Okay!
I see two points of view with good arguments on either side.
Firstly I have risen through the ranks through melee and pretty much axes alone - they have done me well. However I have often wondered what effect axes have on the economy as a whole.
Firstly, for anyone to benefit from an economy there have to be losers - now this may sound harsh, but it is a fact of life. In real life people become rich largely by ignoring the misfortunes of others. This is not an attack on the wealthy it is just expressing a law of the jungle.
The problem with the PE economy as I see it, is that not enough has been done by Mindark to introduce newcomers into the game - people who might even be prepared to "lose" some cash in the process of acquiring skills with a "golden carrot" dangling before them. The 1x0 axes, offered the newcomer a far too straight forward learning curve in to the game. Any serious minded new individual could simply log on to this forum, do a quick search and find that
nearly everyone is using axes! Now if every body used axes with their old stats several things happen to the PE universe.
1) There is no strong incentive to use other weapons because of the clear advantage they yield.
2) There is no demand for the other weapons - hence crafters and traders lose out
3) The experience for a newcomer skilling with axes is quite frankly boring!
4) Without newcomers making deposits and making mistakes there is no money for the loot pool - (or whatever you want to call it!).
Hence to experience any positive ROI with 90% of weapon use being 1x0 axes you have to keep skilling ever higher, and that can feel like marching up a slippery slope!
Now that axes are on a par with other weapons I can only see good things happening in all other areas of the game - crafting becomes a more attractive option. Also all the other changes in the game lead to a far more rounded experience which can attract newcomers.
The changes to the PvP areas mean that I and perhaps many others will now contemplate purchasing an apartment and not have to put up with immature PKers stalking the revival terminals looking for orange jumpsuits.
Throw your axes away and look at other ways of enjoying the game - events will be coming shortly and the economic system will be more rounded as well. Your hard earned skills will always give you an edge over newcomers, but PE needs to evolve continuously through new professions and new incentives.
The worst experience from my point of view is to be stuck in a rut - and that is what axes were encouraging