Pretto Loco
Dominant
- Joined
- Jul 21, 2013
- Posts
- 454
- Society
- Freelancer
- Avatar Name
- Pretto Loco Believingson
EU can be a profession, a hobby or casual entertainment or all at the same time.
Or a hobby this year, a profession next year and in five years maybe just casual entertainment.
Personally I dont like to view it as a profession where the single goal is to be self sustaining.
I have an rl job for that, and it's all I need grinding-wise.
With a hobby on the other hand you do it because you love it and don't do it to be self sustaining.
I still try and keep the fun side alive playing EU.
And that means trying to discover things myself.
And this was the game and community I fell in love with at start.
When people actually didnt have a clue and had thousands of ideas on why things worked like they did.
That was a fun time when most everybody was focused on discovering and get to know the Entropia Universe.
I dont feel that part is much alive, its like we already know everything.
And for every new update its just a *gasp* when it is the same thing but in a slightly differant package.
One thing I have always missed though from other games is a better physics engine.
Specially for movement and more real natural forces.
Look at Garrys mod for example. A physics sandbox which is just so amazing.
The physics in EU is just medieval.
Better physics would be more fun.
Same with the NPC Artificial Intelligence.
Also medieval. Why not breath some life into the mobs for example and actually give them a little more brain.
Better AI would be more fun.
Realism is not just about the looks of things.
Or a hobby this year, a profession next year and in five years maybe just casual entertainment.
Personally I dont like to view it as a profession where the single goal is to be self sustaining.
I have an rl job for that, and it's all I need grinding-wise.
With a hobby on the other hand you do it because you love it and don't do it to be self sustaining.
I still try and keep the fun side alive playing EU.
And that means trying to discover things myself.
And this was the game and community I fell in love with at start.
When people actually didnt have a clue and had thousands of ideas on why things worked like they did.
That was a fun time when most everybody was focused on discovering and get to know the Entropia Universe.
I dont feel that part is much alive, its like we already know everything.
And for every new update its just a *gasp* when it is the same thing but in a slightly differant package.
One thing I have always missed though from other games is a better physics engine.
Specially for movement and more real natural forces.
Look at Garrys mod for example. A physics sandbox which is just so amazing.
The physics in EU is just medieval.
Better physics would be more fun.
Same with the NPC Artificial Intelligence.
Also medieval. Why not breath some life into the mobs for example and actually give them a little more brain.
Better AI would be more fun.
Realism is not just about the looks of things.