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  1. raeky

    FYI: Skillgain mining, how it's done fully explained

    I don't understand, the %'s listed in the wiki mean that if you hunted with the laser pistol for a long period of time, then added up all the skill points in the skills you get with that, then divided each skill total from the complete total you get the %'s listed. Which means that % is what you...
  2. raeky

    FYI: Skillgain mining, how it's done fully explained

    What I mean is the community has taken upon it's self to figure out exactly what % each skill "contributes" to each profession, or maybe better wording is how much of each skill you gain per profession, so that when you chip in you can attempt to chip in in the correct ratios so you get the...
  3. raeky

    The true meaning of perception

    The burden of proof isn't on the "disbelievers" there not here pushing their theories or trying to justify them. The burden of proof is on the presenter of the theory.
  4. raeky

    Ore amp and Matter amp what? and when?

    That's speculation. We don't know for sure what sizes get amplified, and even if natural HoF's get amplified at all. We can assume, speculate, but there is no proof that can be presented without internal knowledge of how it was programmed.
  5. raeky

    FYI: Skillgain mining, how it's done fully explained

    This would only work after the first one or two bombs to clear out any claims within the blast radius. Everyone would have to face the exact same direction and be on the exact same x,y spot and drop in very quick succession. Either way it sounds fun and I'd participate.
  6. raeky

    FYI: Skillgain mining, how it's done fully explained

    I don't deny skill gains mean something is nearby, but as for telling you where it is is complete BS.
  7. raeky

    Ore amp and Matter amp what? and when?

    They also decrease the amount of hits you get. Theres a blue million posts on here about it. But basically it boils down too, amps allow you to mine more ore in less time. The 101 amp is 50 pec/decay a bomb, and then as they go up in number it increases by the factor of the amp number, 102 is...
  8. raeky

    The true meaning of perception

    Nowhere near 5% (1/20), its probably more like 1:500 at BEST. Just because you get Globals every so often and sometimes perception skills doesn't mean the two are linked! :rolleyes: For hunting you get perception skill only 2% of the time, so 1 out of 50 of your skill gains will be...
  9. raeky

    The true meaning of perception

    This is quite simple, just because you CAN get skillgains when you find a claim, doesn't mean that when you get one that it means anything. If you *always* got perception when you got a claim, then I would concede that it means something. But because we all know for a FACT you don't, and that...
  10. raeky

    FYI: Skillgain mining, how it's done fully explained

    From the chip-in data that we use to know what ratios we should chip-in, and by analysis of players who haven't chipped in of their skill ratios, we know for a fact that skills come in a specific proportion. Meaning that you only will get say 5% of one skill and 50% of another, and in the long...
  11. raeky

    FYI: Skillgain mining, how it's done fully explained

    I was wondering, the only way that would be achieved would be a custom client (or modified one). It doesn't look like it's telling us much, although it's interesting that it sorta looks like misses are calculated client-side.
  12. raeky

    FYI: Skillgain mining, how it's done fully explained

    That looks to me like someone is modifying their client (either to the binary file or in memory) which is a BIG no no. I assume they got banned? Details!
  13. raeky

    another newb cnd

    Not recommended. You can easily go through 100 NRF's in a row up there. You probably need 10x that in buffer money. But GL!
  14. raeky

    FYI: Skillgain mining, how it's done fully explained

    Clear as mud, right? :scratch2:
  15. raeky

    FYI: Skillgain mining, how it's done fully explained

    Self serving? :rolleyes: How? Your conclusion doesn't make any sense. This has already been addressed, it stems from some poor word choices Legion made in his original post which caused some confusion if he meant. If you care to actually read the multiple replies on it you'll see that confusion...
  16. raeky

    FYI: Skillgain mining, how it's done fully explained

    No offense meant, but you strike me as someone who is fairly new to the game. Could be wrong though. But such kind of enthusiasm about the "mysteries" and "clues" is usually a beginners feeling. It dies away after a while. The past few years of PE's development and following that kinda removes a...
  17. raeky

    FYI: Skillgain mining, how it's done fully explained

    I really don't understand what you're trying to say, honestly. What do you mean "MA plays with clues all the time" cite some examples. I never said Legion's theory was an exploit, it's purely wrong, but clearly not an exploit. I said the mentality behind the theory searching isn't correct...
  18. raeky

    FYI: Skillgain mining, how it's done fully explained

    And how are mob patterns not random? Some elements are reused, no doubt. I think your confusing claims being generated when you drop a bomb as opposed to being randomly pre-generated locations. If they random regenerated within the field the chances that one would respawn right next to you...
  19. raeky

    FYI: Skillgain mining, how it's done fully explained

    Still wasn't very clearly worded, but if someone does read all the way this far they may get the idea. ;) 115 PED, and congrats. Although this doesn't really mean your theory is more or less accurate then before.
  20. raeky

    FYI: Skillgain mining, how it's done fully explained

    This is a naive approach to how it really works. Sure they claim they run their company on a part of the decay. But there is only a finite amount of money available to be paid out for withdrawals before the company and game economy would collapsed. If someone did exploit the system (and compound...
  21. raeky

    FYI: Skillgain mining, how it's done fully explained

    Again I this has already been answered, Apparently there is a language barrier here. But as Legion originally stated it wasn't explicit he meant a range of degrees, but it sounded like it was explicitly 180*. Confusion ensued, I think we've cleared that up. Although my concern on how exactly...
  22. raeky

    FYI: Skillgain mining, how it's done fully explained

    Um... no? I'm saying that if you discovered a way to ALWAYS profit on TT value (getting more TT back then spent on bombs/probes/amps) that would constitute an exploit and a bannable offense if exploited. I said already that him asking if he could post a theory and them saying "sure whatever"...
  23. raeky

    FYI: Skillgain mining, how it's done fully explained

    If his wording was "in the 180* behind you" you would be correct. The way Legion worded it is confusing on multiple levels, since 180* is behind you, he says "in front of you" and then gives multiple directions. Also since this is very non-specific, how can you follow this direction with any...
  24. raeky

    FYI: Skillgain mining, how it's done fully explained

    Um... Wrong. 180* from your current position is directly behind you, when your talking degrees your not talking about a fuzzy concept of somewhere in the behind you direction, your stating an exact direction. What you said is that anything from 90* to 270* is the same as 180*, that is so...
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