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View Poll Results: Do you think MA should prioritize fixing this lag above all else?

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  • Yes

    142 92.81%
  • No

    11 7.19%
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  1. #91
    Quote Originally Posted by Spacejanitor View Post
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    When you are in a middle of killing a Big Bulk Gen 10, and you keep an eye on your HP, to ModFap the heck out of yourself when needed. But the "dynamix", freeze. You cant equip, tapping your keyboard asigned button to equip. You die and must TP back to death location. This happens so many times to me, it gets annoying actually. Forces you to spend the mind-essence and causes more decay. I can handle a crit-death, but this on top of that, is a bit too much. Crits dont kill me no more, its these laggy freezes.
    and its just not that it freeze it freeze for like 2 3 mins sometimes

  2. #92
    Old Alpha Spacejanitor's Avatar
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    Quote Originally Posted by The MeanMachine View Post
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    and its just not that it freeze it freeze for like 2 3 mins sometimes
    I know right? Exactly!

    Isle of Troy Plot #5 & Southern Ithaca Plot #14
    Nea's Place TP & Sanctuary Cove TP & Aakas Island Arkadia. Starfinder XIII & Firebird

  3. #93
    Dominant Hego Damask's Avatar
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    I had almost no lagg at all today, since the update its much better here.

  4. #94
    When we gone see lagg fixed, it horrible tonight

  5. #95
    lag still breaking our shoots, our loot, our pills.... lag forever...

  6. #96
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    For me the lag is intermittent when there are many mobs around but it seem that if one other player is near by it is loot lag on at least 1 mob in 3 and sometimes every mob.
    Coz "The Bone Merchant"
    If at first you don't succeed, deposit.

  7. #97
    Stalker Kaiser's Avatar
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    Lag seems improved but still not fixed. I find it interesting that instead of really fixing it, they just took out the failed messages.
    "Text messaging is the way of the future." - Herman Holerith

  8. #98
    Old Alpha Detritus's Avatar
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    I haven't noticed any real change in frequency or scope. It doesn't seem to be related to other players' activity (I often go an entire session without seeing another green dot), nor number of mobs, nor which server I'm on.


    I have noticed an important change that mobs no longer damage you when you are lagged, so thanks MA for that.

  9. #99
    Quote Originally Posted by Kaiser View Post
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    Lag seems improved but still not fixed. I find it interesting that instead of really fixing it, they just took out the failed messages.
    and on top of that, the failed shots no longer consume ammo.

    for me there's a lot more lag on hunts now.
    the payback hof is a lie

  10. #100
    Now Let's get rid of

    This item is already equipped
    This item is already equipped
    This item is already equipped
    This item is already equipped
    This item is already equipped
    This item is already equipped
    This item is already equipped

    Just give us a switch in the configuration GUI.
    Disable onscreen error messages. check

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