How to Determine how many gsi's are needed

Explicit

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Camble -Explicit- Hollister
I have seen A chart on here before that shows how many gsi's wouldb e needed relative how many skills there were. If someone could please direct me to this. I have searched with no success. Or if someone could give me an Idea of how it is deteremind. Im sure pleanty would liek this information.

Thank you in advance
 
Hey mate, here it is - had to host it :)

[br]Click to enlarge[/br]

Also, here is some text to go with it...

The following skill levels will fill a GSI this much:

100 - 0.03
200 - 0.06
300 - 0.10
400 - 0.13
500 - 0.17
600 - 0.21
700 - 0.26
800 - 0.30
900 - 0.35
1000 - 0.40
1100 - 0.45
1200 - 0.51
1300 - 0.56
1400 - 0.63
1500 - 0.69
1600 - 0.76
1700 - 0.83
1800 - 0.91
1900 - 0.99
2000 - 1.07
2500 - 1.57
3000 - 2.22
3500 - 3.07
4000 - 4.18
4500 - 5.62
5000 - 7.49
5500 - 9.94
6000 - 13.13

The following is the approximate value that is required to fill a chip:

1913 - 1
2843 - 2
3463 - 3
3929 - 4
4302 - 5
4614 - 6
4881 - 7
5115 - 8
5324 - 9
5511 - 10
5682 - 11
5838 - 12
5983 - 13
6117 - 14
6242 - 15
6359 - 16
6470 - 17
6574 - 18
6673 - 19
6767 - 20

Hope this could help people - GL :)
 
so after you reach 4k in a skill, its pretty much useless to chip it?

i havent chipped anything yet, but i have been thinking about it latley, just to get over this 4k hump i am hating. or to get up to great standing from proficient, good is taking forever, lol.

i just dont understand chipping skills, i know you need to get all the skills for whatever area, but my atonomy is around 5k now, and everyting else is just approaching 4k
 
i seen somewhere that at 11K skill, afull chip give 40 skill (if it help)
 
Alright, mate, so I plugged in the points that the previous maker had, and I made it a scatter plot in my calculator. After that I found the cubic function (a sort of function that continues to go, but greatly slows down the required amount of skills). I was wondering in what kind of increments you wanted the stats. It, of course, is an approximate of the values. I'll give it to you in increments of 100 from 6000 - which is gonna take me a bit - I'll give it to you as follows:

6100 - 13.65
6200 - 14.33
6300 - 15.04
6400 - 15.77
6500 - 16.53
6600 - 17.31
6700 - 18.12
6800 - 18.96
6900 - 19.83
7000 - 20.72
7100 - 21.64
7200 - 22.59
7300 - 23.57
7400 - 24.58
7500 - 25.62
7600 - 26.69
7700 - 27.79
7800 - 28.92
7900 - 30.09
8000 - 31.29
8100 - 32.52
8200 - 33.78
8300 - 35.08
8400 - 36.41
8500 - 37.78
8600 - 39.18
8700 - 40.62
8800 - 42.10
8900 - 43.61
9000 - 45.16
9100 - 46.75
9200 - 48.37
9300 - 50.04
9400 - 51.74
9500 - 53.48
9600 - 55.26
9700 - 57.09
9800 - 58.95
9900 - 60.86
10000 - 62.80

I hope this could help you - if you or anyone else gets access to a graphing calculator you can plug in the following equation:

y = (7.826075 x 10^-11)x^3 - (2.25342 x 10^-7)x^2 + (7.2106216 x 10^-4)x - (.129408138)

+Brent (GolGotha)
 
Thanks alot bro.. Ide +rep ou again but it won let me lol
 
GolGotha said:
Hey mate, here it is - had to host it :)

[br]Click to enlarge[/br]

Also, here is some text to go with it...

The following skill levels will fill a GSI this much:

100 - 0.03
200 - 0.06
300 - 0.10
400 - 0.13
500 - 0.17
600 - 0.21
700 - 0.26
800 - 0.30
900 - 0.35
1000 - 0.40
1100 - 0.45
1200 - 0.51
1300 - 0.56
1400 - 0.63
1500 - 0.69
1600 - 0.76
1700 - 0.83
1800 - 0.91
1900 - 0.99
2000 - 1.07
2500 - 1.57
3000 - 2.22
3500 - 3.07
4000 - 4.18
4500 - 5.62
5000 - 7.49
5500 - 9.94
6000 - 13.13

The following is the approximate value that is required to fill a chip:

1913 - 1
2843 - 2
3463 - 3
3929 - 4
4302 - 5
4614 - 6
4881 - 7
5115 - 8
5324 - 9
5511 - 10
5682 - 11
5838 - 12
5983 - 13
6117 - 14
6242 - 15
6359 - 16
6470 - 17
6574 - 18
6673 - 19
6767 - 20

Hope this could help people - GL :)


Your calculations are off track...

Took out a skill with 4498, and got 8 filled GSIs and still have allmost 1K skills left. (Your calculations are somewhere between 5 and 6 GSIs)

Have also done it with other numbers, and your calculations are not very accurate :) about 33% off from the real thing.
 
Euroman said:
Your calculations are off track...

Took out a skill with 4498, and got 8 filled GSIs and still have allmost 1K skills left. (Your calculations are somewhere between 5 and 6 GSIs)

Have also done it with other numbers, and your calculations are not very accurate :) about 33% off from the real thing.

These aren't mine. This is data from another guy's dealings and data from people. They could be from different skills, meaning a different skill level generally to fill an implant. I just did what I could. It's a VERY general curve and I know it's not that great. It kinda gives you a ballpark estimate though. Sorry it couldnt be better for ya guys. :(
 
GolGotha said:
These aren't mine. This is data from another guy's dealings and data from people. They could be from different skills, meaning a different skill level generally to fill an implant. I just did what I could. It's a VERY general curve and I know it's not that great. It kinda gives you a ballpark estimate though. Sorry it couldnt be better for ya guys. :(



Wasn't meant as an attack on you in any way :)

Since I have done hmmm let's say ALOT of quitting and restarting in PE and chipped out and chipped in (Yeah I know, can't make up my mind) I can say for a fact that there isn't difference between the skills. :)

But it might be that there has been changes since you got the info from other people :)
 
Euroman said:
Wasn't meant as an attack on you in any way :)

Since I have done hmmm let's say ALOT of quitting and restarting in PE and chipped out and chipped in (Yeah I know, can't make up my mind) I can say for a fact that there isn't difference between the skills. :)

But it might be that there has been changes since you got the info from other people :)

Hm, could be. Well, if anyone wants to help me out, you can PM me some data and I'll make a new graph and such. I'll need people from all skill levels to PM me though :)
 
I know for a fact that chipping out with round 1,9k in a certain skill is just enough to fill a GSI. Chipped out once with level 1956, I think, and after filling the GSI I was left with 300+ levels, still.
 
Huskie said:
I know for a fact that chipping out with round 1,9k in a certain skill is just enough to fill a GSI. Chipped out once with level 1956, I think, and after filling the GSI I was left with 300+ levels, still.

Ok, it's been said a million times but I have to say it again. Each level of skill takes more experience then the previous one, so at higher levels you have more experience to spread around. The chips levels are based on the experience put into it, not the actual levels.
Lets say lvl 2 takes 100 exp, lvl 3 takes 200, and so on (current lvl*100 to get to next)... this would put lvl 11 at 1000 for a total of 5500 you have gained so far... you take out 300 of that to give someone else 2 levels (100+200) upping them to 3, leaving you with 5200 and lvl 10 still.
This would mean at 1.9k you have more than enough to fill the chip and still retain some of your levels.
Not exact numbers from skillgain here, just a theory I have seen, but it makes sense to me.
EDIT: Huskie's chipout shows that this theory is close to what happens.
 
Last edited:
GolGotha said:
Hey mate, here it is - had to host it :)

[br]Click to enlarge[/br]

Also, here is some text to go with it...

The following skill levels will fill a GSI this much:

100 - 0.03
200 - 0.06
300 - 0.10
400 - 0.13
500 - 0.17
600 - 0.21
700 - 0.26
800 - 0.30
900 - 0.35
1000 - 0.40
1100 - 0.45
1200 - 0.51
1300 - 0.56
1400 - 0.63
1500 - 0.69
1600 - 0.76
1700 - 0.83
1800 - 0.91
1900 - 0.99
2000 - 1.07
2500 - 1.57
3000 - 2.22
3500 - 3.07
4000 - 4.18
4500 - 5.62
5000 - 7.49
5500 - 9.94
6000 - 13.13

The following is the approximate value that is required to fill a chip:

1913 - 1
2843 - 2
3463 - 3
3929 - 4
4302 - 5
4614 - 6
4881 - 7
5115 - 8
5324 - 9
5511 - 10
5682 - 11
5838 - 12
5983 - 13
6117 - 14
6242 - 15
6359 - 16
6470 - 17
6574 - 18
6673 - 19
6767 - 20

Hope this could help people - GL :)


if someone finds out the exact numbers , this argument would be a useful addin to pe-wiki charts , under the skill section
 
Guys you're all forgetting something very important in these calculations.

Remember that chipping up is different to chipping down. You lose 10% of your skills that you put into a chip.
 
well the calculation would come out lower not higher...
 
DeusDeOnis said:
Ok, it's been said a million times but I have to say it again. Each level of skill takes more experience then the previous one, so at higher levels you have more experience to spread around. The chips levels are based on the experience put into it, not the actual levels.
Lets say lvl 2 takes 100 exp, lvl 3 takes 200, and so on (current lvl*100 to get to next)... this would put lvl 11 at 1000 for a total of 5500 you have gained so far... you take out 300 of that to give someone else 2 levels (100+200) upping them to 3, leaving you with 5200 and lvl 10 still.
This would mean at 1.9k you have more than enough to fill the chip and still retain some of your levels.
Not exact numbers from skillgain here, just a theory I have seen, but it makes sense to me.

Old news, it's not like I didn't know that. I just wrote the second part of my message because I never extracted from a skill that was over that lvl, so I have no idea of what exact lvl you must reach to extract exactly two full GSIs, and I thought writing that could give a ballpark answer as to what is needed for a second complete GSI extraction. Please don't take rushed conclusions about what others write. If you pay attention, my second sentence wasn't a question about why that happened, it was just a statement of how it happened and that it did happen.
 
Hi, i'm sorry i dont understand a part of this very well (never chipped in/out)
so if i have 4302 skill i can fill 5 full chips right?

-> 4302 - 5

i always thought it was for the person chipping out +- -1900 levels per full chip?:\
 
F1r3 said:
Hi, i'm sorry i dont understand a part of this very well (never chipped in/out)
so if i have 4302 skill i can fill 5 full chips right?

-> 4302 - 5

i always thought it was for the person chipping out +- -1900 levels per full chip?:\

At the beginning it is, but as you get more experienced it is harder to gain. That is because the skills slow down; therefore you can take a chip out with like 300 levels, we'll say, and it'll be a full 1900 for a noob.
 
we need a mathmatision in here to figure this out and see where this equation is off. Cause I Sure cantfigure it out.
 
I honestly just need some data so I can remake the curve, but I need it from all skill levels.
 
Not very sure, but some skills might give different numbers. (I mean some skills might have a different curve).
 
For as far as i know all skills need the same amount of GSI
 
i think mentoring levels can give us a general idea as to how much skills are included for each skill gsi, that is to say 2k skills from each rifle chip but only 1600 for other skills such as mining. This may explain the varience between certain skill chips and others
 
9669-9584-9519-9459-9389-9295-9186-9096-9028-8967-8898-8805-8694-8601-8531-8469-8399-8305-8192-8097-8026-7963-7889-7788-7672-7580-7510-7443-7359-7244-7130-7046-6976-6898-6788-6660-6562-6486-6403-6284-6146-6044-5961-5857-5705-5572-5475-5358-5180-5038-4920-4730-4544-4393-4135-3940-3627-3351-2942-2395-1457

This is real numbers from extracted skills.
 
Last edited:
toad said:
9669-9584-9519-9459-9389-9295-9186-9096-9028-8967-8898-8805-8694-8601-8531-8469-8399-8305-8192-8097-8026-7963-7889-7788-7672-7580-7510-7443-7359-7244-7130-7046-6976-6898-6788-6660-6562-6486-6403-6284-6146-6044-5961-5857-5705-5572-5475-5358-5180-5038-4920-4730-4544-4393-4135-3940-3627-3351-2942-2395-1457

This is real numbers from extracted skills.

I suppose this is the result of extracted skills...

I did a graph in reverse order as we can all se some strange decrements of skill at high values. Maybe some math wizard can tell us the general formula of the graph...

[br]Click to enlarge[/br]

Can we have a full row of 60 GSI inserted now please? :)
 
so a gsi can have skills put on it to make it more valueable then 0.99?
 
dargonstar said:
so a gsi can have skills put on it to make it more valueable then 0.99?

No, you can only fill it to .99. At that point, you have to fill another.
 
toad said:
9669-9584-9519-9459-9389-9295-9186-9096-9028-8967-8898-8805-8694-8601-8531-8469-8399-8305-8192-8097-8026-7963-7889-7788-7672-7580-7510-7443-7359-7244-7130-7046-6976-6898-6788-6660-6562-6486-6403-6284-6146-6044-5961-5857-5705-5572-5475-5358-5180-5038-4920-4730-4544-4393-4135-3940-3627-3351-2942-2395-1457

This is real numbers from extracted skills.

This is from before VU 8.5. I know for sure that from 9.2k to 6k+ it takes 60 chip so extract skills after the new 8.5 VU. Put things in a perspectiv ;) An it take less esi to extract from 3-4k compared then before but i havent exact numbers on that yet.
 
Mate, your calculations are very much off.. I took out 6k rifle and got 22 implants.
 
Something about chipping changed within the last VU or two.

I know of someone who had 1900 longblade, filled an entire chip, and still had 1000 skill left.

Has anyone figured out the new system yet?
 
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