R4tt3xx
I want to believe
- Joined
- Apr 10, 2005
- Posts
- 2,175
- Location
- South Africa
- Society
- Freelancer
- Avatar Name
- Alexis Sky Greenstar
The game's mechanics are at the moment unknown, but the inverse is also true.
The game does not know how WE play, therefore to the game's system, we are RANDOM. Us as players do not know what the hell we are doing.
The probem with EVERY theory so far is perspective, we have out own way of seeing things, so does the game devolpers and the system that they have created. Mindark's system has to draw stats and adapt to different playstyles in order to make the game fair, so from time to time, it fudges the loot, gives out what it should.
How it does it, hit me like a ton of bricks. Statistics and probibility, the same type of math that falkao used in his mining and hunting loot return tests.
See if from Mindark's point of view, they have to come up with a system that delivers pridictable results from a random set of data. Mindark is NOT a casino, please stop treating them as one.
The game does not know how WE play, therefore to the game's system, we are RANDOM. Us as players do not know what the hell we are doing.
The probem with EVERY theory so far is perspective, we have out own way of seeing things, so does the game devolpers and the system that they have created. Mindark's system has to draw stats and adapt to different playstyles in order to make the game fair, so from time to time, it fudges the loot, gives out what it should.
How it does it, hit me like a ton of bricks. Statistics and probibility, the same type of math that falkao used in his mining and hunting loot return tests.
See if from Mindark's point of view, they have to come up with a system that delivers pridictable results from a random set of data. Mindark is NOT a casino, please stop treating them as one.