FYI: Gottenborg, we have a problem!

As always, thanks for the response.
However, you do realise that you wrote "item tier gain probability formula" and "complete overhaul of"? Maybe it is more complex than it should be, but surely the relationship is with the number each item has for its relevant tier. It's just one little formula in a sea of formulas (linear, or non-linear). I can easily understand that (L) and unlimited items should respond differently to a particular value, but how hard can it be? You make it sound like a monumental task...

It's more likely they're having to go through each item to make sure they're setting the tier rates correctly. Tier number alone doesn't mean two different UL items will tier at the same rate if they're both at 100 for instance. It shouldn't be unexpected to anyone that doing that and validating would take some time as opposed to just tweaking a single number in a formula.
 
I find the mention of an 'upcoming VU' more disconcerting then anything else mentioned. :eyecrazy: Is it a bad thing when a new update is feared by the players? :scratch2:
 
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