wizz
Elite
- Joined
- May 29, 2005
- Posts
- 4,636
- Location
- Brabant
- Society
- The Ministry
- Avatar Name
- Wizzina Wizz Pale Moon
Idea
Add unique buffs to (L) items.
Certain mobs drop certain (L) items.
Now, what if on rare loot event you loot that certain item but then with a random buff on it?
The same could be said about crafting. On a rare craft you get that crafted item but then with a random buff on it.
Wouldn't that be nice?
I guess that could make loot a bit more interesting without really unbalancing the economy.
The items already drop anyways and since they (L) they're not infinite.
It would also create some really unique items to the game since the buffs would be random and varying in strength.
Also the extra MU it would create won't cost MA a single dollar but can be very valuable for players.
I wouldn't mind paying some extra % for a rifle with a 0,5% FB for example.
And, it would give the collectors something extra to search for.
Would be nice to have loot every now and then that you DON'T have to chuck into the TT right away.
Add unique buffs to (L) items.
Certain mobs drop certain (L) items.
Now, what if on rare loot event you loot that certain item but then with a random buff on it?
The same could be said about crafting. On a rare craft you get that crafted item but then with a random buff on it.
Wouldn't that be nice?
I guess that could make loot a bit more interesting without really unbalancing the economy.
The items already drop anyways and since they (L) they're not infinite.
It would also create some really unique items to the game since the buffs would be random and varying in strength.
Also the extra MU it would create won't cost MA a single dollar but can be very valuable for players.
I wouldn't mind paying some extra % for a rifle with a 0,5% FB for example.
And, it would give the collectors something extra to search for.
Would be nice to have loot every now and then that you DON'T have to chuck into the TT right away.