I liked some of the missions and some I didn't care for. I only made the suggestion for hunting missions as I am not sure they would apply otherwise. The missions I liked, of course, I have finished but I still like hunting the mobs. I told MA that I thought it would be a good idea if the missions could be extended. The big reason I think this is a good idea is it gives the player an additional goal to shoot for, no pun intended. I myself like the idea of getting a little extra when I hunt a mob that I am going to hunt anyway. I know we do get the skills but as time goes on it takes a lot more greenies to get that level increase.
My idea is kind of like a mission enhancer if you will. I said why not increase the last requirement and the reward by 10%. For instance, the last level for the Rextelum is 60,000 kill points and one of the rewards is 63.75 ped evade implant. The next "Enhancer" would add 10% and now the mission is 66,000 kill points and the reward is 70.12 evade implant or 10% more of whatever one of the rewards you would choose. The next increase could be another 6000 kill points and another 6.37 reward increase. I didn't mention that last part but hope they could figure it out.
I think it is a good idea anyway what do you think? Cast you vote.
My idea is kind of like a mission enhancer if you will. I said why not increase the last requirement and the reward by 10%. For instance, the last level for the Rextelum is 60,000 kill points and one of the rewards is 63.75 ped evade implant. The next "Enhancer" would add 10% and now the mission is 66,000 kill points and the reward is 70.12 evade implant or 10% more of whatever one of the rewards you would choose. The next increase could be another 6000 kill points and another 6.37 reward increase. I didn't mention that last part but hope they could figure it out.
I think it is a good idea anyway what do you think? Cast you vote.