How To Survive 2 - An experiment to see how long I can play without depositing after an initial bankroll that will help me keep going and hopefully increase my bankroll slowly through markup.
Seeing as the original thread and post can no longer be edited and the thread generated a lot of interesting dialogue I thought as I am returning to the game I would kick start this project again.
I am going to try to make this thread more concise but also read almost like a guide for new players who want to learn about hunting, whilst learning other important aspects to this game.
Weapons - Offence
Here is a table of all the best weapon setups available for a beginner!
Weapon Name | Amplifier | Decay | Ammo | Cost | DPP | Range | Hits | DPS |
Omegaton M2100A1 (L) | ZX Sinkadus | 0.050 | +158 = | 1.630 | 2.985 | 26.40M | 70 | 5.68 |
Bukin's Spare Rifle | Omegaton A101 | 0.789 | +131 = | 2.099 | 2.980 | 57.20M | 44 | 4.59 |
S.I. HK110 | ZX Sinkadus | 0.372 | +103 = | 1.402 | 2.974 | 44.00M | 67 | 4.66 |
Ozpyn Chon S1X1 | Omegaton A101 | 0.873 | +123 = | 2.103 | 2.974 | 24.20M | 67 | 6.99 |
Bukin's Spare Rifle Adjusted | Omegaton A101 | 0.789 | +155 = | 2.339 | 2.971 | 66.00M | 44 | 5.10 |
Ancient Red Scorpion | Omegaton A101 | 1.878 | +140 = | 3.278 | 2.968 | 60.50M | 67 | 10.87 |
Sollomate Onyxo (L) | Omegaton A101 | 0.682 | +166 = | 2.342 | 2.968 | 39.60M | 44 | 5.10 |
S.I. Scorpion | ZX Sinkadus | 0.176 | +123 = | 1.406 | 2.966 | 30.80M | 83 | 5.77 |
Z12 Barbarella | Omegaton A101 | 0.672 | +215 = | 2.822 | 2.955 | 60.50M | 48 | 6.67 |
The best gun options are all in the top 4 for economical hunting! Hunting with DPP means you will loot less Shrapnel, however the same could be said about DPS because you are spending less time dealing damage on the mob and receiving damage you'll have to heal up, so the choice is yours.
Melee Setups
Here is a table of all the best melee setups available for a beginner!
Weapon Name | Amplifier | Decay | Uses | DPP | Range | Hits | DPS |
S.I. Psy-Sword | Melee Trauma Amp 1 | 2.809 | 758 | 2.969 | 04.00M | 22 | 3.06 |
Maze Hammer | Melee Trauma Amp 1 | 2.817 | 252 | 2.961 | 05.00M | 22 | 3.06 |
Castorian Combat EnBlade-B (L) | Melee Trauma Amp 1 | 3.539 | 550 | 2.946 | 07.00M | 33 | 5.73 |
Laconian Sword | Melee Trauma Amp 1 | 2.839 | 411 | 2.938 | 04.00M | 67 | 9.31 |
Falx | Melee Trauma Amp 1 | 3.809 | 399 | 2.919 | 04.00M | 51 | 9.45 |
Labrys | Melee Trauma Amp 1 | 4.289 | 400 | 2.917 | 04.00M | 44 | 9.17 |
Castorian EnKnuckles-B (L) | No Amplifier | 1.202 | 807 | 2.891 | 03.00M | 80 | 4.63 |
Falcata | Melee Trauma Amp 1 | 3.389 | 389 | 2.871 | 04.00M | 56 | 9.08 |
The best melee options are all in the top 4 for economical hunting! As melee items don't allow for you to attach sights and scopes to augment the efficiency rating, hunting with melee long term isn't great. Skilling melee to increase the Strength attribute, and for some health gains for hunting.
Attachments - Offence
Here is a table of the two best attachments available for a beginner!
Attachment Name | Type | Quantity | Skill Mod | Skill Bonus | Decay | Efficiency |
Longreach 4 | Scope | 1 | 15 | 0.9 | 0.083 | 83.00% |
Bullseye 8 | Sight | 2 | 24 | 1.7 | 0.110 | 83.00% |
ArMatrix Extender P10 (L) | Extender | 1 | 0 | 0.0 | 10% | 85.00% |
Thanks to the changes brought in with Loot 2.0, it is now adviceable to attach the above three items unto your pistol or carbine/rifle to increase the efficiency rating to get back higher returns. This is just another reason to not skill melee, but melee has it's benefits as mentioned above.
Weapon Efficiency
Here is a table of all the efficiency rating with and without attachments!
Weapon Name | Amplifier | Eff % Base | Eff % Attach | Eff % Ext |
Omegaton M2100A1 (L) | ZX Sinkadus | 65.2% (0.0) | 67.9% (2.7) | 67.9% (0.0) |
Bukin's Spare Rifle | Omegaton A101 | 65.2% (0.0) | 67.3% (2.1) | 67.5% (0.2) |
S.I. HK110 | ZX Sinkadus | 64.8% (0.0) | 67.9% (3.1) | 68.5% (0.6) |
Ozpyn Chon S1X1 | Omegaton A101 | 64.8% (0.0) | 66.9% (2.1) | 67.2% (0.3) |
Armour - Defence
Here is a table of the best armour sets available for a beginner!
Armour Name | Close | Firearms | Exotic | Durability | TT Value | DPP |
Harrier Assault, Adjusted | 06 | 03 | 00 | 0600 | 12.00 | 20.00 |
CDF Scout | 09 | 03 | 00 | 1800 | 14.50 | 20.00 |
Pixie, Adjusted | 23 | 00 | 12 | 2800 | 28.60 | 20.00 |
Musca, Adjusted | 24 | 08 | 03 | 2800 | 28.60 | 20.00 |
Rifi Armor ME | 25 | 00 | 10 | 2800 | 28.60 | 20.00 |
Due to very recent changes made to armour this aspect of hunting can no longer be ignored. Armour now has an economical rating of 20 damage per pec absored for armour or plate. This is amazing news, as all decay get returned back into the loot but you can hunt without healing!
Healing - Defence
Here is a table of the best healing tools available for a beginner!
Healing Tool Name | Source | Heal | E/ Heal | Decay | HPP | TT | Hits | HPS |
Medkit (L) | Rocktropia | 12.00 | 12.00 | 0.500 | 24.00 | 00.50 | 30 | 06.00 |
Refurbished H.E.A.R.T. Rank VI | Cyrene | 36.00 | 31.50 | 1.750 | 18.00 | 14.00 | 20 | 10.50 |
S.I. H.E.A.R.T. | Cyrene | 14.00 | 14.00 | 0.900 | 15.56 | 09.00 | 19 | 04.43 |
Vivo S10 | Calypso | 19.00 | 16.63 | 1.350 | 12.31 | 22.00 | 31 | 08.59 |
10-Pulse Unit | Starter Pack | 18.00 | 15.75 | 1.487 | 10.59 | 07.00 | 24 | 06.30 |
The best healing tool which you can obtain from a quest on Cyrene the Refurbished is well worth it. Although it is not as economical as utilising armour against a creature, and provide you with more loots drops which are optimal. Also you'll gain faster evader skills getting hit whilst wearing armour.
Skill Optimisation
Here is a table of the skills available for a hunting beginner!
Skill | Purpose |
Skinning | Contributes 35% to all looter prof's (Use attachments to skill faster) |
Butchering | Contributes 10% to all looter prof's (This skill gets unlocked at level 30) |
Perception | Contributes 09% to all looter prof's (Pick 1st from quest rewards) |
Alertness | Contributes 06% to all looter prof's (Pick 2nd from quest rewards) |
Anatomy | Contributes 07% to all looter prof's (Pick 3rd from quest rewards) |
Evade | Contributes 25% towards your evader (Use Armour/Plates to skill faster) |
Athletics (533/HP) | Contributes 14% towards your evader (Pick 1st from quest rewards) |
Combat Reflexes (1600/HP) | Contributes 11% towards your evader (Pick 2nd from quest rewards) |
Courage (320/HP) | Contributes 07% towards your evader (Pick 3rd from quest rewards) |
Alertness | Contributes 05% towards your evader (Pick 4th from quest rewards) |
The skills new players should be selecting from their rewards if they want to be a hunter full time are perception and alertness, anatomy can be gained quite easily in comparison to the other skills. Remember that a higher Looter Profession, allows you to receive more loot to help your returns.
Rings - Miscellaneous
Here is a table of the two best rings available for a beginner!
Ring Name | Effect 1 | Effect 2 | Effect 3 | Hand |
Ares Ring (L) | Reload Speed 4% | Critical Chance 0.2% | Critical Dmg 4% | Right |
Ares Ring, Improved | Reload Speed 8% | Critical Chance 0.6% | Critical Dmg 8% | Right |
Ares Ring, Modified | Reload Speed 10% | Critical Chance 0.8% | Critical Dmg 10% | Right |
Ares Ring, Augmented | Reload Speed 12% | Critical Chance 1.0% | Critical Dmg 12% | Right |
Ares Ring, Perfected | Reload Speed 14% | Critical Chance 1.2% | Critical Dmg 14% | Right |
Hermetic Ring (L) | Run Speed 5% | N/A | N/A | Left |
Hermetic Ring, Adjusted | Run Speed 8% | N/A | N/A | Left |
Hermetic Ring, Improved | Run Speed 10% | N/A | N/A | Left |
Hermetic Ring, Modified | Run Speed 15% | N/A | N/A | Left |
Hermetic Ring, Augmented | Run Speed 20% | N/A | N/A | Left |
Hermetic Ring, Perfected | Run Speed 25% | N/A | N/A | Left |
For any hunter looking to make hunting their main focus and profession, getting these two rings is a must. The Ares Ring's help with being able to turn over quickly and ensures all kills are as cheap as possible through its effects. The Hermetic Ring's for the best effect is to be used with long-range items.
Hunting Tips
Here is a table of all the best tips available for a hunting beginner!
Pre Loot 2:0 Hunting Tip | Description & Explanation |
No. 1 | Hunt the lowest maturity mobs, as this will greatly reduce loot volatility. |
No. 2 | Hunt to be able to kill 3000 mobs, as this'll allow for volatility to even out. |
No. 3 | Ensure your PED balance can kill 3000+ mobs before complaining of loot. |
No. 4 | Use armour to begin building up defence skills, it'll be far more beneficial. |
No. 5 | Ensure that you avoid any over-amping and to reduce any overkill. |
No. 6 | Once defence skills are up, try to kill mobs before they reach you. |
No. 7 | Use teams to make kills cheaper on att/def decay and hunt longer. |
No. 8 | Avoid using melee to skill with, unless you want more strength or hp. |
No. 9 | Only sell your loot once you've gone through your balance for ammo. |
No. 10 | You hunt at the highest dpp & dps you can afford to maintain long term. |
Post Loot 2:1 Hunting Tip | Description & Explanation |
No. 1 | Use Armour, plates, scope & sights, as all decay gets returned in loot. |
No. 2 | Use heal only when the mob has been hit for that decay to be recorded. |
No. 3 | Use a finisher gun that has a low ammo burn to improve your optimal loot. |
No. 4 | Get your looter profession up and relevant for the mob you're hunting. |
No. 5 | Use items to increase Focus Blow/Crit Damage for cheaper kills. |
No. 6 | Use items to increase speed walking backwards for cheaper kills. |
No. 7 | Prioritise efficiency over damage per pec, as this affects your returns. |
No. 8 | Reduce any unnecessary actions to stop you dealing damage to mob. |
No. 9 | Hunting with DPP allows you to loot less Shrapnel and more loot. |
No. 10 | Hunting with DPS allows you to loot less Shrapnel and more loot. |
Try to memorise some of these, they could mean the difference between profiting or not. So ensure to read these and slowly begin to incorporate them into your playstyle so it then begins to build that pattern in your hunting grinds and you will never step a foot wrong and be victorious.
Original Thread
How To Survive!
I will be recording all my hunting data onto a spreadsheet, which all have permission to copy and use for their ability to survive Entropia! Google spreadsheet link found here >
HTS2 Hunting Log
I did inspire these people to start their own hunting logs.
pSyCHe's Hunting Log,
Lizzy's Hunting Log,
Miku's Hunting Log!,
OstraSuczka's Hunting Log.
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