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Thread: Expectation

  1. #71
    Quote Originally Posted by Cyaron View Post
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    - TT value Shrapnel: 1147.06 ped
    - TT value loot: 314.29 ped (Items)
    You should find something where it's the other way around. about 1100 loot value, about 350 shrapnel.
    Try something that has 8-10 times the HP your setup does as damage per shot. So that it takes you
    8-10 shots to kill the mob. Make sure you don't overkill by a lot, some rather low damage per hit but rather high DPS gun may help with that as finisher (like machine pistols).
    Last edited by Alukat123; 02-18-2020 at 23:14.

  2. #72
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    Quote Originally Posted by Alukat123 View Post
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    You should find something where it's the other way around. about 1100 loot value, about 350 shrapnel.
    That's the key isn't it. More "interesting" loot as MA said in Loot 2.0 notes.
    But finding this required "efficiency" is elusive, to say the least

    Aha, you edited, with a suggestion

  3. #73
    Slayer Spawn's Avatar
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    here's a freebie:

    Hunt markup mobs. Mobs that have resources in them with high markup.

    example: Mourner

    drops:

    diluted mineral extractor
    mourner skin
    body fat

    go check out the markup on those items.
    Now don't go hunting mourners, losing and blaming me. There are other factors involved. This game is simply not easy. But this may help a tiny bit.

  4. #74
    Prowler TSCRYPTO's Avatar
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    Quote Originally Posted by Spawn View Post
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    here's a freebie:

    Hunt markup mobs. Mobs that have resources in them with high markup.

    example: Mourner

    drops:

    diluted mineral extractor
    mourner skin
    body fat

    go check out the markup on those items.
    Now don't go hunting mourners, losing and blaming me. There are other factors involved. This game is simply not easy. But this may help a tiny bit.
    Thanks.


  5. #75
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    Quote Originally Posted by Alukat123 View Post
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    You should find something where it's the other way around. about 1100 loot value, about 350 shrapnel.
    Try something that has 8-10 times the HP your setup does as damage per shot. So that it takes you
    8-10 shots to kill the mob. Make sure you don't overkill by a lot, some rather low damage per hit but rather high DPS gun may help with that as finisher (like machine pistols).
    Alukat, be real. There's no way you are going to be able to get a Shrapnel ratio of only 24% to your total loot tt (350/1450=0.2414). I have logged about 93 hours of hunting here and the lowest I ever got was around 58%, and I'm hunting mobs way below my level.

    He's sitting at a ratio of about 78.5% shrapnel, which can happen on Robots, hell I had a ratio of 77.4% shrap hunting low level Drones:

    Quote Originally Posted by Legends View Post
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    Tabulated Results
    Mob AvgEff %Shrap Def% MU-in PED-in Loot-out TT% MU-out Net Amt Net-%
    Berycled 59.5% -- 3% 0.56 508 546 107.5% 5 +43 108.5%
    Foul 59% 57.4% 1% 0 327.50 290 88.5% 1.00 -36.50 88.8%
    Drones 59.5% 77.4% 1% 1.00 623.5 506 81% 1.75 -115 81.5%
    Allo/Esto 65.2% 58.8% 0.9% 10.50 1340 1536 114.6% 12.50 +208 115.5%
    Allo/Esto 64.4% 71.4% 0.9% 5.70 1432 1604 112% 7.32 +179 112.5%
    Allo/Esto 65.1% 68% 0.74% 9.84 1385 1160 83.8% 0 -225 83.8%
    Allo/Esto 65.1% 64% 0.66% 18.84 2738 2624 95.8% 2.70 -111 95.9%
    Feffoid 61.8% 71% 0.5% 5.78 965 1040 107.8% 0 +75.5 107.8%
    Allo/Esto 61.8% 67% 0.9% 12.27 2119 2096 98.9% 3 +20 99%
    Kerberos 61.1% 59% 1.1% 1.63 618 638 103.2% 1.85 +22 103.6%
    Allo/Esto 60.4% 68% 0.9% 8.12 1432 1244 87% 0 -188 87%
    Allo/Esto 61.3% 63% 0.7% 0 1277 1088 85.2% 2.50 -186 85.4%
    Kerberos 59% 65% 0.9% 0.40 748 611 81.7% 6 -131 82.5%
    Kerberos 59% 68% 0.8% 0.35 621 602 97% 3 -16 97.4%
    Kerberos 59.5% 66% 1.4% 0.53 781 623 79.8% 5 -153 80.4%
    (various) 64.2% 69% 0.8% 0.40 614 481 78.3% 2.50 -131 78.7%
    Atrax 60.3% 66% 6.3% 1.73 1437 1347 93.7% 8 -82 94.3%
    PrimLongu 63% 73% 1.3% 26.20 3809 3247 85.2% 54 -508 86.7%
    Atrox 61.5% 71% 0.9% 0.42 1266 1242 98% 11.50 -12 99%

    * some of the numbers in this table have been rounded in order to conserve space.

    ** there's 74 PED of loot markup missing in the table above, which came from the stackables I got from the 5k Allo/Estos I did. This was not tracked for each individual hunt at the time, it was tabulated afterwards, which is why it's missing from the table.
    The advice Spawn gave about Mourner is good, but it's not a fail safe. I specifically hunted Primordial Longu for the markup, but that ended up being the biggest loss I've had on this table.

    I think patience is really the best advice when it comes to hunting in this game, which is kind of a problem because most people just want to play a game, and 'playing' Entropia requires that you not play it sometimes.

    Legends
    Complete Armor Guide <--- Find out everything there is to know about Armor
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    Check out my blog: Legends' Hunting Blog!

  6. #76
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    Quote Originally Posted by Legends View Post
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    Alukat, be real. There's no way you are going to be able to get a Shrapnel ratio of only 24% to your total loot tt (350/1450=0.2414). I have logged about 93 hours of hunting here and the lowest I ever got was around 58%, and I'm hunting mobs way below my level.

    He's sitting at a ratio of about 78.5% shrapnel, which can happen on Robots, hell I had a ratio of 77.4% shrap hunting low level Drones:



    The advice Spawn gave about Mourner is good, but it's not a fail safe. I specifically hunted Primordial Longu for the markup, but that ended up being the biggest loss I've had on this table.

    I think patience is really the best advice when it comes to hunting in this game, which is kind of a problem because most people just want to play a game, and 'playing' Entropia requires that you not play it sometimes.

    Legends

    Did you ever try hunting on cyrene?

    Shrapnel ratio is much lower there

    So much more MU there.

  7. #77
    Quote Originally Posted by Legends View Post
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    Alukat, be real. There's no way you are going to be able to get a Shrapnel ratio of only 24% to your total loot tt (350/1450=0.2414). I have logged about 93 hours of hunting here and the lowest I ever got was around 58%, and I'm hunting mobs way below my level.
    I talked to a high end FEN user, he gets only about 10% shrapnel.
    okay, 24% only was a bit low for rather low bugdet, but about 33% is doable, that's my usual ratio.
    Granted, that was on RT. Although, i think i even got that ratio when i was hunting on caly.

  8. #78
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    Quote Originally Posted by Alukat123 View Post
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    I talked to a high end FEN user, he gets only about 10% shrapnel.
    okay, 24% only was a bit low for rather low bugdet, but about 33% is doable, that's my usual ratio.
    Granted, that was on RT. Although, i think i even got that ratio when i was hunting on caly.
    That's interesting, I have to admit, I didn't think 10% shrap ratio was obtainable...
    Complete Armor Guide <--- Find out everything there is to know about Armor
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  9. #79
    Quote Originally Posted by Legends View Post
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    That's interesting, I have to admit, I didn't think 10% shrap ratio was obtainable...
    Well, on some kills, where i did get high damage rolls & almost only crits, i did see even a ratio as low as 1%. Keeping that up on every kill however may be impossible

  10. #80
    Prowler Legends's Avatar
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    Quote Originally Posted by Alukat123 View Post
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    Well, on some kills, where i did get high damage rolls & almost only crits, i did see even a ratio as low as 1%. Keeping that up on every kill however may be impossible
    Oh I have seen that as well, on individual kills, but not on hunting runs where hundreds of mobs were killed. I think for me 5% occurs every now and then when a get a couple of crits in. But what I get on those kills is often bs, like soft or animal hide that has no mu

    Would be better off with the shrap tbh...
    Complete Armor Guide <--- Find out everything there is to know about Armor
    My Armor Shops at Twin Peaks mall, 2nd floor: Mayhem Armor Shop, Robot Armor Shop, Animal Armor Shop
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