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Thread: Why?

  1. #11
    Prowler Aloisius's Avatar
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    open worlds are commonplace, but persitent worlds are not. there's only 2 games i know of in developement that take this major point into consideration. Entropia Universe originally WAS designed with this in concept. It's the reason different servers serve different areas. it's not an easy problem to solve because of network limitations.

    star citizen has got some kind of rolling instancing going on within it's persistent universe to deal with intense localized combat where dual universe has a single shard concept. again everyone is faced with server limits and bandwidth restrictions. everyone else seems concerned with it.

    to solve this is to solve the lag. and we all really like lag right?

    this is the issue that must be solved in order to retain me and my money. and yes i'm getting married to that saudi princess in 1yr and 2 weeks!

  2. #12
    Dominant Larry's Avatar
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    Enviro Larry Lagoono
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    In order:

    1. The community
    2. The Real Cash Economy
    3. The endless things to see, do, learn and explore
    4. The constant evolution of the game (and the drama that comes with it)

    Last edited by Larry; 03-19-2020 at 00:43.

  3. #13
    Prowler TSCRYPTO's Avatar
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    Quote Originally Posted by Larry View Post
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    In order:

    1. The community
    2. The Real Cash Economy
    3. The endless things to see, do, learn and explore
    4. The constant evolution of the game (and the drama that comes with it)


    This bloke gets it.

  4. #14
    Quote Originally Posted by ImUp2Mischief View Post
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    Why play entropia?
    Lets hear your opinions that you would use to convince a new player to join or a veteran player to stay.
    You'll love the landscape. Seriously.

  5. #15
    Alpha pamascom's Avatar
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    wondering

    u should ask someone in ur fl

    "hey dude why are you playing this game"

    don't make thread about it

    ty.

  6. #16
    Elite thoreau's Avatar
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    A little dated but still true:

    Quote Originally Posted by thoreau View Post
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    Having dinner today with a friend who I haven't seen much of lately. We spent some time catching up and talking about work and family. The issue of gaming came up.

    He said that is is very bored with his current game, let's call it Devil2. I told him a bit about EU and told him I'd help him get started if he wanted to play.

    He asked me, 'Are there a lot of cool items in the game?'

    I talked a little about the economy of the game and uber items and such but I tried to keep it real. I told him that most people exist with mid-level gear and it is very rare to get a 'cool' item in a loot.

    'What about rings and bracelets and jewels and stuff?'

    I explained about the jewels that are in the game and how they aren't really what he is thinking of. No rings and jewelry. No items that give any buffs or items that can be applied to existing items (upgrades.)

    'What about really cool armor?'

    'How often do boss monsters drop uber items?'

    etc...

    I spent a good deal of time talking about how EU is different. I explained how there are no level caps - no class limitations - how the challenge to be economical and still have fun it part of the game for many players.

    He said, 'Listen dude, I'm not playing a game where all the monsters drop crap. I want to get awesome stuff. I want to say, 'Wow! this is a freakin awesome sword.''

    Fair enough. EU isn't for everyone.

    But the conversation got me thinking and I called my nephew. He and I used to play EU together 3+ years ago. Back when Longus were slow and two noobs working together could take one down with a couple of Jester D1s.

    He is now playing a popular MMO. Let's call it AlwaysQuest2. I asked him what is favorite thing to do in the game was. (I knew the answer)

    'I like to look in the broker (auction.) I like to look at all the jewelry and stuff and figure out what would be best against different bosses.'

    I knew this answer was coming. I have played this game with him and we often talked about the wide variety of different items in the game.

    'Any interest in playing EU again?'

    He asked me about the looting now. I told him that usually it is stuff for crafting like oils and hides and such. He then told me something right along the lines of what my friend said. My nephew said, 'I like when I kill a monster and he drops something cool and useful. It's a double bonus if it is something that my character can personallly use.'

    Now I know that EU has thousands of different items. And I also know that EU is not for everyone. But there seems to be a class of 'gamer' that likes to see cool and useful items in their loot.

    I can imagine that many people download and install EU and spend time learning the game only to get hides and oils in their loots. They might think about to their previous game where the loot contained jewelry and more items that were useful in some fashion.

    To make a long post short, my friend won't play EU because there really isn't a lot of cool stuff in the loots. I wonder how many others think the same thing.

  7. #17
    Prowler Aloisius's Avatar
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    Quote Originally Posted by Aloisius View Post
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    open worlds are commonplace, but persitent worlds are not. there's only 2 games i know of in developement that take this major point into consideration. Entropia Universe originally WAS designed with this in concept. It's the reason different servers serve different areas. it's not an easy problem to solve because of network limitations.

    star citizen has got some kind of rolling instancing going on within it's persistent universe to deal with intense localized combat where dual universe has a single shard concept. again everyone is faced with server limits and bandwidth restrictions. everyone else seems concerned with it.

    to solve this is to solve the lag. and we all really like lag right?

    this is the issue that must be solved in order to retain me and my money. and yes i'm getting married to that saudi princess in 1yr and 2 weeks!
    am i allowed to reply to myself? i hopeso. i wonder if i'm the only one in all of EU that plays for this reason???

    anyways here is the reason i reply to this:

    https://www.boredgamer.co.uk/2019/01/08/server-meshing-object-container-streaming-explained/

    and if you do agree with me on this please restress it to MA...I tell them every chance I get.

  8. #18
    Old Alpha Detritus's Avatar
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    Quote Originally Posted by Aloisius View Post
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    open worlds are commonplace, but persitent worlds are not. there's only 2 games i know of in developement that take this major point into consideration.
    Huh? There's plenty of persistent world games out there, and not just among MMOs and MUDs (MUDs being the biggest example though).

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