aVaLON_52
Elite
- Joined
- Oct 20, 2013
- Posts
- 2,729
- Society
- ᴄʀɪᴍꜱᴏɴ ᴅᴇᴠɪʟꜱ
- Avatar Name
- Avalon Butterfly Erupter
Maybe this should be a blog post, but no one reads those so I'll discuss here.
I finally placed in an event after 9 years. Not sure how long I'll stay there but it's still exciting nonetheless. Competing was fun, thank you for those of you that supported me on twitch.
I don't think Skilling is to difficult. One of my goals is or was to reach level 100+ as it unlocks so many possibilities for firepower.
But then there is another element.
Events, and remaining competitive.
I know you guys who are hardcore with this stuff are willing to chip out etc. I guess that's preference. Even some of you give skills away for free. Perhaps that's justified if there skills don't matter much to you in general.
I'm considering another strategy which is, just using other weapons to stall the growth of skills that would hinder you from playing in a category.
This isn't my ideal way of playing the game but that's the virtual world we live in. As much as I'd like to level up.. do I really want to throw away my ability to compete in the mid categorie?
Moving up gets expensive I'm sure, and once locked in that cat 10.. not sure if I can compete with you guys at that... Price range...
Interesting game. Not exactly sure where to go from here. Open to suggestions. How do you guys play this game? I know someone said to just have fun... But there's a cost to having fun too... You may be joyfully skilling out of a category that you could easily compete in.
This is the model. The structure of Entropia's events.
10 categories.
Random points.
Profession caps for each category.
I'm not knocking it. Just having a dialogue (also my current dilemma) about how to play the game. For fun? Or for events..
I finally placed in an event after 9 years. Not sure how long I'll stay there but it's still exciting nonetheless. Competing was fun, thank you for those of you that supported me on twitch.
I don't think Skilling is to difficult. One of my goals is or was to reach level 100+ as it unlocks so many possibilities for firepower.
But then there is another element.
Events, and remaining competitive.
I know you guys who are hardcore with this stuff are willing to chip out etc. I guess that's preference. Even some of you give skills away for free. Perhaps that's justified if there skills don't matter much to you in general.
I'm considering another strategy which is, just using other weapons to stall the growth of skills that would hinder you from playing in a category.
This isn't my ideal way of playing the game but that's the virtual world we live in. As much as I'd like to level up.. do I really want to throw away my ability to compete in the mid categorie?
Moving up gets expensive I'm sure, and once locked in that cat 10.. not sure if I can compete with you guys at that... Price range...
Interesting game. Not exactly sure where to go from here. Open to suggestions. How do you guys play this game? I know someone said to just have fun... But there's a cost to having fun too... You may be joyfully skilling out of a category that you could easily compete in.
This is the model. The structure of Entropia's events.
10 categories.
Random points.
Profession caps for each category.
I'm not knocking it. Just having a dialogue (also my current dilemma) about how to play the game. For fun? Or for events..