CassE
Guardian
- Joined
- Apr 11, 2010
- Posts
- 204
- Location
- Port of Europe
- Avatar Name
- Mamma Cass Elliot
hi
There is an animation bug, where when holding a weapon, the left arm locks on your back, gets twisted in front again and you shoot Zombie-like in the air. Rinse, repeat.
At the same time you keep doing damage to the mob though. But it is a bit delaying, that weird animation.
I have also seen that left arm lock behind you when sweating.
With a pistol you shoot straight up into the sky, with a rifle you pointlessly shoot sideways.
As I understand things THIS sentence was aimed at the animation problem I am describing:
•Fixed issue with other avatars, that has not yet been rendered, that appears to shot in a direction other than the real one.
But that doesn't even sound like the person writing it understands what it is about. I hardly understand what the person is trying to say there.
I tried to pinpoint WHEN this faulty animation occurs but as far as I can see it is entirely random. I start shooting into thin air in the middle of fighting (no key stroke or mouse move) or at the start, or when triggering auto-use, or ending that, keyboard, mouse clicks, or running or standing there, etcetera.
The faulty animation has its own mind made up somehow. Can't find out what triggers it.
And apart from it looking ridiculous it irritates the *grmbl&%$#@!!* out of me.
So here it is. For what it's worth.
Cass
There is an animation bug, where when holding a weapon, the left arm locks on your back, gets twisted in front again and you shoot Zombie-like in the air. Rinse, repeat.
At the same time you keep doing damage to the mob though. But it is a bit delaying, that weird animation.
I have also seen that left arm lock behind you when sweating.
With a pistol you shoot straight up into the sky, with a rifle you pointlessly shoot sideways.
As I understand things THIS sentence was aimed at the animation problem I am describing:
•Fixed issue with other avatars, that has not yet been rendered, that appears to shot in a direction other than the real one.
But that doesn't even sound like the person writing it understands what it is about. I hardly understand what the person is trying to say there.
I tried to pinpoint WHEN this faulty animation occurs but as far as I can see it is entirely random. I start shooting into thin air in the middle of fighting (no key stroke or mouse move) or at the start, or when triggering auto-use, or ending that, keyboard, mouse clicks, or running or standing there, etcetera.
The faulty animation has its own mind made up somehow. Can't find out what triggers it.
And apart from it looking ridiculous it irritates the *grmbl&%$#@!!* out of me.
So here it is. For what it's worth.
Cass