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Thread: Expectation

  1. #1

    Expectation

    Hello guys,

    I finally understood how this game works and I want to share my view, as it tooks me some time to understand wheres my money. This is my view so if you are not agreed, please don't be a hater!! You can support with positive feedback and suggestions.

    PED Value:
    10 ped = 1 US$

    1st round: Hunt time ~ 3 hours

    - Ammo 1515ped
    - Repair costs: 54.78ped

    - TT value Shrapnel: 1147.06 ped
    - TT value loot: 314.29 ped (Items)
    Robot Weapon Grip - 93.78 * 109% = 102.22 (+8.44)
    Robot Filter - 97.92 *101% = 98.89 (+0.97)
    Adaptive Fire Rate Com. - 10.50 * 132% = 13.86 (+3.36)
    Socket 5 Com. - 32.40 * 105% = 34.02 (+ 1.62)
    Socket 6 com. - 33.20 * 102% = 33.86 (+ 0.66)
    Nanochip 3L - 12 * 118% = 14.16 (+2.16)
    Nanochip 3L - 8.13 * 118% = 9.59 (+1.43)
    Regeneration Chip 5L - 20.50 * 106% = 21.73 (+1.23)
    Total = 19.874 ped (MU)

    Total: Spend: 1569.78 ped
    TT Return: 1461.35 ped (-108.43 ped) 93.11%
    Total lose/round: (-88.556 ped) / 10 = 8.85$

    2nd round: Hunt time ~ 2.15 hours
    1st. hour 442 ped ammo
    2nd. hour 655 ped ammo

    - Ammo 1159.92 ped
    - Repair costs: 32.28 ped

    - TT value Shrapnel: 779.83 ped
    - TT value loot: 260ped (Items)
    Robot Weapon Grip - 79.22 * 109% = 86.34 (+7.12)
    Robot Filter - 46.51 *101% = 46.97 (+0.46)
    Adaptive Fire Rate Com. - 8.40 * 132% = 11.08 (+2.68)
    Socket 5 Com. - 25.60 * 105% = 26.88 (+ 1.28)
    Socket 6 com. - 25.90 * 102% = 26.41 (+ 0.51)
    Generic Nano Adjuster - 10 * 200% = 20 (+5.00)
    Bio ID Verification - 16 * 105% = 24 (+8.00)
    Nanochip 3L - 9.59 * 118% = 11.31 (+1.72)
    Regeneration Chip 5L - 17.04 * 106% = 18.06 (+1.02)
    Regeneration Chip 5L - 11.19 * 106% = 11.86 (+0.67)
    Kilic mark L - 22.58 * 106% = 23.93 (+1.35)
    Total = 58.04 ped (MU)

    Total: Spend: 1192.2 ped
    TT Return: 1039.83 ped (-152.37 ped) % 87.21%
    Total lose/round: (-94.33 ped) / 10 = 9.43$

    Now let's make a summarise:

    Normal case:
    I'll say 5 hours daily of playing. 150h/month.
    If you sell all the items on TT return, as shown above, we have lost 8.85$ + 9.43$ = 18.28$ /day.
    At 18.28$ *30 days = 548.4$ - basically you will lose all the peds of your deposit of 548.4$ per month if you hunt 5 hours a day and you sell all items to TT.

    Abstract case:
    I'll say 5 hours daily of playing. 150h/month.
    Now let's keep all the items and recycle only shrapnels.
    Calculate (temperary lossess of items that we will store)
    1st round: Ammo 1515 PEDS - TT value Shrapnel: 1147.06 peds = -367.94 peds / 10 = 36.78$
    2nd round: Ammo 1159.92 PEDS - TT value Shrapnel: 779.83 peds = 380.09 / 10 = 38.01$
    36.78$ + 38.01$ = 416.87$ /day.
    416.87$ * 30 days = 12,506.1$ - This will be your investment to keep all the loot in storage and you will sell later, but from this you will loose 548.4$ after you sell them.

    Realistic case:
    I'll say 5 hours daily of playing. 150h/month.

    Sell everything to TT but keep the items that are +105% for mats and tt all L items that won't worth to put at auction.

    1st round: from TT return: 1461.35 - Robot Weapon Grip & Adaptive Fire Rate = 1357.07 (-157.93PED / 10 = 15.78$(losses))
    2nd round: from TT return: 1039.83 - Robot Weapon Grip & Adaptive Fire Rate & Generic Nano Adj & Bio ID Veri = 926.21 (-233.71PED / 10 = 23.371$(losses))
    Total: 15.78$ + 23.37$ = 39.15$ / day * 30 days = 1174$

  2. #2
    Prowler Legends's Avatar
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    Quote Originally Posted by Cyaron View Post
    This quote is hidden because you are ignoring this member. Show Quote
    Hello guys,

    I finally understood how this game works and I want to share my view, as it tooks me some time to understand wheres my money. This is my view so if you are not agreed, please don't be a hater!! You can support with positive feedback and suggestions.

    PED Value:
    10 ped = 1 US$

    1st round: Hunt time ~ 3 hours

    - Ammo 1515ped
    - Repair costs: 54.78ped

    - TT value Shrapnel: 1147.06 ped
    - TT value loot: 314.29 ped (Items)
    Robot Weapon Grip - 93.78 * 109% = 102.22 (+8.44)
    Robot Filter - 97.92 *101% = 98.89 (+0.97)
    Adaptive Fire Rate Com. - 10.50 * 132% = 13.86 (+3.36)
    Socket 5 Com. - 32.40 * 105% = 34.02 (+ 1.62)
    Socket 6 com. - 33.20 * 102% = 33.86 (+ 0.66)
    Nanochip 3L - 12 * 118% = 14.16 (+2.16)
    Nanochip 3L - 8.13 * 118% = 9.59 (+1.43)
    Regeneration Chip 5L - 20.50 * 106% = 21.73 (+1.23)
    Total = 19.874 ped (MU)

    Total: Spend: 1569.78 ped
    TT Return: 1461.35 ped (-108.43 ped) 93.11%
    Total lose/round: (-88.556 ped) / 10 = 8.85$

    2nd round: Hunt time ~ 2.15 hours
    1st. hour 442 ped ammo
    2nd. hour 655 ped ammo

    - Ammo 1159.92 ped
    - Repair costs: 32.28 ped

    - TT value Shrapnel: 779.83 ped
    - TT value loot: 260ped (Items)
    Robot Weapon Grip - 79.22 * 109% = 86.34 (+7.12)
    Robot Filter - 46.51 *101% = 46.97 (+0.46)
    Adaptive Fire Rate Com. - 8.40 * 132% = 11.08 (+2.68)
    Socket 5 Com. - 25.60 * 105% = 26.88 (+ 1.28)
    Socket 6 com. - 25.90 * 102% = 26.41 (+ 0.51)
    Generic Nano Adjuster - 10 * 200% = 20 (+5.00)
    Bio ID Verification - 16 * 105% = 24 (+8.00)
    Nanochip 3L - 9.59 * 118% = 11.31 (+1.72)
    Regeneration Chip 5L - 17.04 * 106% = 18.06 (+1.02)
    Regeneration Chip 5L - 11.19 * 106% = 11.86 (+0.67)
    Kilic mark L - 22.58 * 106% = 23.93 (+1.35)
    Total = 58.04 ped (MU)

    Total: Spend: 1192.2 ped
    TT Return: 1039.83 ped (-152.37 ped) % 87.21%
    Total lose/round: (-94.33 ped) / 10 = 9.43$

    Now let's make a summarise:

    Normal case:
    I'll say 5 hours daily of playing. 150h/month.
    If you sell all the items on TT return, as shown above, we have lost 8.85$ + 9.43$ = 18.28$ /day.
    At 18.28$ *30 days = 548.4$ - basically you will lose all the peds of your deposit of 548.4$ per month if you hunt 5 hours a day and you sell all items to TT.

    Abstract case:
    I'll say 5 hours daily of playing. 150h/month.
    Now let's keep all the items and recycle only shrapnels.
    Calculate (temperary lossess of items that we will store)
    1st round: Ammo 1515 PEDS - TT value Shrapnel: 1147.06 peds = -367.94 peds / 10 = 36.78$
    2nd round: Ammo 1159.92 PEDS - TT value Shrapnel: 779.83 peds = 380.09 / 10 = 38.01$
    36.78$ + 38.01$ = 416.87$ /day.
    416.87$ * 30 days = 12,506.1$ - This will be your investment to keep all the loot in storage and you will sell later, but from this you will loose 548.4$ after you sell them.

    Realistic case:
    I'll say 5 hours daily of playing. 150h/month.

    Sell everything to TT but keep the items that are +105% for mats and tt all L items that won't worth to put at auction.

    1st round: from TT return: 1461.35 - Robot Weapon Grip & Adaptive Fire Rate = 1357.07 (-157.93PED / 10 = 15.78$(losses))
    2nd round: from TT return: 1039.83 - Robot Weapon Grip & Adaptive Fire Rate & Generic Nano Adj & Bio ID Veri = 926.21 (-233.71PED / 10 = 23.371$(losses))
    Total: 15.78$ + 23.37$ = 39.15$ / day * 30 days = 1174$
    That's right. You can take this very small sample size and draw your conclusions and then leave the game, that's fine, lots of people probably do that. Or you can stick around, learn and figure out ways to actually profit, there's probably a couple dozen different ways to do it at this time, might not succeed every time but it can and does work.

    The difference with Entropia that you are not talking about or that you don't realize is that in Entropia, it's really your money, your items, all the virtual items on your account is really yours. You can sell it, trade it, withdraw it, and that's ok. Try doing that in EVE Online or WoW lol, good luck!

    In Entropia, it's OK to make money, your account won't get banned or locked for that.

    Legends
    Complete Armor Guide <--- Find out everything there is to know about Armor
    My Armor Shops at Twin Peaks mall, 2nd floor: Mayhem Armor Shop, Robot Armor Shop, Animal Armor Shop
    Check out my blog: Legends' Hunting Blog!

  3. #3
    Dominant Ranavolana's Avatar
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    You can play the game for the enjoyment. Know you wont make money from the game - MA is not a charity, they are a business. If anything its like a casino - you may be very lucky. If you aren't - well its a cost of playing a game for fun.

    Just don't go overboard & spend money that you cannot afford to lose.

    There is a way to make money though - not off MA but from other players, not begging or scamming, but providing a service, buying stuff low & selling it high.
    There is a lot of work involved in doing this - it is far from my idea of fun, but there are players who enjoy the challenge

  4. #4
    Quote Originally Posted by Legends View Post
    This quote is hidden because you are ignoring this member. Show Quote
    That's right. You can take this very small sample size and draw your conclusions and then leave the game, that's fine, lots of people probably do that. Or you can stick around, learn and figure out ways to actually profit, there's probably a couple dozen different ways to do it at this time, might not succeed every time but it can and does work.

    The difference with Entropia that you are not talking about or that you don't realize is that in Entropia, it's really your money, your items, all the virtual items on your account is really yours. You can sell it, trade it, withdraw it, and that's ok. Try doing that in EVE Online or WoW lol, good luck!

    In Entropia, it's OK to make money, your account won't get banned or locked for that.

    Legends
    actually its neither your money nor your items as soon as the money gets to MA. its MA's stuff until they allow you to get your money back doing a withdrawal. otherwise they couldnt lock your account and keep your stuff cos that would be stealing if it would technically be yours.

  5. #5
    Prowler Legends's Avatar
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    Quote Originally Posted by GxB View Post
    This quote is hidden because you are ignoring this member. Show Quote
    actually its neither your money nor your items as soon as the money gets to MA. its MA's stuff until they allow you to get your money back doing a withdrawal. otherwise they couldnt lock your account and keep your stuff cos that would be stealing if it would technically be yours.
    semantics... you know what I mean.
    Complete Armor Guide <--- Find out everything there is to know about Armor
    My Armor Shops at Twin Peaks mall, 2nd floor: Mayhem Armor Shop, Robot Armor Shop, Animal Armor Shop
    Check out my blog: Legends' Hunting Blog!

  6. #6
    Quote Originally Posted by Legends View Post
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    semantics... you know what I mean.
    thats not what semantics means. its a totally different story

  7. #7
    Quote Originally Posted by Legends View Post
    This quote is hidden because you are ignoring this member. Show Quote
    That's right. You can take this very small sample size and draw your conclusions and then leave the game, that's fine, lots of people probably do that. Or you can stick around, learn and figure out ways to actually profit, there's probably a couple dozen different ways to do it at this time, might not succeed every time but it can and does work.

    The difference with Entropia that you are not talking about or that you don't realize is that in Entropia, it's really your money, your items, all the virtual items on your account is really yours. You can sell it, trade it, withdraw it, and that's ok. Try doing that in EVE Online or WoW lol, good luck!

    In Entropia, it's OK to make money, your account won't get banned or locked for that.

    Legends
    In order for someone to have profit, someone else will have to have losses. That's a natural law in EU.

  8. #8
    Slayer Spawn's Avatar
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    Quote Originally Posted by GxB View Post
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    thats not what semantics means. its a totally different story
    No it's not. A normal player won't get locked and loose all his assets. Normally you will get payed. Which is different from any other game.
    That technically all items are belong to Mindark until you get payed is a difference of semantics.

  9. #9
    Elite forgo's Avatar
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    This game needs research, and lots of it to be effective. This is the hardest game you will play, but it is entirely possible to make big money in this game, and change your financial future for the better, like I have. Just understand it takes a lot of work...like anything else of value.

    Check out Forgo on YouTube!
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    Celeste Harbor booth #3 on Arkadia - damage and mining depth 1-10 + more!
    The Zombie Arms on Rocktropia
    next to the Steampunks near the tangerine TP Everything you need 500+ items!
    EL profile - 1.75+ million in hunting 600k+ skills


  10. #10
    Elite Ace Flyster's Avatar
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    Quote Originally Posted by Cyaron View Post
    This quote is hidden because you are ignoring this member. Show Quote
    Hello guys,

    I finally understood how this game works and I want to share my view, as it tooks me some time to understand wheres my money. This is my view so if you are not agreed, please don't be a hater!! You can support with positive feedback and suggestions.

    PED Value:
    10 ped = 1 US$

    1st round: Hunt time ~ 3 hours

    - Ammo 1515ped
    - Repair costs: 54.78ped

    - TT value Shrapnel: 1147.06 ped
    - TT value loot: 314.29 ped (Items)
    Robot Weapon Grip - 93.78 * 109% = 102.22 (+8.44)
    Robot Filter - 97.92 *101% = 98.89 (+0.97)
    Adaptive Fire Rate Com. - 10.50 * 132% = 13.86 (+3.36)
    Socket 5 Com. - 32.40 * 105% = 34.02 (+ 1.62)
    Socket 6 com. - 33.20 * 102% = 33.86 (+ 0.66)
    Nanochip 3L - 12 * 118% = 14.16 (+2.16)
    Nanochip 3L - 8.13 * 118% = 9.59 (+1.43)
    Regeneration Chip 5L - 20.50 * 106% = 21.73 (+1.23)
    Total = 19.874 ped (MU)

    Total: Spend: 1569.78 ped
    TT Return: 1461.35 ped (-108.43 ped) 93.11%
    Total lose/round: (-88.556 ped) / 10 = 8.85$

    2nd round: Hunt time ~ 2.15 hours
    1st. hour 442 ped ammo
    2nd. hour 655 ped ammo

    - Ammo 1159.92 ped
    - Repair costs: 32.28 ped

    - TT value Shrapnel: 779.83 ped
    - TT value loot: 260ped (Items)
    Robot Weapon Grip - 79.22 * 109% = 86.34 (+7.12)
    Robot Filter - 46.51 *101% = 46.97 (+0.46)
    Adaptive Fire Rate Com. - 8.40 * 132% = 11.08 (+2.68)
    Socket 5 Com. - 25.60 * 105% = 26.88 (+ 1.28)
    Socket 6 com. - 25.90 * 102% = 26.41 (+ 0.51)
    Generic Nano Adjuster - 10 * 200% = 20 (+5.00)
    Bio ID Verification - 16 * 105% = 24 (+8.00)
    Nanochip 3L - 9.59 * 118% = 11.31 (+1.72)
    Regeneration Chip 5L - 17.04 * 106% = 18.06 (+1.02)
    Regeneration Chip 5L - 11.19 * 106% = 11.86 (+0.67)
    Kilic mark L - 22.58 * 106% = 23.93 (+1.35)
    Total = 58.04 ped (MU)

    Total: Spend: 1192.2 ped
    TT Return: 1039.83 ped (-152.37 ped) % 87.21%
    Total lose/round: (-94.33 ped) / 10 = 9.43$

    Now let's make a summarise:

    Normal case:
    I'll say 5 hours daily of playing. 150h/month.
    If you sell all the items on TT return, as shown above, we have lost 8.85$ + 9.43$ = 18.28$ /day.
    At 18.28$ *30 days = 548.4$ - basically you will lose all the peds of your deposit of 548.4$ per month if you hunt 5 hours a day and you sell all items to TT.

    Abstract case:
    I'll say 5 hours daily of playing. 150h/month.
    Now let's keep all the items and recycle only shrapnels.
    Calculate (temperary lossess of items that we will store)
    1st round: Ammo 1515 PEDS - TT value Shrapnel: 1147.06 peds = -367.94 peds / 10 = 36.78$
    2nd round: Ammo 1159.92 PEDS - TT value Shrapnel: 779.83 peds = 380.09 / 10 = 38.01$
    36.78$ + 38.01$ = 416.87$ /day.
    416.87$ * 30 days = 12,506.1$ - This will be your investment to keep all the loot in storage and you will sell later, but from this you will loose 548.4$ after you sell them.

    Realistic case:
    I'll say 5 hours daily of playing. 150h/month.

    Sell everything to TT but keep the items that are +105% for mats and tt all L items that won't worth to put at auction.

    1st round: from TT return: 1461.35 - Robot Weapon Grip & Adaptive Fire Rate = 1357.07 (-157.93PED / 10 = 15.78$(losses))
    2nd round: from TT return: 1039.83 - Robot Weapon Grip & Adaptive Fire Rate & Generic Nano Adj & Bio ID Veri = 926.21 (-233.71PED / 10 = 23.371$(losses))
    Total: 15.78$ + 23.37$ = 39.15$ / day * 30 days = 1174$

    I guess this is why people should start shooting punies only?


    Rgds

    Ace
    2nd published novel: 'The Shadow Grounds'
    1st published novel: 'The Eyes of the Devil'
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    Book 4 - Sci-Fi Book - No title yet - 10%

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