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  1. #21

    Arkadia fixes

    I have notice no more "UNREACHABLE" Gallards at Machinery plant after the update.

  2. #22
    Old Alpha fred5283's Avatar
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    Quote Originally Posted by Jhereg View Post
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    As far as I can tell, tiering is working okay?
    I just shot a CDF M91 (L) last night with a Tier 1 rate of 3684 - took ~618 shots to get it to Tier 1.
    Not sure if that's working correctly or not...

  3. #23
    Elite forgo's Avatar
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    Quote Originally Posted by K_rupT View Post
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    The effect of “Tier increase rates” is currently not working as intended with the tiering changes

    Just waiting for this fix please mindark. Much appreciated
    Completely by design. They increased the rate but increased the amount needed by 10.

    There are IMO, specific reasons for this change, and people will not like it over time. Part of why I was so against them.

    For one, those who did tier lost all the costs of the materials, since in the future people will not consider these as costs, being the new norm is TT back. Some items its 50k + tt that was lost.

    For two, they IMO cannot allow all of these fen/mayhem weapons to get high tier. They see the numbers from the few who did, and are adjusting.

    For three, now that you get zero materials back, the comps and gems will become even more rare, and higher totals of lost markups (which will also be higher) (we only get TT back now).

    All by design to slow it down.

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  4. #24
    Mutated Xen's Avatar
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    Quote Originally Posted by forgo View Post
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    Completely by design. They increased the rate but increased the amount needed by 10.

    There are IMO, specific reasons for this change, and people will not like it over time. Part of why I was so against them.

    For one, those who did tier lost all the costs of the materials, since in the future people will not consider these as costs, being the new norm is TT back. Some items its 50k + tt that was lost.

    For two, they IMO cannot allow all of these fen/mayhem weapons to get high tier. They see the numbers from the few who did, and are adjusting.

    For three, now that you get zero materials back, the comps and gems will become even more rare, and higher totals of lost markups (which will also be higher) (we only get TT back now).

    All by design to slow it down.
    But they actually said it's *not* working as intended.
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  5. #25

    Memory leak

    Calypso Memory leak pretty much fixed.
    Thanks.
    Stayed around 2Gig system memory on CP.
    Stayed around 4Gig on calypso.
    Left AFK and got an out memory error but not completely maxed out so I was able to log out much faster.
    Keep it coming!
    What about the smog????

    Rock!!!

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