I am having doubts in laser sights

e-lite

Moderator
Moderator
Joined
Feb 7, 2005
Posts
5,221
Location
Sweden
Society
Magnum Opus
Avatar Name
Xaero e-lite Cynque
Hello ya'll.

I am one of them who never realy used laser sights. Sure I've had some every now and then, but never realy used them seriously. Anyhow, I recently got myself a pair of Abrer lasers, 12.5% skill mod, both in full TT. I use them on my mk.V together with a scope. I am around 4.500 rifle + 3.000 handgun, some of my other combat skills are higher though. Since I haven't used lasers for more then a year, I did instantly notice a difference. I did indeed miss less shots, specially on max range capacity of my mk.V. But I did also notice a slight difference in skill gain. My first impression was that I did get skill gain less frequently. My theory is that since the lasers "skill mod" your skills, giving you xx% more "skill" then you acctualy have, they might just aswell place you in a "skill gain slowdown" or a slope. Now I am sorry that I do not have any concrete evidence or figures to show for this, as I did not make a research yet.Though I though I ask the intelligent and cultivated PE community if you know anything about this? Anyone had the same experience, do anyone have numbers or evidence of this?

Best regards, mr. e-lite

Edit1: Note I am now above 6.000 rifle, but this theory still seem to be true.
Edit2: Note I am now closing to 6.500 rifle, but this theory still seem to be true.


Hansi said:
Thats interesting since i have also seen people claim the opposite. Not that that disproves the teory, it might as well be seen as proof. For inctance if you use a laser/scope when you actually are in a slowdown then it will seem like you gain them faster if it gets you over the slowdown level...


Added Hansi's quote here, because it's an very nice observation and is most likley correct. It fits my theory.


Test done by Zengler:

Zengler said:
1) Opalo + a104+2L+scope. 10k ammo (3333 shots). Scope activated often, but not on each shot.

Aim +6.7
CR +4.5
IRD + 3.7
MMS + 20.3
RDA +16.0
Rifle + 14.5
WH + 10.3
LWT + 13.6

2) Opalo clean. 10k ammo (3333 shots).

Aim +6.7
CR +9.0
IRD + 6.0
MMS + 20.6
RDA +25.5
Rifle + 14.5
WH + 12.7
LWT + 14.2

Nice opalo test there. Thank you kindly for sharing. I quoted the test in my initial post, since it confirms my theory. It is obvious the the lasers and scope does affect skill gain. Now all we have to figure out is when to use attachments like lasers and scopes to NOT end up in a skill slowdown, but rather to help us boost skill gain when we ARE in one.



_____________________________________________
 
Last edited:
if thats true I better drop my laser sight then
 
Urrmm logical theory actly hadent though about it like that, as you say could do with some hard facts to back it up but but they are hard to get espicly in realtion to skill gains.
 
...................
 
Last edited:
hmmms interesting, ty for sharing e-lite, i personally won't use any attachments in my pistol. maybe i should do some testing.
 
FreezyPops said:
Most laser sights say they increase an avatars Aim - wont go into detail but Aim (as well as IRD) is a very minor skill that people have put an overpriced value on - ive used lasers once..and scope..for about 20mins..then TTed um

Acctualy Aim has a HUGE impact on your average result. Why do you think MA made aim skill gain so slow now days. I'm just happy I started to play at the stage where you could easy get 5-6K aim. Now days 5-6K aim is considered to be alot. I've seen "new" players with 6K rifle and only 1500-2000 aim.


But please people, I am not saying this is the case (about the lasers), I am just asking for feedback, advice and experiences.
 
...................
 
Last edited:
FreezyPops said:
Believe what u will..

I don't "believe".. I KNOW, I have chiped a new avatar (not mine) from 500 aim to over 4000 aim, the result was HUGE.
 
Nice Mr. E-L.....

I usually have K-Mart brand lasers on my mad for effect only....back in the day, scopes and lasers actually did something!!! :wise:

+rep anyhoo..... ;)
 
might just aswell place you in a "skill gain slowdown"

Thats interesting since i have also seen people claim the opposite. Not that that disproves the teory, it might as well be seen as proof. For inctance if you use a laser/scope when you actually are in a slowdown then it will seem like you gain them faster if it gets you over the slowdown level...
 
Hansi said:
Thats interesting since i have also seen people claim the opposite. Not that that disproves the teory, it might as well be seen as proof. For inctance if you use a laser/scope when you actually are in a slowdown then it will seem like you gain them faster if it gets you over the slowdown level...

Yes, that is very true, and very logic :)
 
This is all really irrelevant......I noticed mass comat skillin` this morn....where yesterday morn I noticed very lil.....its all in the numbers peeps....all that "skill-gain" due to attachments is bolony!

-rep if you must...just my :twocents:

*puts off opening the new bottle of Jack due to nOOb mods and the fire that could possibly burn through my EF life as if it were a cane field in a high wind*​
 
I Guess it does make sence.
From what I gather, the rate at which an avatar gains skill is inversly proportional to the skill in question.
If the lazer increases your aparant skill, it will by definition decrease your skill gains.

I can't speak from personal experiance, as my lazer sight is on a gun that's, mm, shall we say, slightly above my current skills ( :D ), so i don't use often enough to know how I would gain skills either way..
 
I have doubts too, I was using a scope and two lasers, but now only use one laser. I can't say that I have noticed much difference in either skill gain or miss rate yet. I haven't done proper analysis though, so this is only subjective.

I'll probably try with no lasers soon and see how it goes. btw my aim is just under 5k, rifle 6.4k.
 
Well I sold my laser again since they don't seem to help me much. I rather miss a few extra shots then not getting as much skill gain. Anyone at all feel free to research on the topic.
 
I've noticed increased skill gains with Grender and 2X Gargul on an Opalo vs. bare.
 
MA has stated that the lasers/scope DO do something, though they arent depicting what. But I have grown so accustomed to my lasers and scope, it would feel like hunting naked without them
 
Stryker said:
MA has stated that the lasers/scope DO do something, though they arent depicting what. But I have grown so accustomed to my lasers and scope, it would feel like hunting naked without them

Yeah?, Well, quit ditchin` me so I can add you on my FL, then well see....

*sorry for hi-jackin` this thread but Mr. Stryker seems to keep ditchin me and setting up a bunch of nOObs as some kinda twisted smoke screen to make his escape*

But Yeah! Lasers do sumpin`....cool lil red dot on shit you cant hit!...WAIT!! *back-step* HIT!!! no hit, no hit, no hit, HIT!!!!! :tongue2:
 
Interesting +Rep

Will have to do some test also
 
As I view it (also never tested), just some logic:

if you are not within a skill wall the lasers and scopes might get you into one due to the bonus. Though lasers and scopes should only increase the aim and mms skills they might show down all the skill gains for all the related skills

if you are within a skill wall the opposite might happen

and on general use the lasers and scopes add some decay (even if it's little) and skillgain is proportional with decay... so you should get better skill gain with them than without.


However, i have used them but i'm not using them anymore, cause they just don't help me with anythin. If I ever put lasers and scopes on my gun is for the look and not for the stats
 
MudKicker said:
Yeah?, Well, quit ditchin` me so I can add you on my FL, then well see....

*sorry for hi-jackin` this thread but Mr. Stryker seems to keep ditchin me and setting up a bunch of nOObs as some kinda twisted smoke screen to make his escape*

But Yeah! Lasers do sumpin`....cool lil red dot on shit you cant hit!...WAIT!! *back-step* HIT!!! no hit, no hit, no hit, HIT!!!!! :tongue2:

aamagad u fawking lier!!!!!

Stryker: Yo Mud

*Mud runs into echidna SC.

*Stryker enters frowny face, and sadly walks off to the tp
 
Stryker said:
aamagad u fawking lier!!!!!

Stryker: Yo Mud

*Mud runs into echidna SC.

*Stryker enters frowny face, and sadly walks off to the tp


LMAO! we musta got turned around in the SC!!!...I was just jokin` ...lol.... :laugh:
 
Well, putting 2 abrers & a scope on means u hit more often, wich gives u more skills ? -_-
 
You can gain skills even when you miss

But this Theory is interessting because i use Laser and Scope. We could do some test runs and write down the Skill gains with and without attachments.
I think i would throw the laser and scope in the dustbin when they slow down the skill gain
 
When shootin' a handgun or rifle I used it let's say 95% of the time 2 laser sights and one scope....though I cannot verify the theory I confess (lol) I will try figure something out of this;)
 
used up about 1500ped of ammo yesterday and got about 3lvls aim while using 1x dynera laser, about to hit 5900 aim by the way

even if i would do 12h straight hunting/day everyday i would never get to such lvls as hmm lets say 10k aim its just not done anymore
 
hmmm very interesting thread, i need to run a test on this matter :D
 
I've noticed increased skill gains with Grender and 2X Gargul on an Opalo vs. bare

I am at 2200 rifle, plain opalo doesnt really skill anymore. But with a105, bjornir and 2 abrers suddenly i get nice "skillage".

E-lites skills are way higher, maybe he should use scopes/lasers that match his skills to keep the skillgain up. (like level 5 lasers/scopes)
 
everyone says here 'I'll test' any results yet?
 
As I posted in another topic, I did two 100 PED runs, Maddox IV+Dante, with scope + 2x laser (36% total) and without. While 100 PED ammo runs with a Maddox IV may be a bit little, I did not have any more PEDs :) Results:

(W = with scopes and lasers, WO = without scopes and lasers)

- W or WO makes no obvious difference in loot for me (few PEDs difference, easily assigned to 'chance')
- W gives me a lot more skillgains than WO
- W or WO does not seem to effect my hits/misses

I would therefor conclude, that they do nothing more than increase your skillgain, thus allowing you to skill faster. I'd be happy to see someone prove me wrong though, these were just my results. Maybe it is skill-related as well?

EDIT: Maybe this will show some more relevance. W, I skill approx 100 points in HG per approx 3 hours killing troxies @ 3T - that's a lot of troxies - in the 2.5-3k HG range. Don't know if it'll help anyone, but might be useful info.
 
Back
Top