The Abomb
Old Alpha
- Joined
- Oct 5, 2016
- Posts
- 835
- Society
- Freelancer
- Avatar Name
- Abomb Abomb ThePeoplesChamp
There are tons of players and depositors that this game misses out on because of an outdated FREE to play model. If a player leaves before they feel like it is a game they want to stay in and invest. That is a miss. This is a very important aspect of this games growth and how this game is marketed. It needs to be addressed and fixed so new players have the chance we all did when we joined this great game.
When I joined Entropia in 2016 like many before me. I expect to make money in any game that I play, oddly Entropia was off my radar until 2016. As a long time gamer it has always been an appealing benefit of games you enjoy.
However I want to bring up significant differences from just 4 years ago to now. I can't fathom a new player starting Entropia now and staying. How can we hook them into this game before they make that first deposit if there isn't a working FREE to play model anymore? This game is still marketed as FREE to play but compared to when I joined, it isn't.
When I started this game I sweated and read every thread in this forum to learn the intricacies of the game. Sweat was 2.5 ped per 1k and Fruit was a whopping 16 ped+ per 1k. I then was able to take that sweat and buy AUDs so my sweat earned interest and as I learned about skilling, harvesting and the professions. I would weave in Fruit walking to stabilize my PED card before I decided to plunge and buy a starter pack and deposit for hunting/mining.
The reason I stayed is because of this system that was in place that gave me confidence that this was a game that I could invest in. If I couldn't of made some FREE PED when I started and got a feeling to play and how the game works, I would of left. MA would of missed on many deposits over the years. Which is what brings us to where we are now.
If a new player joins to check out Entropia now there isn't anything in place for them to stay like I did when I started. If it looks like it's just a loss then why are they ever going to commit on that first deposit or starter pack? Obviously this game needs a FREE to play label for other reasons as well. However how can a new player stay when sweat is 1ped per 1k and Fruit is what 4ped?
The system doesn't work anymore. It's been neglected and it is REQUIRED for this games growth and getting players to stick around and join in the adventure for many years to come. This is why other FREE to play games have such a massive success. They get players to join the game and enjoy it, then they buy items off the Webshop. These players are happy too do that and why the FREE to play gaming industry has become such a monster in gaming.
So what can we do to bring about a NEW FREE to play model that gives new players the PED that many of us had when we first joined? I think a NEW system might be best since this one has run it's coarse.
The only other option would be to set sweat at a TT value of 2 Ped per 1k. Same for Fruit at 16 ped per 1k. (This would remove it from the system and create MU above TT ) I don't like this option and think it's best we seek out a new adventure to stabilize the FREE to play game that this is supposed to be and help the new players and give them a taste of the game to see if they will invest in it. Obviously the NOOB oil rig was a failed idea so I welcome any suggestions on a NEW FREE to play model for MA to implement to help this game flourish.
Entropia can capture the success that other FREE to play games have. While also giving players the feeling like they are joining a game again that is special. When I joined it felt special and it's time to create this experience for the new players of the future.
Thanks
Abomb The People's Champ
When I joined Entropia in 2016 like many before me. I expect to make money in any game that I play, oddly Entropia was off my radar until 2016. As a long time gamer it has always been an appealing benefit of games you enjoy.
However I want to bring up significant differences from just 4 years ago to now. I can't fathom a new player starting Entropia now and staying. How can we hook them into this game before they make that first deposit if there isn't a working FREE to play model anymore? This game is still marketed as FREE to play but compared to when I joined, it isn't.
When I started this game I sweated and read every thread in this forum to learn the intricacies of the game. Sweat was 2.5 ped per 1k and Fruit was a whopping 16 ped+ per 1k. I then was able to take that sweat and buy AUDs so my sweat earned interest and as I learned about skilling, harvesting and the professions. I would weave in Fruit walking to stabilize my PED card before I decided to plunge and buy a starter pack and deposit for hunting/mining.
The reason I stayed is because of this system that was in place that gave me confidence that this was a game that I could invest in. If I couldn't of made some FREE PED when I started and got a feeling to play and how the game works, I would of left. MA would of missed on many deposits over the years. Which is what brings us to where we are now.
If a new player joins to check out Entropia now there isn't anything in place for them to stay like I did when I started. If it looks like it's just a loss then why are they ever going to commit on that first deposit or starter pack? Obviously this game needs a FREE to play label for other reasons as well. However how can a new player stay when sweat is 1ped per 1k and Fruit is what 4ped?
The system doesn't work anymore. It's been neglected and it is REQUIRED for this games growth and getting players to stick around and join in the adventure for many years to come. This is why other FREE to play games have such a massive success. They get players to join the game and enjoy it, then they buy items off the Webshop. These players are happy too do that and why the FREE to play gaming industry has become such a monster in gaming.
So what can we do to bring about a NEW FREE to play model that gives new players the PED that many of us had when we first joined? I think a NEW system might be best since this one has run it's coarse.
The only other option would be to set sweat at a TT value of 2 Ped per 1k. Same for Fruit at 16 ped per 1k. (This would remove it from the system and create MU above TT ) I don't like this option and think it's best we seek out a new adventure to stabilize the FREE to play game that this is supposed to be and help the new players and give them a taste of the game to see if they will invest in it. Obviously the NOOB oil rig was a failed idea so I welcome any suggestions on a NEW FREE to play model for MA to implement to help this game flourish.
Entropia can capture the success that other FREE to play games have. While also giving players the feeling like they are joining a game again that is special. When I joined it felt special and it's time to create this experience for the new players of the future.
Thanks
Abomb The People's Champ
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