Ace Flyster
Marauder
- Joined
- Aug 31, 2006
- Posts
- 5,031
- Location
- England, London
- Avatar Name
- Dave Ace Flyster
From the VU notes, shrapnel is going to be included, in a future update, as part of near successes in crafting.
I am wondering, why would they do this?
If it is substantial, then residue will increase markedly, increaseing the cost and therfore price of crafted limited items, e.g. the armatrix series.
I cannot fathom why MA are doing this. Is this because of explosive manufacturing? (this is the only reason crafted stuff is a cheap as it is, mess with that crafting is going to be become even more obsolete than it already is)
I cannot think why else they would do this.
Ideas?
Rdgs
Ace
This feature is not included in this VU, but was accidentally included in the notes. It will be added in an upcoming release.
I am wondering, why would they do this?
If it is substantial, then residue will increase markedly, increaseing the cost and therfore price of crafted limited items, e.g. the armatrix series.
I cannot fathom why MA are doing this. Is this because of explosive manufacturing? (this is the only reason crafted stuff is a cheap as it is, mess with that crafting is going to be become even more obsolete than it already is)
I cannot think why else they would do this.
Ideas?
Rdgs
Ace