black_rain13
Retired Mafia Princess
- Joined
- Jun 20, 2006
- Posts
- 2,922
- Location
- Back in the real world
- Society
- Happily Retired
- Avatar Name
- Ginny "BlackReign" Johansen
I don't know how many people have noticed this, but I have seen more and more seasoned players selling out their equipment, skills and other things and then leaving the game.
Despite this increase in uber gear being sold, the prices steadily increase on a regular basis and skill chip sales are as high as ever.
This tells me something...
As more older players are leaving, there are newer players that are coming into the system and are buying their way into the equipment.
This scares the shit out of me and I will tell you why.
As long as I have been playing, we have been told that MA makes money on DECAY. Now perhaps this is a partial truth, or perhaps it is the full truth, either way, makes no difference because if they get paid on decay, then they make money from the scenario I am about to describe.
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Joe Cool is spawned for the first time in Port Atlantis on August 15, 2007. Joe's creator heard about the EU from a friend and being that he has plenty of money to throw around, he decided to give it a go and created Joe.
After about 1 hour of getting used to the controls and maybe 5 minutes of sweating, Joe goes to the auction house and starts looking up skill chips and prices. After another hour of shopping around, Joe deposits several hundred dollars into his account and spends like mad on some basic skills.
Now Joe is feeling pretty good with his 1400 Evade and misc. other skills (all chipped and not very well balanced) so he decides it is time for a gun and some hunting. Of course, Joe is not going to be content to sport his new chipped skills by hunting snable and exo, so he again visits the banking terminal (deposit center) and he adds a few thousand US dollars to his account.
Joe thinks, "That will buy me a nice set of Shadow, since I was told it is the best, but oh, snap, I need those guns too, that's gonna be another 25K in PED at least!"
So another deposit or two later, Joe has his entire set of Shadow, his bad-ass guns and his half-assed (chipped) skills that are not adequately balanced.
Then, Joe hits the TT for the first time ever and he buys 75K of ammo for his new guns.
"Chump change," he mutters to himself over the measely 750 PED to buy ammo.
Now off goes Joe. He wants Hogglo!
With a red flash from his new Medium TP chip (1500 PED) he lands in Hogglo country. Immediately the Hogs are on him, but he's not worried. His Shadow with 5B plates (3500 PED - Plates only) can take the punishment.
After a couple of hours, Joe goes back to the service center and visits the repair terminal. He strips off his armor, removes his plates and puts them into the repair terminal. "Ah, only 265 PED in decay, that's not bad," Joe thinks.
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Now compare this to someone who has skilled up their evade, their dodge, their avoidance, their other skills....
HA of 5.6 instead of a HA of 2.3 for starters, not even looking at the other combat skills. Wow, that's a lot of ammo Joe could have saved.
Instead of 265 PED in decay a seasoned player may only see 170 PED in decay.
I have a strong feeling this is EXACTLY the type of market that MA is trying to steer towards. The market of big-depositors that are new and unskilled and that throw extra money in the direction of MA in the form of excess decay and excess ammo waste.
Here all this time we thought MA was just making poor business decisions by not catering to their loyal player-base, but all along, I suspect that MA is intentionally pushing away their seasoned players in order to make room for newer, less "EU-ducated" players who will put additional profits into the pockets of MA.
Smart business, MA, at least until your players find a way to beat you at your own game.
(Please not that these opinions are my own and in no way reflect any mathematically calculated statistics. I am simply trying to help others open their eyes to an increasing trend that I see appearing in the EU. The values of items used are only estimated examples and of course the time-table is exaggerated, but you see the point.)
Despite this increase in uber gear being sold, the prices steadily increase on a regular basis and skill chip sales are as high as ever.
This tells me something...
As more older players are leaving, there are newer players that are coming into the system and are buying their way into the equipment.
This scares the shit out of me and I will tell you why.
As long as I have been playing, we have been told that MA makes money on DECAY. Now perhaps this is a partial truth, or perhaps it is the full truth, either way, makes no difference because if they get paid on decay, then they make money from the scenario I am about to describe.
-------------------------------------------------------------------------
Joe Cool is spawned for the first time in Port Atlantis on August 15, 2007. Joe's creator heard about the EU from a friend and being that he has plenty of money to throw around, he decided to give it a go and created Joe.
After about 1 hour of getting used to the controls and maybe 5 minutes of sweating, Joe goes to the auction house and starts looking up skill chips and prices. After another hour of shopping around, Joe deposits several hundred dollars into his account and spends like mad on some basic skills.
Now Joe is feeling pretty good with his 1400 Evade and misc. other skills (all chipped and not very well balanced) so he decides it is time for a gun and some hunting. Of course, Joe is not going to be content to sport his new chipped skills by hunting snable and exo, so he again visits the banking terminal (deposit center) and he adds a few thousand US dollars to his account.
Joe thinks, "That will buy me a nice set of Shadow, since I was told it is the best, but oh, snap, I need those guns too, that's gonna be another 25K in PED at least!"
So another deposit or two later, Joe has his entire set of Shadow, his bad-ass guns and his half-assed (chipped) skills that are not adequately balanced.
Then, Joe hits the TT for the first time ever and he buys 75K of ammo for his new guns.
"Chump change," he mutters to himself over the measely 750 PED to buy ammo.
Now off goes Joe. He wants Hogglo!
With a red flash from his new Medium TP chip (1500 PED) he lands in Hogglo country. Immediately the Hogs are on him, but he's not worried. His Shadow with 5B plates (3500 PED - Plates only) can take the punishment.
After a couple of hours, Joe goes back to the service center and visits the repair terminal. He strips off his armor, removes his plates and puts them into the repair terminal. "Ah, only 265 PED in decay, that's not bad," Joe thinks.
--------------------------------------------------------------------------
Now compare this to someone who has skilled up their evade, their dodge, their avoidance, their other skills....
HA of 5.6 instead of a HA of 2.3 for starters, not even looking at the other combat skills. Wow, that's a lot of ammo Joe could have saved.
Instead of 265 PED in decay a seasoned player may only see 170 PED in decay.
I have a strong feeling this is EXACTLY the type of market that MA is trying to steer towards. The market of big-depositors that are new and unskilled and that throw extra money in the direction of MA in the form of excess decay and excess ammo waste.
Here all this time we thought MA was just making poor business decisions by not catering to their loyal player-base, but all along, I suspect that MA is intentionally pushing away their seasoned players in order to make room for newer, less "EU-ducated" players who will put additional profits into the pockets of MA.
Smart business, MA, at least until your players find a way to beat you at your own game.
(Please not that these opinions are my own and in no way reflect any mathematically calculated statistics. I am simply trying to help others open their eyes to an increasing trend that I see appearing in the EU. The values of items used are only estimated examples and of course the time-table is exaggerated, but you see the point.)
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