intentions of skilling and gearing up.

    Secondly, there is a difference between enterprise, renting out gear to someone, and renting out the same gun to everyone for 1 event. It is ok if an investor buys ,for instance, the terminator, and rents it to who pays most. It is NOT ok, if it is rented out to 10 ppl who participate in the same event. This destroys the Entropia economy. If the 10 ppl can use the same weapon during 1 event, the markt will suffer, since they will not be looking for a weapon themselves.

    I am all for an official lending system, but the lended item should be 'locked' during events.
    Last edited by Naomi; 12-12-2019 at 15:39.


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  4. #4
    Dominant
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    Quote Originally Posted by jambon View Post
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    In terms of locking gear to your entire mayhem instance, how is this going to work with limited guns? What if you accidently go in with a smaller guy than you need not realizing how strong the mobs are? Ooops, fired my TT gun now I'm locked in to only use this the whole time? Seems counter intuitive.
    I'm pretty sure he means the item gets locked to 1 person for that mayhem so 1 gun cant be passed around to multiple people

  5. #5
    Prowler jambon's Avatar
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    I still disagree with that logic. Renting makes that's higher level gear more affordable and in the reach of all players not just the ones with the fat wallets.

    In reality these events need to start branching out beyond just literally only being based on whos got the biggest gun and the most pills and the biggest bankroll to redo mayhem till you get a good score. This game is not skill based, it's bankroll based.

    MA's plan for several years now is to reduce the cost to play, including excess overhead. That's why we now have limited armors like angel. What your suggesting rolls back to the beleif that if you're not able to invest thousands you have no right to play this game.

    In any case I think you are greatly over estimating how many people are actually renting these high level guns even during events and the impact this has on the "economy".


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  6. #6
    Alpha Montbertus's Avatar
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    Quote Originally Posted by jambon View Post
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    I still disagree with that logic. Renting makes that's higher level gear more affordable and in the reach of all players not just the ones with the fat wallets.
    This idea has a little flaw. Higher level gear may in theory be more affordable this way but renting isn't only about paying a fee. It usually requires some kind of collateral too. Even for the lower categories in Mayhem that is easily 20k ped and up. So as it is, the people who do intend to rent gear atm got to have fat wallets.

  7. #7
    Elite Naomi's Avatar
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    Quote Originally Posted by jambon View Post
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    I still disagree with that logic. Renting makes that's higher level gear more affordable and in the reach of all players not just the ones with the fat wallets.

    In reality these events need to start branching out beyond just literally only being based on whos got the biggest gun and the most pills and the biggest bankroll to redo mayhem till you get a good score. This game is not skill based, it's bankroll based.

    MA's plan for several years now is to reduce the cost to play, including excess overhead. That's why we now have limited armors like angel. What your suggesting rolls back to the beleif that if you're not able to invest thousands you have no right to play this game.

    In any case I think you are greatly over estimating how many people are actually renting these high level guns even during events and the impact this has on the "economy".
    I thank you for your honest opinion, I know to appreciate it.

    First of all not everyone can just 'rent' bigger gear. It is often a matter of having the right 'friends' with expensive stuff, that are willing to lend it to you. The higher your friends are connected, the better your chance on renting gear, or even using it for free. Imagine having friends in Götheborg, who may have ties with a cool dude with a lot of gear... It's not about having the money in that case, it's about having the networking skills. In other words, asskissing and buttlicking.

    As I said above, I agree to people renting out gear for an event, that is cool, and their way of making money, on condition that:
    - They don't have like 10 guns that they rent out, because that cripples the items economy. It must be their own personal gun or item that they use normally.
    - The rented out item is rented out to 1 person during the event, rather then 10.

    Because people find it unfair that those with the biggest wallet win the event, MA has introduced different formula's of mayhem back in the days.
    Also, that is why the events today are no longer based on how many mobs you killed, but on the points you gathered, which adds a certain factor of randomness and luck to the event. MA has done quite a good job here!

    However, Entropia events is about having the best skills, the best gear, and last but not least, the best gaming skills. Put an amazingly skilled avatar in the hands of someone who has never played, he won't be able to win an event. It does take skills and experience, in the very same way that an F1 contest is about skills as well as gear.

    Quote Originally Posted by jambon View Post
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    What your suggesting rolls back to the beleif that if you're not able to invest thousands you have no right to play this game.".
    Actually I am suggesting the contrary! You've understood me totally wrong there.
    Today, as is, a place 11 in cat10 is worth less then a place9 in cat1!

    That is what is just plain wrong. From my own pov: I don't have huge pockets, and I play with L gear, but I still want to participate and get some piece of the pie in mayhem. There are many like me who feel exactly the same way.
    If I would get a place, according to my score and abilities, I would be totally happy, whatever that score is! However today someone with a skilled avatar, and L gear, can get nothing.

    With the system of proportional placing, as in the OP, everyone can place according to his dps, gear and skills!


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  8. #8
    Old Alpha Darth Revan's Avatar
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    Quote Originally Posted by Naomi View Post
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    Actually I am suggesting the contrary! You've understood me totally wrong there.
    Today, as is, a place 11 in cat10 is worth less then a place9 in cat1!
    Place 11 in Cat10 should be worth less than place 9 in Cat1. You need to be in top 10 of your category to get anything, not just participate in a Cat. These events are not anyone who participates gets a prize. You should be participating to try and get into the top 10, whether that requires, skill, gear, luck, pill popping, renting, praying or divine intervention.

    What they need to change is the Cat levels, make more and spread the prizes over them. Even then, no doubt there will be those who will complain.

  9. #9
    Elite Naomi's Avatar
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    Quote Originally Posted by Darth Revan View Post
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    Place 11 in Cat10 should be worth less than place 9 in Cat1. You need to be in top 10 of your category to get anything, not just participate.
    My mind is more set to the olympic way of thinking, participating is more important then winning. However, all effort should go rewared.

    The nr 10, which is the number of places in the categories, is totally arbitrary. If you would say top3, I can agree. Top3 is used in all kind of sports.

    Imagine MA making only top3 places in mayhem events. Not many would participate, since those spots are usually already taken. The 'hope' for a top10 spot drives more people to invest and participate.
    By that rule the better chances on getting some tokens in reward as prize, shall increase mayhem participation.

    A top1000 would be a general Entropia-Event ranking system, on which you can improve and increase your rank over the time.

    It is illusionary to say you have 'won' an event, if you are nr1 in a lower category. A nr1 in category2 is still lightyears behind a nr11 in cat10. This goes especially for avatars having chipped down one or two categories to gain unfair advantage over others.

    A top1000 will give a real estimate with value of where you are at. It will also give everyone the goal of increasing skills rather then selling out to bully in some lower category.
    Last edited by Naomi; 12-12-2019 at 19:37.


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  10. #10
    Old Alpha Darth Revan's Avatar
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    Quote Originally Posted by Naomi View Post
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    My mind is more set to the olympic way of thinking, participating is more important then winning. However, all effort should go rewared.

    The nr 10, which is the number of places in the categories, is totally arbitrary. If you would say top3, I can agree. Top3 is used in all kind of sports.

    Imagine MA making only top3 places in mayhem events. Not many would participate, since those spots are usually already taken. The 'hope' for a top10 spot drives more people to invest and participate.
    By that rule the better chances on getting some tokens in reward as prize, shall increase mayhem participation.

    A top1000 would be a general Entropia-Event ranking system, on which you can improve and increase your rank over the time.

    It is illusionary to say you have 'won' an event, if you are nr1 in a lower category. A nr1 in category2 is still lightyears behind a nr11 in cat10. This goes especially for avatars having chipped down one or two categories to gain unfair advantage over others.

    A top1000 will give a real estimate with value of where you are at. It will also give everyone the goal of increasing skills rather then selling out to bully in some lower category.
    Each category is essentially its own event though, you are not going up against the other cats, only the players in your Cat. Your suggestion means that Cat 1 players are now in competition with Cat 10 with a clear advantage to Cat10 players just because they spend more money. Someone in Cat 10 only needs to get around 2500 points (easily doable) to pretty much beat out top in Cat1, who got 24000 points, due to the x10 multiplier for running Cat 10. How is that fair? New players that took the time to compete, invest in their cat gear and do well, get shafted because some player is frustrated that they were not able to reach the top 10 in their cat.

    Essentially you are just saying that those who spend more money & invest in the best gear should get more than everyone else, which was part of the old problem. Currently its broken that chipping down is better than increasing your level, but it's also very hard for any system to be fair for everyone. Perhaps MA should just put a soft cap on skills for each Cat so chipping down is not needed???

    Your proposed system has some merits, but it is by no means the answer to the event issues...imho.

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