tbarmike
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- Joined
- Dec 5, 2010
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Do mobs have different types of aggro? If so, do these possibly give different amounts of defense skills?
Do proximity aggro and sweating aggro differ from attack aggro?
Consider the mighty Chirpy:
- If you attack one, it does nothing
- If you step on one, it does nothing
- If you sweat one, it flees quickly
With other mobs, all three actions give aggro. Chirpies used to react differently, running when attacked and standing still when sweated. I do not yet have a large enough sample to demonstrate this, yet it seems that aggro from attack gives more defense skills than sweating or proximity. Of course, EU is dynamic and often misleads. Additionally, correlation does not imply causality.
However, if so, then ninja spawns are that much more of a niusance. (And sweating is even less practical).
I am curious what others think, is there any indication that there are different types of aggro which give different amounts of skills? Could it be that sweaters and ninja spawns give less defense skills?
edit: I just read my signature.
Do proximity aggro and sweating aggro differ from attack aggro?
Consider the mighty Chirpy:
- If you attack one, it does nothing
- If you step on one, it does nothing
- If you sweat one, it flees quickly
With other mobs, all three actions give aggro. Chirpies used to react differently, running when attacked and standing still when sweated. I do not yet have a large enough sample to demonstrate this, yet it seems that aggro from attack gives more defense skills than sweating or proximity. Of course, EU is dynamic and often misleads. Additionally, correlation does not imply causality.
However, if so, then ninja spawns are that much more of a niusance. (And sweating is even less practical).
I am curious what others think, is there any indication that there are different types of aggro which give different amounts of skills? Could it be that sweaters and ninja spawns give less defense skills?
edit: I just read my signature.
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