I always said that autofap skills and all the exploits from the past should be dealt with some how. However, punishing the people that made the skills the hard way in this system is a bad idea. Because this is what rewards will do. Most people that are in game atm are people that started in the period with skills that work the way they do.
It sounds okay at first glance what you say, but if you look deeper, it is not so. And you can't look deeper. You are just a player that judge from your own point of view ALWAYS. None of you ever made a suggestion that MAY be good for the game and potentially hurt you more than anyone else. until you do that, you can't tell anyone that is looking for its own interest. Or before you do, try some fucking search on started threads and think again.
All skills devalued, not just those given in missions.
The devaluation started in 2008 after the skill progression changes, when highly skilled people were given an insane tt value of skills as a result of those changes.
The volume of skills added to the game as a result of the progression changes to the highly skilled were truly staggering amounts of tt chip value.
The selling of access skills for those maxed on oldschool unlimited weapons every month, year put mission skill gains into insignificance.
VU8.8 skill changes
https://www.planetcalypsoforum.com/...vel-100&highlight=chages+to+skill+progression
Skill Devaluation soon after
https://www.planetcalypsoforum.com/...lues-in-freefall&highlight=devaluation+skills
In the second link skill chip values went down as esi prices peaked, as oldschool players who somehow with psychic help had chipped in masses of skills before the update proceeded to chip them out again for masses of profit...
Can you answer any of these points without clueless rhetoric? Not trying to be rude but you don't support any of your posts with "facts" or valid counter arguments with any substance whatsoever, isn't this more about you selling access skills and getting less now for them? Ranting like a 5 year old as in the quoted post does nothing to further discussion or debate, no facts, no supporting links...
The problem is lack of demand, nobody wants to buy them, the playerbase has stagnated at 2008 levels or less. After a certain point buying skill chips becomes pointless... who wants to pay excessive amounts for small point gain? May as well keep grinding with the skill progression as it currently stands. At lower skill levels there is a point to chipping in but past 5k skill price per gain is not really worth it for most..
Maybe MA should introduce weapons for rank 100+ so that skills beyond 100 are no longer access to requirements (raise the bar). Give a use to all those skills you maxed guys happily flood the markets with.
Anyway thats my views to why the skill market is down the crapper, ofc if you can counter argue with any substance i will listen...